DSTEngine/hGameTest/bin/linux/obj/include/ApplicationMain.h
2021-03-07 05:58:59 +01:00

78 lines
2.3 KiB
C++

// Generated by Haxe 4.0.5
#ifndef INCLUDED_ApplicationMain
#define INCLUDED_ApplicationMain
#ifndef HXCPP_H
#include <hxcpp.h>
#endif
HX_DECLARE_CLASS0(ApplicationMain)
HX_DECLARE_CLASS2(lime,app,Application)
HX_DECLARE_CLASS2(lime,app,IModule)
HX_DECLARE_CLASS2(lime,app,Module)
HX_DECLARE_CLASS2(openfl,display,DisplayObject)
HX_DECLARE_CLASS2(openfl,display,DisplayObjectContainer)
HX_DECLARE_CLASS2(openfl,display,IBitmapDrawable)
HX_DECLARE_CLASS2(openfl,display,InteractiveObject)
HX_DECLARE_CLASS2(openfl,display,Stage)
HX_DECLARE_CLASS2(openfl,events,EventDispatcher)
HX_DECLARE_CLASS2(openfl,events,IEventDispatcher)
class HXCPP_CLASS_ATTRIBUTES ApplicationMain_obj : public hx::Object
{
public:
typedef hx::Object super;
typedef ApplicationMain_obj OBJ_;
ApplicationMain_obj();
public:
enum { _hx_ClassId = 0x4a39ff89 };
void __construct();
inline void *operator new(size_t inSize, bool inContainer=false,const char *inName="ApplicationMain")
{ return hx::Object::operator new(inSize,inContainer,inName); }
inline void *operator new(size_t inSize, int extra)
{ return hx::Object::operator new(inSize+extra,false,"ApplicationMain"); }
inline static hx::ObjectPtr< ApplicationMain_obj > __new() {
hx::ObjectPtr< ApplicationMain_obj > __this = new ApplicationMain_obj();
__this->__construct();
return __this;
}
inline static hx::ObjectPtr< ApplicationMain_obj > __alloc(hx::Ctx *_hx_ctx) {
ApplicationMain_obj *__this = (ApplicationMain_obj*)(hx::Ctx::alloc(_hx_ctx, sizeof(ApplicationMain_obj), false, "ApplicationMain"));
*(void **)__this = ApplicationMain_obj::_hx_vtable;
return __this;
}
static void * _hx_vtable;
static Dynamic __CreateEmpty();
static Dynamic __Create(hx::DynamicArray inArgs);
//~ApplicationMain_obj();
HX_DO_RTTI_ALL;
static bool __GetStatic(const ::String &inString, Dynamic &outValue, hx::PropertyAccess inCallProp);
static void __register();
bool _hx_isInstanceOf(int inClassId);
static void __init__();
::String __ToString() const { return HX_("ApplicationMain",89,ff,39,4a); }
static void __boot();
static void main();
static ::Dynamic main_dyn();
static void create( ::Dynamic config);
static ::Dynamic create_dyn();
static void start( ::openfl::display::Stage stage);
static ::Dynamic start_dyn();
};
#endif /* INCLUDED_ApplicationMain */