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			501 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
| <!doctype html>
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| <html class="default no-js">
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| <head>
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| 	<meta charset="utf-8">
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| 	<title>Transform | openfl</title>
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| 				<li>
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| 					<a href="../index.html">openfl</a>
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| 				<li>
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| 					<a href="../modules/openfl.geom.html">geom</a>
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| 				</li>
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| 				<li>
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| 					<a href="openfl.geom.transform.html">Transform</a>
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| 				</li>
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| 			</ul>
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| 			<h1>Class Transform</h1>
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| 		</div>
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| 	</div>
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| </header>
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| <div class="container container-main">
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| 	<div class="row">
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| 		<div class="col-8 col-content">
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| 			<section class="tsd-panel tsd-comment">
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| 				<div class="tsd-comment tsd-typography">
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| 					<div class="lead">
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| 						<p>The Transform class provides access to color adjustment properties and two-
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| 							or three-dimensional transformation objects that can be applied to a
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| 							display object. During the transformation, the color or the orientation and
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| 							position of a display object is adjusted(offset) from the current values
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| 							or coordinates to new values or coordinates. The Transform class also
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| 							collects data about color and two-dimensional matrix transformations that
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| 							are applied to a display object and all of its parent objects. You can
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| 							access these combined transformations through the
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| 							<code>concatenatedColorTransform</code> and <code>concatenatedMatrix</code>
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| 						properties.</p>
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| 					</div>
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| 					<p>To apply color transformations: create a ColorTransform object, set the
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| 						color adjustments using the object's methods and properties, and then
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| 						assign the <code>colorTransformation</code> property of the
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| 						<code>transform</code> property of the display object to the new
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| 					ColorTransformation object.</p>
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| 					<p>To apply two-dimensional transformations: create a Matrix object, set
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| 						the matrix's two-dimensional transformation, and then assign the
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| 						<code>transform.matrix</code> property of the display object to the new
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| 					Matrix object.</p>
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| 					<p>To apply three-dimensional transformations: start with a
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| 						three-dimensional display object. A three-dimensional display object has a
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| 						<code>z</code> property value other than zero. You do not need to create
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| 						the Matrix3D object. For all three-dimensional objects, a Matrix3D object
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| 						is created automatically when you assign a <code>z</code> value to a
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| 						display object. You can access the display object's Matrix3D object through
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| 						the display object's <code>transform</code> property. Using the methods of
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| 						the Matrix3D class, you can add to or modify the existing transformation
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| 						settings. Also, you can create a custom Matrix3D object, set the custom
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| 						Matrix3D object's transformation elements, and then assign the new Matrix3D
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| 						object to the display object using the <code>transform.matrix</code>
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| 					property.</p>
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| 					<p>To modify a perspective projection of the stage or root object: use the
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| 						<code>transform.matrix</code> property of the root display object to gain
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| 						access to the PerspectiveProjection object. Or, apply different perspective
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| 						projection properties to a display object by setting the perspective
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| 						projection properties of the display object's parent. The child display
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| 						object inherits the new properties. Specifically, create a
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| 						PerspectiveProjection object and set its properties, then assign the
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| 						PerspectiveProjection object to the <code>perspectiveProjection</code>
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| 						property of the parent display object's <code>transform</code> property.
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| 						The specified projection transformation then applies to all the display
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| 					object's three-dimensional children.</p>
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| 					<p>Since both PerspectiveProjection and Matrix3D objects perform
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| 						perspective transformations, do not assign both to a display object at the
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| 						same time. Use the PerspectiveProjection object for focal length and
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| 						projection center changes. For more control over the perspective
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| 					transformation, create a perspective projection Matrix3D object.</p>
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| 				</div>
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| 			</section>
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| 			<section class="tsd-panel tsd-hierarchy">
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| 				<h3>Hierarchy</h3>
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| 				<ul class="tsd-hierarchy">
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| 					<li>
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| 						<span class="target">Transform</span>
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| 					</li>
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| 				</ul>
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| 			</section>
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| 			<section class="tsd-panel-group tsd-index-group">
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| 				<h2>Index</h2>
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| 				<section class="tsd-panel tsd-index-panel">
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| 					<div class="tsd-index-content">
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| 						<section class="tsd-index-section tsd-is-external">
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| 							<h3>Constructors</h3>
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| 							<ul class="tsd-index-list">
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| 								<li class="tsd-kind-constructor tsd-parent-kind-class tsd-is-external"><a href="openfl.geom.transform.html#constructor" class="tsd-kind-icon">constructor</a></li>
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| 							</ul>
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| 						</section>
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| 						<section class="tsd-index-section tsd-is-external">
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| 							<h3>Properties</h3>
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| 							<ul class="tsd-index-list">
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| 								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-external"><a href="openfl.geom.transform.html#colortransform" class="tsd-kind-icon">color<wbr>Transform</a></li>
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| 								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-external"><a href="openfl.geom.transform.html#concatenatedcolortransform" class="tsd-kind-icon">concatenated<wbr>Color<wbr>Transform</a></li>
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| 								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-external"><a href="openfl.geom.transform.html#concatenatedmatrix" class="tsd-kind-icon">concatenated<wbr>Matrix</a></li>
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| 								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-external"><a href="openfl.geom.transform.html#matrix" class="tsd-kind-icon">matrix</a></li>
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| 								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-external"><a href="openfl.geom.transform.html#matrix3d" class="tsd-kind-icon">matrix3D</a></li>
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| 								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-external"><a href="openfl.geom.transform.html#pixelbounds" class="tsd-kind-icon">pixel<wbr>Bounds</a></li>
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| 							</ul>
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| 						</section>
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| 					</div>
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| 				</section>
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| 			</section>
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| 			<section class="tsd-panel-group tsd-member-group tsd-is-external">
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| 				<h2>Constructors</h2>
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| 				<section class="tsd-panel tsd-member tsd-kind-constructor tsd-parent-kind-class tsd-is-external">
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| 					<a name="constructor" class="tsd-anchor"></a>
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| 					<h3>constructor</h3>
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| 					<ul class="tsd-signatures tsd-kind-constructor tsd-parent-kind-class tsd-is-external">
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| 						<li class="tsd-signature tsd-kind-icon">new <wbr>Transform<span class="tsd-signature-symbol">(</span>displayObject<span class="tsd-signature-symbol">: </span><a href="openfl.display.displayobject.html" class="tsd-signature-type">DisplayObject</a><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="openfl.geom.transform.html" class="tsd-signature-type">Transform</a></li>
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| 					</ul>
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| 					<ul class="tsd-descriptions">
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| 						<li class="tsd-description">
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| 							<aside class="tsd-sources">
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| 								<ul>
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| 									<li>Defined in <a href="https://github.com/openfl/openfl/blob/9921d3bf/lib/openfl/geom/Transform.d.ts#L134">lib/openfl/geom/Transform.d.ts:134</a></li>
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| 								</ul>
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| 							</aside>
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| 							<h4 class="tsd-parameters-title">Parameters</h4>
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| 							<ul class="tsd-parameters">
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| 								<li>
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| 									<h5>displayObject: <a href="openfl.display.displayobject.html" class="tsd-signature-type">DisplayObject</a></h5>
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| 								</li>
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| 							</ul>
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| 							<h4 class="tsd-returns-title">Returns <a href="openfl.geom.transform.html" class="tsd-signature-type">Transform</a></h4>
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| 						</li>
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| 					</ul>
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| 				</section>
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| 			</section>
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| 			<section class="tsd-panel-group tsd-member-group tsd-is-external">
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| 				<h2>Properties</h2>
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| 				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-external">
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| 					<a name="colortransform" class="tsd-anchor"></a>
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| 					<h3>color<wbr>Transform</h3>
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| 					<div class="tsd-signature tsd-kind-icon">color<wbr>Transform<span class="tsd-signature-symbol">:</span> <a href="openfl.geom.colortransform.html" class="tsd-signature-type">ColorTransform</a></div>
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| 					<aside class="tsd-sources">
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| 						<ul>
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| 							<li>Defined in <a href="https://github.com/openfl/openfl/blob/9921d3bf/lib/openfl/geom/Transform.d.ts#L74">lib/openfl/geom/Transform.d.ts:74</a></li>
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| 						</ul>
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| 					</aside>
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| 					<div class="tsd-comment tsd-typography">
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| 						<div class="lead">
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| 							<p>A ColorTransform object containing values that universally adjust the
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| 							colors in the display object.</p>
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| 						</div>
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| 						<dl class="tsd-comment-tags">
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| 							<dt>throws</dt>
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| 							<dd><p>TypeError The colorTransform is null when being set</p>
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| 							</dd>
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| 						</dl>
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| 					</div>
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| 				</section>
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| 				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-external">
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| 					<a name="concatenatedcolortransform" class="tsd-anchor"></a>
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| 					<h3>concatenated<wbr>Color<wbr>Transform</h3>
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| 					<div class="tsd-signature tsd-kind-icon">concatenated<wbr>Color<wbr>Transform<span class="tsd-signature-symbol">:</span> <a href="openfl.geom.colortransform.html" class="tsd-signature-type">ColorTransform</a></div>
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| 					<aside class="tsd-sources">
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| 						<ul>
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| 							<li>Defined in <a href="https://github.com/openfl/openfl/blob/9921d3bf/lib/openfl/geom/Transform.d.ts#L83">lib/openfl/geom/Transform.d.ts:83</a></li>
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| 						</ul>
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| 					</aside>
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| 					<div class="tsd-comment tsd-typography">
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| 						<div class="lead">
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| 							<p>A ColorTransform object representing the combined color transformations
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| 								applied to the display object and all of its parent objects, back to the
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| 								root level. If different color transformations have been applied at
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| 								different levels, all of those transformations are concatenated into one
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| 							ColorTransform object for this property.</p>
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| 						</div>
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| 					</div>
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| 				</section>
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| 				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-external">
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| 					<a name="concatenatedmatrix" class="tsd-anchor"></a>
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| 					<h3>concatenated<wbr>Matrix</h3>
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| 					<div class="tsd-signature tsd-kind-icon">concatenated<wbr>Matrix<span class="tsd-signature-symbol">:</span> <a href="openfl.geom.matrix.html" class="tsd-signature-type">Matrix</a></div>
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| 					<aside class="tsd-sources">
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| 						<ul>
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| 							<li>Defined in <a href="https://github.com/openfl/openfl/blob/9921d3bf/lib/openfl/geom/Transform.d.ts#L96">lib/openfl/geom/Transform.d.ts:96</a></li>
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| 						</ul>
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| 					</aside>
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| 					<div class="tsd-comment tsd-typography">
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| 						<div class="lead">
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| 							<p>A Matrix object representing the combined transformation matrixes of the
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| 								display object and all of its parent objects, back to the root level. If
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| 								different transformation matrixes have been applied at different levels,
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| 								all of those matrixes are concatenated into one matrix for this property.
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| 								Also, for resizeable SWF content running in the browser, this property
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| 								factors in the difference between stage coordinates and window coordinates
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| 								due to window resizing. Thus, the property converts local coordinates to
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| 								window coordinates, which may not be the same coordinate space as that of
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| 							the Stage.</p>
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| 						</div>
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| 					</div>
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| 				</section>
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| 				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-external">
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| 					<a name="matrix" class="tsd-anchor"></a>
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| 					<h3>matrix</h3>
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| 					<div class="tsd-signature tsd-kind-icon">matrix<span class="tsd-signature-symbol">:</span> <a href="openfl.geom.matrix.html" class="tsd-signature-type">Matrix</a></div>
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| 					<aside class="tsd-sources">
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| 						<ul>
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| 							<li>Defined in <a href="https://github.com/openfl/openfl/blob/9921d3bf/lib/openfl/geom/Transform.d.ts#L110">lib/openfl/geom/Transform.d.ts:110</a></li>
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| 						</ul>
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| 					</aside>
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| 					<div class="tsd-comment tsd-typography">
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| 						<div class="lead">
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| 							<p>A Matrix object containing values that alter the scaling, rotation, and
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| 							translation of the display object.</p>
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| 						</div>
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| 						<p>If the <code>matrix</code> property is set to a value(not
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| 							<code>null</code>), the <code>matrix3D</code> property is
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| 							<code>null</code>. And if the <code>matrix3D</code> property is set to a
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| 							value(not <code>null</code>), the <code>matrix</code> property is
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| 						<code>null</code>.</p>
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| 						<dl class="tsd-comment-tags">
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| 							<dt>throws</dt>
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| 							<dd><p>TypeError The matrix is null when being set</p>
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| 							</dd>
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| 						</dl>
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| 					</div>
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| 				</section>
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| 				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-external">
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| 					<a name="matrix3d" class="tsd-anchor"></a>
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| 					<h3>matrix3D</h3>
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| 					<div class="tsd-signature tsd-kind-icon">matrix3D<span class="tsd-signature-symbol">:</span> <a href="openfl.geom.matrix3d.html" class="tsd-signature-type">Matrix3D</a></div>
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| 					<aside class="tsd-sources">
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| 						<ul>
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| 							<li>Defined in <a href="https://github.com/openfl/openfl/blob/9921d3bf/lib/openfl/geom/Transform.d.ts#L124">lib/openfl/geom/Transform.d.ts:124</a></li>
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| 						</ul>
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| 					</aside>
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| 					<div class="tsd-comment tsd-typography">
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| 						<div class="lead">
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| 							<p>Provides access to the Matrix3D object of a three-dimensional display
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| 								object. The Matrix3D object represents a transformation matrix that
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| 								determines the display object's position and orientation. A Matrix3D
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| 							object can also perform perspective projection.</p>
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| 						</div>
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| 						<p>If the <code>matrix</code> property is set to a value(not
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| 							<code>null</code>), the <code>matrix3D</code> property is
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| 							<code>null</code>. And if the <code>matrix3D</code> property is set to a
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| 							value(not <code>null</code>), the <code>matrix</code> property is
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| 						<code>null</code>.</p>
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| 					</div>
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| 				</section>
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| 				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-external">
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| 					<a name="pixelbounds" class="tsd-anchor"></a>
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| 					<h3>pixel<wbr>Bounds</h3>
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| 					<div class="tsd-signature tsd-kind-icon">pixel<wbr>Bounds<span class="tsd-signature-symbol">:</span> <a href="openfl.geom.rectangle.html" class="tsd-signature-type">Rectangle</a></div>
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| 					<aside class="tsd-sources">
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| 						<ul>
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| 							<li>Defined in <a href="https://github.com/openfl/openfl/blob/9921d3bf/lib/openfl/geom/Transform.d.ts#L134">lib/openfl/geom/Transform.d.ts:134</a></li>
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| 						</ul>
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| 					</aside>
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| 					<div class="tsd-comment tsd-typography">
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| 						<div class="lead">
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| 							<p>A Rectangle object that defines the bounding rectangle of the display
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| 							object on the stage.</p>
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| 						</div>
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| 					</div>
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| 				</section>
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| 			</section>
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| 		</div>
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| 		<div class="col-4 col-menu menu-sticky-wrap menu-highlight">
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| 			<nav class="tsd-navigation primary">
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| 				<ul>
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| 					<li class="label tsd-is-external">
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| 						<span>Externals</span>
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| 					</li>
 | |
| 					<li class=" tsd-kind-module tsd-parent-kind-module tsd-is-external">
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| 						<a href="../modules/openfl.desktop.html">openfl.desktop</a>
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| 					</li>
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| 					<li class=" tsd-kind-module tsd-parent-kind-module tsd-is-external">
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| 						<a href="../modules/openfl.display.html">openfl.display</a>
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| 					</li>
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| 					<li class=" tsd-kind-module tsd-parent-kind-module tsd-is-external">
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| 						<a href="../modules/openfl.display3d.html">openfl.display3D</a>
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| 					</li>
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| 					<li class=" tsd-kind-module tsd-parent-kind-module tsd-is-external">
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| 						<a href="../modules/openfl.errors.html">openfl.errors</a>
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| 					</li>
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