69 lines
2.4 KiB
C++
69 lines
2.4 KiB
C++
// Generated by Haxe 4.0.5
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#ifndef INCLUDED_openfl_events_GameInputEvent
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#define INCLUDED_openfl_events_GameInputEvent
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#ifndef HXCPP_H
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#include <hxcpp.h>
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#endif
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#ifndef INCLUDED_openfl_events_Event
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#include <openfl/events/Event.h>
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#endif
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HX_DECLARE_CLASS2(openfl,events,Event)
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HX_DECLARE_CLASS2(openfl,events,GameInputEvent)
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HX_DECLARE_CLASS2(openfl,ui,GameInputDevice)
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namespace openfl{
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namespace events{
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class HXCPP_CLASS_ATTRIBUTES GameInputEvent_obj : public ::openfl::events::Event_obj
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{
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public:
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typedef ::openfl::events::Event_obj super;
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typedef GameInputEvent_obj OBJ_;
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GameInputEvent_obj();
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public:
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enum { _hx_ClassId = 0x1db74753 };
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void __construct(::String type,hx::Null< bool > __o_bubbles,hx::Null< bool > __o_cancelable, ::openfl::ui::GameInputDevice device);
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inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.events.GameInputEvent")
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{ return hx::Object::operator new(inSize,inContainer,inName); }
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inline void *operator new(size_t inSize, int extra)
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{ return hx::Object::operator new(inSize+extra,true,"openfl.events.GameInputEvent"); }
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static hx::ObjectPtr< GameInputEvent_obj > __new(::String type,hx::Null< bool > __o_bubbles,hx::Null< bool > __o_cancelable, ::openfl::ui::GameInputDevice device);
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static hx::ObjectPtr< GameInputEvent_obj > __alloc(hx::Ctx *_hx_ctx,::String type,hx::Null< bool > __o_bubbles,hx::Null< bool > __o_cancelable, ::openfl::ui::GameInputDevice device);
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static void * _hx_vtable;
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static Dynamic __CreateEmpty();
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static Dynamic __Create(hx::DynamicArray inArgs);
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//~GameInputEvent_obj();
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HX_DO_RTTI_ALL;
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hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
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hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp);
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void __GetFields(Array< ::String> &outFields);
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static void __register();
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void __Mark(HX_MARK_PARAMS);
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void __Visit(HX_VISIT_PARAMS);
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bool _hx_isInstanceOf(int inClassId);
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::String __ToString() const { return HX_("GameInputEvent",62,3e,f4,2c); }
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static void __boot();
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static ::String DEVICE_ADDED;
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static ::String DEVICE_REMOVED;
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static ::String DEVICE_UNUSABLE;
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::openfl::ui::GameInputDevice device;
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::openfl::events::Event clone();
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virtual ::String toString();
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void _hx___init();
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};
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} // end namespace openfl
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} // end namespace events
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#endif /* INCLUDED_openfl_events_GameInputEvent */
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