2021-03-07 05:58:59 +01:00

94 lines
3.9 KiB
C++

// Generated by Haxe 4.0.5
#ifndef INCLUDED_openfl_display3D_textures_CubeTexture
#define INCLUDED_openfl_display3D_textures_CubeTexture
#ifndef HXCPP_H
#include <hxcpp.h>
#endif
#ifndef INCLUDED_openfl_display3D_textures_TextureBase
#include <openfl/display3D/textures/TextureBase.h>
#endif
HX_DECLARE_CLASS2(haxe,io,Bytes)
HX_DECLARE_CLASS3(lime,graphics,opengl,GLObject)
HX_DECLARE_CLASS2(lime,utils,ArrayBufferView)
HX_DECLARE_CLASS2(openfl,display,BitmapData)
HX_DECLARE_CLASS2(openfl,display,IBitmapDrawable)
HX_DECLARE_CLASS3(openfl,display,_internal,SamplerState)
HX_DECLARE_CLASS2(openfl,display3D,Context3D)
HX_DECLARE_CLASS3(openfl,display3D,textures,CubeTexture)
HX_DECLARE_CLASS3(openfl,display3D,textures,TextureBase)
HX_DECLARE_CLASS2(openfl,events,EventDispatcher)
HX_DECLARE_CLASS2(openfl,events,IEventDispatcher)
HX_DECLARE_CLASS2(openfl,utils,ByteArrayData)
HX_DECLARE_CLASS2(openfl,utils,IDataInput)
HX_DECLARE_CLASS2(openfl,utils,IDataOutput)
namespace openfl{
namespace display3D{
namespace textures{
class HXCPP_CLASS_ATTRIBUTES CubeTexture_obj : public ::openfl::display3D::textures::TextureBase_obj
{
public:
typedef ::openfl::display3D::textures::TextureBase_obj super;
typedef CubeTexture_obj OBJ_;
CubeTexture_obj();
public:
enum { _hx_ClassId = 0x2d6abef7 };
void __construct( ::openfl::display3D::Context3D context,int size, ::Dynamic format,bool optimizeForRenderToTexture,int streamingLevels);
inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.display3D.textures.CubeTexture")
{ return hx::Object::operator new(inSize,inContainer,inName); }
inline void *operator new(size_t inSize, int extra)
{ return hx::Object::operator new(inSize+extra,true,"openfl.display3D.textures.CubeTexture"); }
static hx::ObjectPtr< CubeTexture_obj > __new( ::openfl::display3D::Context3D context,int size, ::Dynamic format,bool optimizeForRenderToTexture,int streamingLevels);
static hx::ObjectPtr< CubeTexture_obj > __alloc(hx::Ctx *_hx_ctx, ::openfl::display3D::Context3D context,int size, ::Dynamic format,bool optimizeForRenderToTexture,int streamingLevels);
static void * _hx_vtable;
static Dynamic __CreateEmpty();
static Dynamic __Create(hx::DynamicArray inArgs);
//~CubeTexture_obj();
HX_DO_RTTI_ALL;
hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp);
void __GetFields(Array< ::String> &outFields);
static void __register();
bool _hx_isInstanceOf(int inClassId);
::String __ToString() const { return HX_("CubeTexture",46,04,c2,59); }
int _hx___framebufferSurface;
int _hx___size;
int _hx___uploadedSides;
void uploadCompressedTextureFromByteArray( ::openfl::utils::ByteArrayData data,int byteArrayOffset,hx::Null< bool > async);
::Dynamic uploadCompressedTextureFromByteArray_dyn();
void uploadFromBitmapData( ::openfl::display::BitmapData source,int side,hx::Null< int > miplevel,hx::Null< bool > generateMipmap);
::Dynamic uploadFromBitmapData_dyn();
void uploadFromByteArray( ::openfl::utils::ByteArrayData data,int byteArrayOffset,int side,hx::Null< int > miplevel);
::Dynamic uploadFromByteArray_dyn();
void uploadFromTypedArray( ::lime::utils::ArrayBufferView data,int side,hx::Null< int > miplevel);
::Dynamic uploadFromTypedArray_dyn();
::lime::graphics::opengl::GLObject _hx___getGLFramebuffer(bool enableDepthAndStencil,int antiAlias,int surfaceSelector);
bool _hx___setSamplerState( ::openfl::display::_internal::SamplerState state);
int _hx___sideToTarget(int side);
::Dynamic _hx___sideToTarget_dyn();
void _hx___uploadCompressedTextureFromByteArray( ::openfl::utils::ByteArrayData data,int byteArrayOffset);
::Dynamic _hx___uploadCompressedTextureFromByteArray_dyn();
};
} // end namespace openfl
} // end namespace display3D
} // end namespace textures
#endif /* INCLUDED_openfl_display3D_textures_CubeTexture */