2021-03-07 05:58:59 +01:00

77 lines
2.4 KiB
C++

// Generated by Haxe 4.0.5
#ifndef INCLUDED_openfl_display_Preloader
#define INCLUDED_openfl_display_Preloader
#ifndef HXCPP_H
#include <hxcpp.h>
#endif
HX_DECLARE_CLASS2(lime,app,_Event_Void_Void)
HX_DECLARE_CLASS2(openfl,display,DisplayObject)
HX_DECLARE_CLASS2(openfl,display,DisplayObjectContainer)
HX_DECLARE_CLASS2(openfl,display,IBitmapDrawable)
HX_DECLARE_CLASS2(openfl,display,InteractiveObject)
HX_DECLARE_CLASS2(openfl,display,Preloader)
HX_DECLARE_CLASS2(openfl,display,Sprite)
HX_DECLARE_CLASS2(openfl,events,Event)
HX_DECLARE_CLASS2(openfl,events,EventDispatcher)
HX_DECLARE_CLASS2(openfl,events,IEventDispatcher)
namespace openfl{
namespace display{
class HXCPP_CLASS_ATTRIBUTES Preloader_obj : public hx::Object
{
public:
typedef hx::Object super;
typedef Preloader_obj OBJ_;
Preloader_obj();
public:
enum { _hx_ClassId = 0x0d31c910 };
void __construct( ::openfl::display::Sprite display);
inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.display.Preloader")
{ return hx::Object::operator new(inSize,inContainer,inName); }
inline void *operator new(size_t inSize, int extra)
{ return hx::Object::operator new(inSize+extra,true,"openfl.display.Preloader"); }
static hx::ObjectPtr< Preloader_obj > __new( ::openfl::display::Sprite display);
static hx::ObjectPtr< Preloader_obj > __alloc(hx::Ctx *_hx_ctx, ::openfl::display::Sprite display);
static void * _hx_vtable;
static Dynamic __CreateEmpty();
static Dynamic __Create(hx::DynamicArray inArgs);
//~Preloader_obj();
HX_DO_RTTI_ALL;
hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp);
void __GetFields(Array< ::String> &outFields);
static void __register();
void __Mark(HX_MARK_PARAMS);
void __Visit(HX_VISIT_PARAMS);
bool _hx_isInstanceOf(int inClassId);
::String __ToString() const { return HX_("Preloader",56,c4,4e,24); }
static void __boot();
static ::Dynamic __meta__;
::lime::app::_Event_Void_Void onComplete;
bool complete;
::openfl::display::Sprite display;
bool ready;
void start();
::Dynamic start_dyn();
void update(int loaded,int total);
::Dynamic update_dyn();
void display_onUnload( ::openfl::events::Event event);
::Dynamic display_onUnload_dyn();
};
} // end namespace openfl
} // end namespace display
#endif /* INCLUDED_openfl_display_Preloader */