2025-01-15 19:42:35 +01:00

71 lines
2.1 KiB
C++

// Generated by Haxe 4.0.5
#ifndef INCLUDED_openfl_display3D_UniformMap
#define INCLUDED_openfl_display3D_UniformMap
#ifndef HXCPP_H
#include <hxcpp.h>
#endif
HX_DECLARE_CLASS2(openfl,_Vector,IVector)
HX_DECLARE_CLASS2(openfl,_Vector,ObjectVector)
HX_DECLARE_CLASS2(openfl,display3D,Uniform)
HX_DECLARE_CLASS2(openfl,display3D,UniformMap)
namespace openfl{
namespace display3D{
class HXCPP_CLASS_ATTRIBUTES UniformMap_obj : public hx::Object
{
public:
typedef hx::Object super;
typedef UniformMap_obj OBJ_;
UniformMap_obj();
public:
enum { _hx_ClassId = 0x16eab4bb };
void __construct(::Array< ::Dynamic> list);
inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.display3D.UniformMap")
{ return hx::Object::operator new(inSize,inContainer,inName); }
inline void *operator new(size_t inSize, int extra)
{ return hx::Object::operator new(inSize+extra,true,"openfl.display3D.UniformMap"); }
static hx::ObjectPtr< UniformMap_obj > __new(::Array< ::Dynamic> list);
static hx::ObjectPtr< UniformMap_obj > __alloc(hx::Ctx *_hx_ctx,::Array< ::Dynamic> list);
static void * _hx_vtable;
static Dynamic __CreateEmpty();
static Dynamic __Create(hx::DynamicArray inArgs);
//~UniformMap_obj();
HX_DO_RTTI_ALL;
hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp);
void __GetFields(Array< ::String> &outFields);
static void __register();
void __Mark(HX_MARK_PARAMS);
void __Visit(HX_VISIT_PARAMS);
bool _hx_isInstanceOf(int inClassId);
::String __ToString() const { return HX_("UniformMap",e8,3d,45,d1); }
static void __boot();
static ::Dynamic __meta__;
bool _hx___allDirty;
bool _hx___anyDirty;
::openfl::_Vector::ObjectVector _hx___registerLookup;
::Array< ::Dynamic> _hx___uniforms;
void flush();
::Dynamic flush_dyn();
void markAllDirty();
::Dynamic markAllDirty_dyn();
void markDirty(int start,int count);
::Dynamic markDirty_dyn();
};
} // end namespace openfl
} // end namespace display3D
#endif /* INCLUDED_openfl_display3D_UniformMap */