2025-01-15 19:42:35 +01:00

60 lines
2.3 KiB
C++

// Generated by Haxe 4.0.5
#ifndef INCLUDED_lime_ui_MouseCursor
#define INCLUDED_lime_ui_MouseCursor
#ifndef HXCPP_H
#include <hxcpp.h>
#endif
HX_DECLARE_CLASS2(lime,ui,MouseCursor)
namespace lime{
namespace ui{
class MouseCursor_obj : public hx::EnumBase_obj
{
typedef hx::EnumBase_obj super;
typedef MouseCursor_obj OBJ_;
public:
MouseCursor_obj() {};
HX_DO_ENUM_RTTI;
static void __boot();
static void __register();
static bool __GetStatic(const ::String &inName, Dynamic &outValue, hx::PropertyAccess inCallProp);
::String GetEnumName( ) const { return HX_("lime.ui.MouseCursor",da,7e,bc,47); }
::String __ToString() const { return HX_("MouseCursor.",13,09,4c,76) + _hx_tag; }
static ::lime::ui::MouseCursor ARROW;
static inline ::lime::ui::MouseCursor ARROW_dyn() { return ARROW; }
static ::lime::ui::MouseCursor CROSSHAIR;
static inline ::lime::ui::MouseCursor CROSSHAIR_dyn() { return CROSSHAIR; }
static ::lime::ui::MouseCursor CUSTOM;
static inline ::lime::ui::MouseCursor CUSTOM_dyn() { return CUSTOM; }
static ::lime::ui::MouseCursor DEFAULT;
static inline ::lime::ui::MouseCursor DEFAULT_dyn() { return DEFAULT; }
static ::lime::ui::MouseCursor MOVE;
static inline ::lime::ui::MouseCursor MOVE_dyn() { return MOVE; }
static ::lime::ui::MouseCursor POINTER;
static inline ::lime::ui::MouseCursor POINTER_dyn() { return POINTER; }
static ::lime::ui::MouseCursor RESIZE_NESW;
static inline ::lime::ui::MouseCursor RESIZE_NESW_dyn() { return RESIZE_NESW; }
static ::lime::ui::MouseCursor RESIZE_NS;
static inline ::lime::ui::MouseCursor RESIZE_NS_dyn() { return RESIZE_NS; }
static ::lime::ui::MouseCursor RESIZE_NWSE;
static inline ::lime::ui::MouseCursor RESIZE_NWSE_dyn() { return RESIZE_NWSE; }
static ::lime::ui::MouseCursor RESIZE_WE;
static inline ::lime::ui::MouseCursor RESIZE_WE_dyn() { return RESIZE_WE; }
static ::lime::ui::MouseCursor TEXT;
static inline ::lime::ui::MouseCursor TEXT_dyn() { return TEXT; }
static ::lime::ui::MouseCursor WAIT;
static inline ::lime::ui::MouseCursor WAIT_dyn() { return WAIT; }
static ::lime::ui::MouseCursor WAIT_ARROW;
static inline ::lime::ui::MouseCursor WAIT_ARROW_dyn() { return WAIT_ARROW; }
};
} // end namespace lime
} // end namespace ui
#endif /* INCLUDED_lime_ui_MouseCursor */