2025-01-15 19:42:35 +01:00

166 lines
4.9 KiB
C++

// Generated by Haxe 4.0.5
#ifndef INCLUDED_lime_media_HTML5AudioContext
#define INCLUDED_lime_media_HTML5AudioContext
#ifndef HXCPP_H
#include <hxcpp.h>
#endif
HX_DECLARE_CLASS2(lime,media,AudioBuffer)
HX_DECLARE_CLASS2(lime,media,HTML5AudioContext)
namespace lime{
namespace media{
class HXCPP_CLASS_ATTRIBUTES HTML5AudioContext_obj : public hx::Object
{
public:
typedef hx::Object super;
typedef HTML5AudioContext_obj OBJ_;
HTML5AudioContext_obj();
public:
enum { _hx_ClassId = 0x15fc3c60 };
void __construct();
inline void *operator new(size_t inSize, bool inContainer=false,const char *inName="lime.media.HTML5AudioContext")
{ return hx::Object::operator new(inSize,inContainer,inName); }
inline void *operator new(size_t inSize, int extra)
{ return hx::Object::operator new(inSize+extra,false,"lime.media.HTML5AudioContext"); }
static hx::ObjectPtr< HTML5AudioContext_obj > __new();
static hx::ObjectPtr< HTML5AudioContext_obj > __alloc(hx::Ctx *_hx_ctx);
static void * _hx_vtable;
static Dynamic __CreateEmpty();
static Dynamic __Create(hx::DynamicArray inArgs);
//~HTML5AudioContext_obj();
HX_DO_RTTI_ALL;
hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp);
void __GetFields(Array< ::String> &outFields);
static void __register();
bool _hx_isInstanceOf(int inClassId);
::String __ToString() const { return HX_("HTML5AudioContext",43,4f,63,29); }
int HAVE_CURRENT_DATA;
int HAVE_ENOUGH_DATA;
int HAVE_FUTURE_DATA;
int HAVE_METADATA;
int HAVE_NOTHING;
int NETWORK_EMPTY;
int NETWORK_IDLE;
int NETWORK_LOADING;
int NETWORK_NO_SOURCE;
::String canPlayType( ::lime::media::AudioBuffer buffer,::String type);
::Dynamic canPlayType_dyn();
::lime::media::AudioBuffer createBuffer(::String urlString);
::Dynamic createBuffer_dyn();
bool getAutoplay( ::lime::media::AudioBuffer buffer);
::Dynamic getAutoplay_dyn();
::Dynamic getBuffered( ::lime::media::AudioBuffer buffer);
::Dynamic getBuffered_dyn();
::String getCurrentSrc( ::lime::media::AudioBuffer buffer);
::Dynamic getCurrentSrc_dyn();
Float getCurrentTime( ::lime::media::AudioBuffer buffer);
::Dynamic getCurrentTime_dyn();
Float getDefaultPlaybackRate( ::lime::media::AudioBuffer buffer);
::Dynamic getDefaultPlaybackRate_dyn();
Float getDuration( ::lime::media::AudioBuffer buffer);
::Dynamic getDuration_dyn();
bool getEnded( ::lime::media::AudioBuffer buffer);
::Dynamic getEnded_dyn();
::Dynamic getError( ::lime::media::AudioBuffer buffer);
::Dynamic getError_dyn();
bool getLoop( ::lime::media::AudioBuffer buffer);
::Dynamic getLoop_dyn();
bool getMuted( ::lime::media::AudioBuffer buffer);
::Dynamic getMuted_dyn();
int getNetworkState( ::lime::media::AudioBuffer buffer);
::Dynamic getNetworkState_dyn();
bool getPaused( ::lime::media::AudioBuffer buffer);
::Dynamic getPaused_dyn();
Float getPlaybackRate( ::lime::media::AudioBuffer buffer);
::Dynamic getPlaybackRate_dyn();
::Dynamic getPlayed( ::lime::media::AudioBuffer buffer);
::Dynamic getPlayed_dyn();
::String getPreload( ::lime::media::AudioBuffer buffer);
::Dynamic getPreload_dyn();
int getReadyState( ::lime::media::AudioBuffer buffer);
::Dynamic getReadyState_dyn();
::Dynamic getSeekable( ::lime::media::AudioBuffer buffer);
::Dynamic getSeekable_dyn();
bool getSeeking( ::lime::media::AudioBuffer buffer);
::Dynamic getSeeking_dyn();
::String getSrc( ::lime::media::AudioBuffer buffer);
::Dynamic getSrc_dyn();
Float getStartTime( ::lime::media::AudioBuffer buffer);
::Dynamic getStartTime_dyn();
Float getVolume( ::lime::media::AudioBuffer buffer);
::Dynamic getVolume_dyn();
void load( ::lime::media::AudioBuffer buffer);
::Dynamic load_dyn();
void pause( ::lime::media::AudioBuffer buffer);
::Dynamic pause_dyn();
void play( ::lime::media::AudioBuffer buffer);
::Dynamic play_dyn();
void setAutoplay( ::lime::media::AudioBuffer buffer,bool value);
::Dynamic setAutoplay_dyn();
void setCurrentTime( ::lime::media::AudioBuffer buffer,Float value);
::Dynamic setCurrentTime_dyn();
void setDefaultPlaybackRate( ::lime::media::AudioBuffer buffer,Float value);
::Dynamic setDefaultPlaybackRate_dyn();
void setLoop( ::lime::media::AudioBuffer buffer,bool value);
::Dynamic setLoop_dyn();
void setMuted( ::lime::media::AudioBuffer buffer,bool value);
::Dynamic setMuted_dyn();
void setPlaybackRate( ::lime::media::AudioBuffer buffer,Float value);
::Dynamic setPlaybackRate_dyn();
void setPreload( ::lime::media::AudioBuffer buffer,::String value);
::Dynamic setPreload_dyn();
void setSrc( ::lime::media::AudioBuffer buffer,::String value);
::Dynamic setSrc_dyn();
void setVolume( ::lime::media::AudioBuffer buffer,Float value);
::Dynamic setVolume_dyn();
};
} // end namespace lime
} // end namespace media
#endif /* INCLUDED_lime_media_HTML5AudioContext */