84 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			84 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Generated by Haxe 4.0.5
 | |
| #ifndef INCLUDED_openfl_display_ShaderParameter
 | |
| #define INCLUDED_openfl_display_ShaderParameter
 | |
| 
 | |
| #ifndef HXCPP_H
 | |
| #include <hxcpp.h>
 | |
| #endif
 | |
| 
 | |
| HX_DECLARE_CLASS2(lime,utils,ArrayBufferView)
 | |
| HX_DECLARE_CLASS2(openfl,display,ShaderParameter)
 | |
| HX_DECLARE_CLASS2(openfl,display3D,Context3D)
 | |
| HX_DECLARE_CLASS2(openfl,events,EventDispatcher)
 | |
| HX_DECLARE_CLASS2(openfl,events,IEventDispatcher)
 | |
| 
 | |
| namespace openfl{
 | |
| namespace display{
 | |
| 
 | |
| 
 | |
| class HXCPP_CLASS_ATTRIBUTES ShaderParameter_obj : public hx::Object
 | |
| {
 | |
| 	public:
 | |
| 		typedef hx::Object super;
 | |
| 		typedef ShaderParameter_obj OBJ_;
 | |
| 		ShaderParameter_obj();
 | |
| 
 | |
| 	public:
 | |
| 		enum { _hx_ClassId = 0x4a93ecb2 };
 | |
| 
 | |
| 		void __construct();
 | |
| 		inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.display.ShaderParameter")
 | |
| 			{ return hx::Object::operator new(inSize,inContainer,inName); }
 | |
| 		inline void *operator new(size_t inSize, int extra)
 | |
| 			{ return hx::Object::operator new(inSize+extra,true,"openfl.display.ShaderParameter"); }
 | |
| 		static hx::ObjectPtr< ShaderParameter_obj > __new();
 | |
| 		static hx::ObjectPtr< ShaderParameter_obj > __alloc(hx::Ctx *_hx_ctx);
 | |
| 		static void * _hx_vtable;
 | |
| 		static Dynamic __CreateEmpty();
 | |
| 		static Dynamic __Create(hx::DynamicArray inArgs);
 | |
| 		//~ShaderParameter_obj();
 | |
| 
 | |
| 		HX_DO_RTTI_ALL;
 | |
| 		hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
 | |
| 		hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp);
 | |
| 		void __GetFields(Array< ::String> &outFields);
 | |
| 		static void __register();
 | |
| 		void __Mark(HX_MARK_PARAMS);
 | |
| 		void __Visit(HX_VISIT_PARAMS);
 | |
| 		bool _hx_isInstanceOf(int inClassId);
 | |
| 		::String __ToString() const { return HX_("ShaderParameter",a4,d1,21,e4); }
 | |
| 
 | |
| 		static void __boot();
 | |
| 		static  ::Dynamic __meta__;
 | |
| 		 ::Dynamic index;
 | |
| 		::String name;
 | |
| 		 ::Dynamic type;
 | |
| 		::cpp::VirtualArray value;
 | |
| 		int _hx___arrayLength;
 | |
| 		bool _hx___internal;
 | |
| 		bool _hx___isBool;
 | |
| 		bool _hx___isFloat;
 | |
| 		bool _hx___isInt;
 | |
| 		bool _hx___isUniform;
 | |
| 		int __length;
 | |
| 		 ::lime::utils::ArrayBufferView _hx___uniformMatrix;
 | |
| 		bool _hx___useArray;
 | |
| 		void _hx___disableGL( ::openfl::display3D::Context3D context);
 | |
| 		::Dynamic _hx___disableGL_dyn();
 | |
| 
 | |
| 		void _hx___updateGL( ::openfl::display3D::Context3D context,::cpp::VirtualArray overrideValue);
 | |
| 		::Dynamic _hx___updateGL_dyn();
 | |
| 
 | |
| 		void _hx___updateGLFromBuffer( ::openfl::display3D::Context3D context, ::lime::utils::ArrayBufferView buffer,int position,int length,int bufferOffset);
 | |
| 		::Dynamic _hx___updateGLFromBuffer_dyn();
 | |
| 
 | |
| 		::String set_name(::String value);
 | |
| 		::Dynamic set_name_dyn();
 | |
| 
 | |
| };
 | |
| 
 | |
| } // end namespace openfl
 | |
| } // end namespace display
 | |
| 
 | |
| #endif /* INCLUDED_openfl_display_ShaderParameter */ 
 |