89 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Generated by Haxe 4.0.5
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| #ifndef INCLUDED_lime_ui_Touch
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| #define INCLUDED_lime_ui_Touch
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| 
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| #ifndef HXCPP_H
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| #include <hxcpp.h>
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| #endif
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| 
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| HX_DECLARE_STACK_FRAME(_hx_pos_c51b2e87fb75d55f_25_new)
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| HX_DECLARE_CLASS2(lime,app,_Event_lime_ui_Touch_Void)
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| HX_DECLARE_CLASS2(lime,ui,Touch)
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| 
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| namespace lime{
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| namespace ui{
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| 
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| 
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| class HXCPP_CLASS_ATTRIBUTES Touch_obj : public hx::Object
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| {
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| 	public:
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| 		typedef hx::Object super;
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| 		typedef Touch_obj OBJ_;
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| 		Touch_obj();
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| 
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| 	public:
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| 		enum { _hx_ClassId = 0x3bf3e556 };
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| 
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| 		void __construct(Float x,Float y,int id,Float dx,Float dy,Float pressure,int device);
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| 		inline void *operator new(size_t inSize, bool inContainer=false,const char *inName="lime.ui.Touch")
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| 			{ return hx::Object::operator new(inSize,inContainer,inName); }
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| 		inline void *operator new(size_t inSize, int extra)
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| 			{ return hx::Object::operator new(inSize+extra,false,"lime.ui.Touch"); }
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| 
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| 		inline static hx::ObjectPtr< Touch_obj > __new(Float x,Float y,int id,Float dx,Float dy,Float pressure,int device) {
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| 			hx::ObjectPtr< Touch_obj > __this = new Touch_obj();
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| 			__this->__construct(x,y,id,dx,dy,pressure,device);
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| 			return __this;
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| 		}
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| 
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| 		inline static hx::ObjectPtr< Touch_obj > __alloc(hx::Ctx *_hx_ctx,Float x,Float y,int id,Float dx,Float dy,Float pressure,int device) {
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| 			Touch_obj *__this = (Touch_obj*)(hx::Ctx::alloc(_hx_ctx, sizeof(Touch_obj), false, "lime.ui.Touch"));
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| 			*(void **)__this = Touch_obj::_hx_vtable;
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| {
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|             	HX_STACKFRAME(&_hx_pos_c51b2e87fb75d55f_25_new)
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| HXLINE(  26)		( ( ::lime::ui::Touch)(__this) )->x = x;
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| HXLINE(  27)		( ( ::lime::ui::Touch)(__this) )->y = y;
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| HXLINE(  28)		( ( ::lime::ui::Touch)(__this) )->id = id;
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| HXLINE(  29)		( ( ::lime::ui::Touch)(__this) )->dx = dx;
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| HXLINE(  30)		( ( ::lime::ui::Touch)(__this) )->dy = dy;
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| HXLINE(  31)		( ( ::lime::ui::Touch)(__this) )->pressure = pressure;
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| HXLINE(  32)		( ( ::lime::ui::Touch)(__this) )->device = device;
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|             	}
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| 		
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| 			return __this;
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| 		}
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| 
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| 		static void * _hx_vtable;
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| 		static Dynamic __CreateEmpty();
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| 		static Dynamic __Create(hx::DynamicArray inArgs);
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| 		//~Touch_obj();
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| 
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| 		HX_DO_RTTI_ALL;
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| 		hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
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| 		static bool __GetStatic(const ::String &inString, Dynamic &outValue, hx::PropertyAccess inCallProp);
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| 		hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp);
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| 		static bool __SetStatic(const ::String &inString, Dynamic &ioValue, hx::PropertyAccess inCallProp);
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| 		void __GetFields(Array< ::String> &outFields);
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| 		static void __register();
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| 		bool _hx_isInstanceOf(int inClassId);
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| 		::String __ToString() const { return HX_("Touch",9f,87,60,a7); }
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| 
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| 		static void __boot();
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| 		static  ::lime::app::_Event_lime_ui_Touch_Void onCancel;
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| 		static  ::lime::app::_Event_lime_ui_Touch_Void onEnd;
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| 		static  ::lime::app::_Event_lime_ui_Touch_Void onMove;
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| 		static  ::lime::app::_Event_lime_ui_Touch_Void onStart;
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| 		int device;
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| 		Float dx;
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| 		Float dy;
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| 		int id;
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| 		Float pressure;
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| 		Float x;
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| 		Float y;
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| };
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| 
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| } // end namespace lime
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| } // end namespace ui
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| 
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| #endif /* INCLUDED_lime_ui_Touch */ 
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