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			422 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
| <!doctype html>
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| <html class="default no-js">
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| <head>
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| 	<meta charset="utf-8">
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| 	<meta http-equiv="X-UA-Compatible" content="IE=edge">
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| 	<title>Multitouch | openfl</title>
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| 					<a href="../index.html" class="title">openfl</a>
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| 					<a href="../index.html">openfl</a>
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| 					<a href="../modules/openfl.ui.html">ui</a>
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| 				</li>
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| 				<li>
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| 					<a href="openfl.ui.multitouch.html">Multitouch</a>
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| 				</li>
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| 			</ul>
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| 			<h1>Class Multitouch</h1>
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| 		</div>
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| 	</div>
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| </header>
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| <div class="container container-main">
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| 	<div class="row">
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| 		<div class="col-8 col-content">
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| 			<section class="tsd-panel tsd-comment">
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| 				<div class="tsd-comment tsd-typography">
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| 					<div class="lead">
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| 						<p>The Multitouch class manages and provides information about the current
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| 							environment's support for handling contact from user input devices,
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| 							including contact that has two or more touch points(such as a user's
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| 							fingers on a touch screen). When a user interacts with a device such as a
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| 							mobile phone or tablet with a touch screen, the user typically touches the
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| 							screen with his or her fingers or a pointing device. While there is a broad
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| 							range of pointing devices, such as a mouse or a stylus, many of these
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| 							devices only have a single point of contact with an application. For
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| 							pointing devices with a single point of contact, user interaction events
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| 							can be handled as a mouse event, or using a basic set of touch events
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| 							(called "touch point" events). However, for pointing devices that have
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| 							several points of contact and perform complex movement, such as the human
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| 							hand, Flash runtimes support an additional set of event handling API called
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| 							gesture events. The API for handling user interaction with these gesture
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| 						events includes the following classes:</p>
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| 					</div>
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| 					<ul>
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| 						<li>flash.events.TouchEvent</li>
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| 						<li>flash.events.GestureEvent</li>
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| 						<li>flash.events.GesturePhase</li>
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| 						<li>flash.events.TransformGestureEvent</li>
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| 						<li>flash.events.PressAndTapGestureEvent</li>
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| 					</ul>
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| 					<p>Use the listed classes to write code that handles touch events. Use the
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| 						Multitouch class to determine the current environment's support for touch
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| 						interaction, and to manage the support of touch interaction if the current
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| 					environment supports touch input.</p>
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| 					<p>You cannot create a Multitouch object directly from ActionScript code.
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| 					If you call <code>new Multitouch()</code>, an exception is thrown.</p>
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| 					<p><strong>Note:</strong> The Multitouch feature is not supported for SWF files
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| 					embedded in HTML running on Mac OS.</p>
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| 				</div>
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| 			</section>
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| 			<section class="tsd-panel tsd-hierarchy">
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| 				<h3>Hierarchy</h3>
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| 				<ul class="tsd-hierarchy">
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| 					<li>
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| 						<span class="target">Multitouch</span>
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| 					</li>
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| 				</ul>
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| 			</section>
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| 			<section class="tsd-panel-group tsd-index-group">
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| 				<h2>Index</h2>
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| 				<section class="tsd-panel tsd-index-panel">
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| 					<div class="tsd-index-content">
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| 						<section class="tsd-index-section tsd-is-external">
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| 							<h3>Properties</h3>
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| 							<ul class="tsd-index-list">
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| 								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-static tsd-is-external"><a href="openfl.ui.multitouch.html#inputmode" class="tsd-kind-icon">input<wbr>Mode</a></li>
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| 								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-static tsd-is-external"><a href="openfl.ui.multitouch.html#maxtouchpoints" class="tsd-kind-icon">max<wbr>Touch<wbr>Points</a></li>
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| 								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-static tsd-is-external"><a href="openfl.ui.multitouch.html#supportedgestures" class="tsd-kind-icon">supported<wbr>Gestures</a></li>
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| 								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-static tsd-is-external"><a href="openfl.ui.multitouch.html#supportsgestureevents" class="tsd-kind-icon">supports<wbr>Gesture<wbr>Events</a></li>
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| 								<li class="tsd-kind-property tsd-parent-kind-class tsd-is-static tsd-is-external"><a href="openfl.ui.multitouch.html#supportstouchevents" class="tsd-kind-icon">supports<wbr>Touch<wbr>Events</a></li>
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| 							</ul>
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| 						</section>
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| 					</div>
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| 				</section>
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| 			</section>
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| 			<section class="tsd-panel-group tsd-member-group tsd-is-external">
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| 				<h2>Properties</h2>
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| 				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-static tsd-is-external">
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| 					<a name="inputmode" class="tsd-anchor"></a>
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| 					<h3><span class="tsd-flag ts-flagStatic">Static</span> input<wbr>Mode</h3>
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| 					<div class="tsd-signature tsd-kind-icon">input<wbr>Mode<span class="tsd-signature-symbol">:</span> <a href="../enums/openfl.ui.multitouchinputmode.html" class="tsd-signature-type">MultitouchInputMode</a></div>
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| 					<aside class="tsd-sources">
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| 						<ul>
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| 							<li>Defined in <a href="https://github.com/openfl/openfl/blob/9921d3bf/lib/openfl/ui/Multitouch.d.ts#L60">lib/openfl/ui/Multitouch.d.ts:60</a></li>
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| 						</ul>
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| 					</aside>
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| 					<div class="tsd-comment tsd-typography">
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| 						<div class="lead">
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| 							<p>Identifies the multi-touch mode for touch and gesture event handling. Use
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| 								this property to manage whether or not events are dispatched as touch
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| 								events with multiple points of contact and specific events for different
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| 								gestures(such as rotation and pan), or only a single point of contact
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| 								(such as tap), or none at all(contact is handled as a mouse event). To
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| 							set this property, use values from the flash.ui.MultitouchInputMode class.</p>
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| 						</div>
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| 						<dl class="tsd-comment-tags">
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| 							<dt>default</dt>
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| 							<dd><p>gesture</p>
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| 							</dd>
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| 						</dl>
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| 					</div>
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| 				</section>
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| 				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-static tsd-is-external">
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| 					<a name="maxtouchpoints" class="tsd-anchor"></a>
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| 					<h3><span class="tsd-flag ts-flagStatic">Static</span> max<wbr>Touch<wbr>Points</h3>
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| 					<div class="tsd-signature tsd-kind-icon">max<wbr>Touch<wbr>Points<span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">number</span></div>
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| 					<aside class="tsd-sources">
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| 						<ul>
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| 							<li>Defined in <a href="https://github.com/openfl/openfl/blob/9921d3bf/lib/openfl/ui/Multitouch.d.ts#L70">lib/openfl/ui/Multitouch.d.ts:70</a></li>
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| 						</ul>
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| 					</aside>
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| 					<div class="tsd-comment tsd-typography">
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| 						<div class="lead">
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| 							<p>The maximum number of concurrent touch points supported by the current
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| 							environment.</p>
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| 						</div>
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| 					</div>
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| 				</section>
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| 				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-static tsd-is-external">
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| 					<a name="supportedgestures" class="tsd-anchor"></a>
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| 					<h3><span class="tsd-flag ts-flagStatic">Static</span> supported<wbr>Gestures</h3>
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| 					<div class="tsd-signature tsd-kind-icon">supported<wbr>Gestures<span class="tsd-signature-symbol">:</span> <a href="openfl.vector.html" class="tsd-signature-type">Vector</a><span class="tsd-signature-symbol"><</span><span class="tsd-signature-type">String</span><span class="tsd-signature-symbol">></span></div>
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| 					<aside class="tsd-sources">
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| 						<ul>
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| 							<li>Defined in <a href="https://github.com/openfl/openfl/blob/9921d3bf/lib/openfl/ui/Multitouch.d.ts#L92">lib/openfl/ui/Multitouch.d.ts:92</a></li>
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| 						</ul>
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| 					</aside>
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| 					<div class="tsd-comment tsd-typography">
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| 						<div class="lead">
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| 							<p>A Vector array(a typed array of string values) of multi-touch contact
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| 								types supported in the current environment. The array of strings can be
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| 								used as event types to register event listeners. Possible values are
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| 								constants from the GestureEvent, PressAndTapGestureEvent, and
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| 							TransformGestureEvent classes(such as <code>GESTURE_PAN</code>).</p>
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| 						</div>
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| 						<p>If the Flash runtime is in an environment that does not support any
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| 						multi-touch gestures, the value is <code>null</code>.</p>
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| 						<p><strong>Note:</strong> For Mac OS 10.5.3 and later,
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| 							<code>Multitouch.supportedGestures</code> returns non-null values
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| 							(possibly indicating incorrectly that gesture events are supported) even
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| 						if the current hardware does not support gesture input.</p>
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| 						<p>Use this property to test for multi-touch gesture support. Then, use
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| 							event handlers for the available multi-touch gestures. For those gestures
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| 							that are not supported in the current evironment, you'll need to create
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| 						alternative event handling.</p>
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| 					</div>
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| 				</section>
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| 				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-static tsd-is-external">
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| 					<a name="supportsgestureevents" class="tsd-anchor"></a>
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| 					<h3><span class="tsd-flag ts-flagStatic">Static</span> supports<wbr>Gesture<wbr>Events</h3>
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| 					<div class="tsd-signature tsd-kind-icon">supports<wbr>Gesture<wbr>Events<span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">boolean</span></div>
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| 					<aside class="tsd-sources">
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| 						<ul>
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| 							<li>Defined in <a href="https://github.com/openfl/openfl/blob/9921d3bf/lib/openfl/ui/Multitouch.d.ts#L105">lib/openfl/ui/Multitouch.d.ts:105</a></li>
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| 						</ul>
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| 					</aside>
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| 					<div class="tsd-comment tsd-typography">
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| 						<div class="lead">
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| 							<p>Indicates whether the current environment supports gesture input, such as
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| 								rotating two fingers around a touch screen. Gesture events are listed in
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| 								the TransformGestureEvent, PressAndTapGestureEvent, and GestureEvent
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| 							classes.</p>
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| 						</div>
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| 						<p><strong>Note:</strong> For Mac OS 10.5.3 and later, this value is always
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| 							<code>true</code>. <code>Multitouch.supportsGestureEvent</code> returns
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| 							<code>true</code> even if the hardware does not support gesture
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| 						events.</p>
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| 					</div>
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| 				</section>
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| 				<section class="tsd-panel tsd-member tsd-kind-property tsd-parent-kind-class tsd-is-static tsd-is-external">
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| 					<a name="supportstouchevents" class="tsd-anchor"></a>
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| 					<h3><span class="tsd-flag ts-flagStatic">Static</span> supports<wbr>Touch<wbr>Events</h3>
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| 					<div class="tsd-signature tsd-kind-icon">supports<wbr>Touch<wbr>Events<span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">boolean</span></div>
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| 					<aside class="tsd-sources">
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| 						<ul>
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| 							<li>Defined in <a href="https://github.com/openfl/openfl/blob/9921d3bf/lib/openfl/ui/Multitouch.d.ts#L111">lib/openfl/ui/Multitouch.d.ts:111</a></li>
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| 						</ul>
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| 					</aside>
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| 					<div class="tsd-comment tsd-typography">
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| 						<div class="lead">
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| 							<p>Indicates whether the current environment supports basic touch input, such
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| 							as a single finger tap. Touch events are listed in the TouchEvent class.</p>
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| 						</div>
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| 					</div>
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| 				</section>
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