152 lines
4.2 KiB
C++
152 lines
4.2 KiB
C++
// Generated by Haxe 4.0.5
|
|
#ifndef INCLUDED_lime_math_Rectangle
|
|
#define INCLUDED_lime_math_Rectangle
|
|
|
|
#ifndef HXCPP_H
|
|
#include <hxcpp.h>
|
|
#endif
|
|
|
|
HX_DECLARE_CLASS2(lime,math,Rectangle)
|
|
HX_DECLARE_CLASS2(lime,math,Vector2)
|
|
|
|
namespace lime{
|
|
namespace math{
|
|
|
|
|
|
class HXCPP_CLASS_ATTRIBUTES Rectangle_obj : public hx::Object
|
|
{
|
|
public:
|
|
typedef hx::Object super;
|
|
typedef Rectangle_obj OBJ_;
|
|
Rectangle_obj();
|
|
|
|
public:
|
|
enum { _hx_ClassId = 0x2a1cb312 };
|
|
|
|
void __construct(hx::Null< Float > __o_x,hx::Null< Float > __o_y,hx::Null< Float > __o_width,hx::Null< Float > __o_height);
|
|
inline void *operator new(size_t inSize, bool inContainer=false,const char *inName="lime.math.Rectangle")
|
|
{ return hx::Object::operator new(inSize,inContainer,inName); }
|
|
inline void *operator new(size_t inSize, int extra)
|
|
{ return hx::Object::operator new(inSize+extra,false,"lime.math.Rectangle"); }
|
|
static hx::ObjectPtr< Rectangle_obj > __new(hx::Null< Float > __o_x,hx::Null< Float > __o_y,hx::Null< Float > __o_width,hx::Null< Float > __o_height);
|
|
static hx::ObjectPtr< Rectangle_obj > __alloc(hx::Ctx *_hx_ctx,hx::Null< Float > __o_x,hx::Null< Float > __o_y,hx::Null< Float > __o_width,hx::Null< Float > __o_height);
|
|
static void * _hx_vtable;
|
|
static Dynamic __CreateEmpty();
|
|
static Dynamic __Create(hx::DynamicArray inArgs);
|
|
//~Rectangle_obj();
|
|
|
|
HX_DO_RTTI_ALL;
|
|
hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
|
|
hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp);
|
|
void __GetFields(Array< ::String> &outFields);
|
|
static void __register();
|
|
bool _hx_isInstanceOf(int inClassId);
|
|
::String __ToString() const { return HX_("Rectangle",0f,b4,4f,bb); }
|
|
|
|
Float height;
|
|
Float width;
|
|
Float x;
|
|
Float y;
|
|
::lime::math::Rectangle clone();
|
|
::Dynamic clone_dyn();
|
|
|
|
bool contains(Float x,Float y);
|
|
::Dynamic contains_dyn();
|
|
|
|
bool containsPoint( ::lime::math::Vector2 point);
|
|
::Dynamic containsPoint_dyn();
|
|
|
|
bool containsRect( ::lime::math::Rectangle rect);
|
|
::Dynamic containsRect_dyn();
|
|
|
|
bool containsVector( ::lime::math::Vector2 vector);
|
|
::Dynamic containsVector_dyn();
|
|
|
|
void copyFrom( ::lime::math::Rectangle sourceRect);
|
|
::Dynamic copyFrom_dyn();
|
|
|
|
bool equals( ::lime::math::Rectangle toCompare);
|
|
::Dynamic equals_dyn();
|
|
|
|
void inflate(Float dx,Float dy);
|
|
::Dynamic inflate_dyn();
|
|
|
|
void inflateVector( ::lime::math::Vector2 vector);
|
|
::Dynamic inflateVector_dyn();
|
|
|
|
::lime::math::Rectangle intersection( ::lime::math::Rectangle toIntersect, ::lime::math::Rectangle result);
|
|
::Dynamic intersection_dyn();
|
|
|
|
bool intersects( ::lime::math::Rectangle toIntersect);
|
|
::Dynamic intersects_dyn();
|
|
|
|
bool isEmpty();
|
|
::Dynamic isEmpty_dyn();
|
|
|
|
void offset(Float dx,Float dy);
|
|
::Dynamic offset_dyn();
|
|
|
|
void offsetVector( ::lime::math::Vector2 vector);
|
|
::Dynamic offsetVector_dyn();
|
|
|
|
void setEmpty();
|
|
::Dynamic setEmpty_dyn();
|
|
|
|
void setTo(Float xa,Float ya,Float widtha,Float heighta);
|
|
::Dynamic setTo_dyn();
|
|
|
|
::lime::math::Rectangle _hx_union( ::lime::math::Rectangle toUnion, ::lime::math::Rectangle result);
|
|
::Dynamic _hx_union_dyn();
|
|
|
|
::Dynamic _hx___toFlashRectangle();
|
|
::Dynamic _hx___toFlashRectangle_dyn();
|
|
|
|
Float get_bottom();
|
|
::Dynamic get_bottom_dyn();
|
|
|
|
Float set_bottom(Float b);
|
|
::Dynamic set_bottom_dyn();
|
|
|
|
::lime::math::Vector2 get_bottomRight();
|
|
::Dynamic get_bottomRight_dyn();
|
|
|
|
::lime::math::Vector2 set_bottomRight( ::lime::math::Vector2 p);
|
|
::Dynamic set_bottomRight_dyn();
|
|
|
|
Float get_left();
|
|
::Dynamic get_left_dyn();
|
|
|
|
Float set_left(Float l);
|
|
::Dynamic set_left_dyn();
|
|
|
|
Float get_right();
|
|
::Dynamic get_right_dyn();
|
|
|
|
Float set_right(Float r);
|
|
::Dynamic set_right_dyn();
|
|
|
|
::lime::math::Vector2 get_size();
|
|
::Dynamic get_size_dyn();
|
|
|
|
::lime::math::Vector2 set_size( ::lime::math::Vector2 p);
|
|
::Dynamic set_size_dyn();
|
|
|
|
Float get_top();
|
|
::Dynamic get_top_dyn();
|
|
|
|
Float set_top(Float t);
|
|
::Dynamic set_top_dyn();
|
|
|
|
::lime::math::Vector2 get_topLeft();
|
|
::Dynamic get_topLeft_dyn();
|
|
|
|
::lime::math::Vector2 set_topLeft( ::lime::math::Vector2 p);
|
|
::Dynamic set_topLeft_dyn();
|
|
|
|
};
|
|
|
|
} // end namespace lime
|
|
} // end namespace math
|
|
|
|
#endif /* INCLUDED_lime_math_Rectangle */
|