130 lines
4.3 KiB
C++
130 lines
4.3 KiB
C++
// Generated by Haxe 4.0.5
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#ifndef INCLUDED_lime_math_Matrix3
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#define INCLUDED_lime_math_Matrix3
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#ifndef HXCPP_H
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#include <hxcpp.h>
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#endif
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HX_DECLARE_CLASS2(lime,math,Matrix3)
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HX_DECLARE_CLASS2(lime,math,Rectangle)
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HX_DECLARE_CLASS2(lime,math,Vector2)
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HX_DECLARE_CLASS2(lime,math,Vector4)
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namespace lime{
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namespace math{
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class HXCPP_CLASS_ATTRIBUTES Matrix3_obj : public hx::Object
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{
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public:
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typedef hx::Object super;
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typedef Matrix3_obj OBJ_;
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Matrix3_obj();
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public:
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enum { _hx_ClassId = 0x20f892f5 };
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void __construct(hx::Null< Float > __o_a,hx::Null< Float > __o_b,hx::Null< Float > __o_c,hx::Null< Float > __o_d,hx::Null< Float > __o_tx,hx::Null< Float > __o_ty);
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inline void *operator new(size_t inSize, bool inContainer=false,const char *inName="lime.math.Matrix3")
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{ return hx::Object::operator new(inSize,inContainer,inName); }
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inline void *operator new(size_t inSize, int extra)
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{ return hx::Object::operator new(inSize+extra,false,"lime.math.Matrix3"); }
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static hx::ObjectPtr< Matrix3_obj > __new(hx::Null< Float > __o_a,hx::Null< Float > __o_b,hx::Null< Float > __o_c,hx::Null< Float > __o_d,hx::Null< Float > __o_tx,hx::Null< Float > __o_ty);
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static hx::ObjectPtr< Matrix3_obj > __alloc(hx::Ctx *_hx_ctx,hx::Null< Float > __o_a,hx::Null< Float > __o_b,hx::Null< Float > __o_c,hx::Null< Float > __o_d,hx::Null< Float > __o_tx,hx::Null< Float > __o_ty);
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static void * _hx_vtable;
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static Dynamic __CreateEmpty();
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static Dynamic __Create(hx::DynamicArray inArgs);
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//~Matrix3_obj();
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HX_DO_RTTI_ALL;
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hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
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static bool __GetStatic(const ::String &inString, Dynamic &outValue, hx::PropertyAccess inCallProp);
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hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp);
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static bool __SetStatic(const ::String &inString, Dynamic &ioValue, hx::PropertyAccess inCallProp);
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void __GetFields(Array< ::String> &outFields);
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static void __register();
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bool _hx_isInstanceOf(int inClassId);
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::String __ToString() const { return HX_("Matrix3",b2,6a,b8,60); }
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static void __boot();
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static ::lime::math::Matrix3 _hx___identity;
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Float a;
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Float b;
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Float c;
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Float d;
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Float tx;
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Float ty;
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::lime::math::Matrix3 clone();
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::Dynamic clone_dyn();
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void concat( ::lime::math::Matrix3 m);
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::Dynamic concat_dyn();
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void copyColumnFrom(int column, ::lime::math::Vector4 vector4);
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::Dynamic copyColumnFrom_dyn();
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void copyColumnTo(int column, ::lime::math::Vector4 vector4);
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::Dynamic copyColumnTo_dyn();
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void copyFrom( ::lime::math::Matrix3 sourceMatrix3);
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::Dynamic copyFrom_dyn();
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void copyRowFrom(int row, ::lime::math::Vector4 vector4);
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::Dynamic copyRowFrom_dyn();
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void copyRowTo(int row, ::lime::math::Vector4 vector4);
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::Dynamic copyRowTo_dyn();
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void createBox(Float scaleX,Float scaleY,hx::Null< Float > rotation,hx::Null< Float > tx,hx::Null< Float > ty);
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::Dynamic createBox_dyn();
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void createGradientBox(Float width,Float height,hx::Null< Float > rotation,hx::Null< Float > tx,hx::Null< Float > ty);
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::Dynamic createGradientBox_dyn();
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bool equals( ::lime::math::Matrix3 matrix3);
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::Dynamic equals_dyn();
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::lime::math::Vector2 deltaTransformVector( ::lime::math::Vector2 Vector2, ::lime::math::Vector2 result);
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::Dynamic deltaTransformVector_dyn();
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void identity();
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::Dynamic identity_dyn();
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::lime::math::Matrix3 invert();
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::Dynamic invert_dyn();
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void rotate(Float theta);
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::Dynamic rotate_dyn();
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void scale(Float sx,Float sy);
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::Dynamic scale_dyn();
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void setRotation(Float theta,hx::Null< Float > scale);
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::Dynamic setRotation_dyn();
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void setTo(Float a,Float b,Float c,Float d,Float tx,Float ty);
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::Dynamic setTo_dyn();
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::String to3DString(hx::Null< bool > roundPixels);
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::Dynamic to3DString_dyn();
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virtual ::String toString();
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::Dynamic toString_dyn();
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::lime::math::Rectangle transformRect( ::lime::math::Rectangle rect, ::lime::math::Rectangle result);
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::Dynamic transformRect_dyn();
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::lime::math::Vector2 transformVector( ::lime::math::Vector2 pos, ::lime::math::Vector2 result);
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::Dynamic transformVector_dyn();
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void translate(Float dx,Float dy);
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::Dynamic translate_dyn();
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};
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} // end namespace lime
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} // end namespace math
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#endif /* INCLUDED_lime_math_Matrix3 */
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