package; import openfl.desktop.Clipboard; import openfl.desktop.ClipboardFormats; import openfl.desktop.ClipboardTransferMode; import openfl.display.Application; import openfl.display.Bitmap; import openfl.display.BitmapData; import openfl.display.BitmapDataChannel; import openfl.display.BlendMode; import openfl.display.CapsStyle; import openfl.display.DirectRenderer; import openfl.display.DisplayObject; import openfl.display.DisplayObjectContainer; import openfl.display.DOMSprite; import openfl.display.FPS; import openfl.display.FrameLabel; import openfl.display.GradientType; import openfl.display.Graphics; import openfl.display.GraphicsBitmapFill; import openfl.display.GraphicsEndFill; import openfl.display.GraphicsGradientFill; import openfl.display.GraphicsPath; import openfl.display.GraphicsPathCommand; import openfl.display.GraphicsPathWinding; import openfl.display.GraphicsSolidFill; import openfl.display.GraphicsStroke; import openfl.display.IBitmapDrawable; import openfl.display.IGraphicsData; import openfl.display.IGraphicsFill; import openfl.display.IGraphicsPath; import openfl.display.IGraphicsStroke; import openfl.display.InteractiveObject; import openfl.display.InterpolationMethod; import openfl.display.JointStyle; import openfl.display.JPEGEncoderOptions; import openfl.display.LineScaleMode; import openfl.display.Loader; import openfl.display.LoaderInfo; import openfl.display.MovieClip; import openfl.display.OpenGLView; import openfl.display.PixelSnapping; import openfl.display.PNGEncoderOptions; import openfl.display.Preloader; import openfl.display.Shader; import openfl.display.ShaderData; import openfl.display.ShaderInput; import openfl.display.ShaderJob; import openfl.display.ShaderParameter; import openfl.display.ShaderParameterType; import openfl.display.ShaderPrecision; import openfl.display.Shape; import openfl.display.SimpleButton; import openfl.display.SpreadMethod; import openfl.display.Sprite; import openfl.display.Stage; import openfl.display.Stage3D; import openfl.display.StageAlign; import openfl.display.StageDisplayState; import openfl.display.StageQuality; import openfl.display.StageScaleMode; import openfl.display.Tile; import openfl.display.TileArray; import openfl.display.Tilemap; import openfl.display.Tileset; import openfl.display.TriangleCulling; import openfl.display.Window; import openfl.display3D.textures.CubeTexture; import openfl.display3D.textures.RectangleTexture; import openfl.display3D.textures.Texture; import openfl.display3D.textures.TextureBase; import openfl.display3D.Context3D; import openfl.display3D.Context3DBlendFactor; import openfl.display3D.Context3DBufferUsage; import openfl.display3D.Context3DClearMask; import openfl.display3D.Context3DCompareMode; import openfl.display3D.Context3DMipFilter; import openfl.display3D.Context3DProfile; import openfl.display3D.Context3DProgramType; import openfl.display3D.Context3DRenderMode; import openfl.display3D.Context3DStencilAction; import openfl.display3D.Context3DTextureFilter; import openfl.display3D.Context3DTextureFormat; import openfl.display3D.Context3DTriangleFace; import openfl.display3D.Context3DVertexBufferFormat; import openfl.display3D.Context3DWrapMode; import openfl.display3D.IndexBuffer3D; import openfl.display3D.Program3D; import openfl.display3D.VertexBuffer3D; import openfl.errors.ArgumentError; import openfl.errors.EOFError; import openfl.errors.Error; import openfl.errors.IllegalOperationError; import openfl.errors.IOError; import openfl.errors.RangeError; import openfl.errors.SecurityError; import openfl.errors.TypeError; import openfl.events.AccelerometerEvent; import openfl.events.ActivityEvent; import openfl.events.AsyncErrorEvent; import openfl.events.DataEvent; import openfl.events.ErrorEvent; import openfl.events.Event; import openfl.events.EventDispatcher; import openfl.events.EventPhase; import openfl.events.FocusEvent; import openfl.events.FullScreenEvent; import openfl.events.GameInputEvent; import openfl.events.HTTPStatusEvent; import openfl.events.IEventDispatcher; import openfl.events.IOErrorEvent; import openfl.events.KeyboardEvent; import openfl.events.MouseEvent; import openfl.events.NetStatusEvent; import openfl.events.ProgressEvent; import openfl.events.SampleDataEvent; import openfl.events.SecurityErrorEvent; import openfl.events.TextEvent; import openfl.events.TimerEvent; import openfl.events.TouchEvent; import openfl.events.UncaughtErrorEvent; import openfl.events.UncaughtErrorEvents; import openfl.external.ExternalInterface; import openfl.filters.BitmapFilter; import openfl.filters.BitmapFilterQuality; import openfl.filters.BitmapFilterType; import openfl.filters.BlurFilter; import openfl.filters.ColorMatrixFilter; //import openfl.filters.ConvolutionFilter; import openfl.filters.DropShadowFilter; import openfl.filters.GlowFilter; import openfl.geom.ColorTransform; import openfl.geom.Matrix; import openfl.geom.Matrix3D; import openfl.geom.Orientation3D; import openfl.geom.PerspectiveProjection; import openfl.geom.Point; import openfl.geom.Rectangle; import openfl.geom.Transform; import openfl.geom.Utils3D; import openfl.geom.Vector3D; import openfl.media.ID3Info; import openfl.media.Sound; import openfl.media.SoundChannel; import openfl.media.SoundLoaderContext; import openfl.media.SoundTransform; import openfl.media.Video; import openfl.net.FileFilter; import openfl.net.FileReference; import openfl.net.FileReferenceList; import openfl.net.NetConnection; import openfl.net.NetStream; import openfl.net.SharedObject; import openfl.net.SharedObjectFlushStatus; import openfl.net.Socket; import openfl.net.URLLoader; import openfl.net.URLLoaderDataFormat; import openfl.net.URLRequest; import openfl.net.URLRequestDefaults; import openfl.net.URLRequestHeader; import openfl.net.URLRequestMethod; import openfl.net.URLStream; import openfl.net.URLVariables; import openfl.net.XMLSocket; import openfl.profiler.Telemetry; import openfl.sensors.Accelerometer; import openfl.system.ApplicationDomain; import openfl.system.Capabilities; import openfl.system.LoaderContext; import openfl.system.Security; import openfl.system.SecurityDomain; import openfl.system.System; import openfl.system.TouchscreenType; import openfl.text.AntiAliasType; import openfl.text.Font; import openfl.text.FontStyle; import openfl.text.FontType; import openfl.text.GridFitType; import openfl.text.TextField; import openfl.text.TextFieldAutoSize; import openfl.text.TextFieldType; import openfl.text.TextFormat; import openfl.text.TextFormatAlign; import openfl.text.TextLineMetrics; import openfl.ui.GameInput; import openfl.ui.GameInputControl; import openfl.ui.GameInputDevice; import openfl.ui.Keyboard; import openfl.ui.KeyLocation; import openfl.ui.Mouse; import openfl.ui.MouseCursor; import openfl.ui.Multitouch; import openfl.ui.MultitouchInputMode; import openfl.utils.AGALMiniAssembler; import openfl.utils.AssetLibrary; import openfl.utils.AssetManifest; import openfl.utils.Assets; import openfl.utils.ByteArray; import openfl.utils.CompressionAlgorithm; import openfl.utils.Dictionary; import openfl.utils.Endian; import openfl.utils.IDataInput; import openfl.utils.IDataOutput; import openfl.utils.Object; import openfl.utils.Timer; import openfl.Lib; import openfl.Memory; import openfl.Vector; #if !display import openfl._internal.swf.SWFLiteLibrary; #end