// Generated by Haxe 4.0.5 #ifndef INCLUDED_openfl_display3D_textures_TextureBase #define INCLUDED_openfl_display3D_textures_TextureBase #ifndef HXCPP_H #include #endif #ifndef INCLUDED_openfl_events_EventDispatcher #include #endif HX_DECLARE_CLASS1(haxe,IMap) HX_DECLARE_CLASS2(haxe,ds,IntMap) HX_DECLARE_CLASS2(lime,graphics,Image) HX_DECLARE_CLASS2(lime,graphics,RenderContext) HX_DECLARE_CLASS3(lime,graphics,opengl,GLObject) HX_DECLARE_CLASS2(openfl,display,BitmapData) HX_DECLARE_CLASS2(openfl,display,IBitmapDrawable) HX_DECLARE_CLASS3(openfl,display,_internal,SamplerState) HX_DECLARE_CLASS2(openfl,display3D,Context3D) HX_DECLARE_CLASS3(openfl,display3D,textures,TextureBase) HX_DECLARE_CLASS2(openfl,events,EventDispatcher) HX_DECLARE_CLASS2(openfl,events,IEventDispatcher) namespace openfl{ namespace display3D{ namespace textures{ class HXCPP_CLASS_ATTRIBUTES TextureBase_obj : public ::openfl::events::EventDispatcher_obj { public: typedef ::openfl::events::EventDispatcher_obj super; typedef TextureBase_obj OBJ_; TextureBase_obj(); public: enum { _hx_ClassId = 0x19affbf1 }; void __construct( ::openfl::display3D::Context3D context); inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.display3D.textures.TextureBase") { return hx::Object::operator new(inSize,inContainer,inName); } inline void *operator new(size_t inSize, int extra) { return hx::Object::operator new(inSize+extra,true,"openfl.display3D.textures.TextureBase"); } static hx::ObjectPtr< TextureBase_obj > __new( ::openfl::display3D::Context3D context); static hx::ObjectPtr< TextureBase_obj > __alloc(hx::Ctx *_hx_ctx, ::openfl::display3D::Context3D context); static void * _hx_vtable; static Dynamic __CreateEmpty(); static Dynamic __Create(hx::DynamicArray inArgs); //~TextureBase_obj(); HX_DO_RTTI_ALL; hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp); static bool __GetStatic(const ::String &inString, Dynamic &outValue, hx::PropertyAccess inCallProp); hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp); static bool __SetStatic(const ::String &inString, Dynamic &ioValue, hx::PropertyAccess inCallProp); void __GetFields(Array< ::String> &outFields); static void __register(); void __Mark(HX_MARK_PARAMS); void __Visit(HX_VISIT_PARAMS); bool _hx_isInstanceOf(int inClassId); ::String __ToString() const { return HX_("TextureBase",6c,7e,c2,db); } static void __boot(); static ::Dynamic __meta__; static ::haxe::ds::IntMap _hx___compressedFormats; static ::haxe::ds::IntMap _hx___compressedFormatsAlpha; static ::Dynamic _hx___supportsBGRA; static int _hx___textureFormat; static int _hx___textureInternalFormat; ::openfl::display3D::textures::TextureBase _hx___alphaTexture; ::openfl::display3D::Context3D _hx___context; int _hx___format; ::lime::graphics::opengl::GLObject _hx___glDepthRenderbuffer; ::lime::graphics::opengl::GLObject _hx___glFramebuffer; ::lime::graphics::opengl::GLObject _hx___glStencilRenderbuffer; int _hx___height; int _hx___internalFormat; bool _hx___optimizeForRenderToTexture; ::openfl::display::_internal::SamplerState _hx___samplerState; int _hx___streamingLevels; ::lime::graphics::RenderContext _hx___textureContext; ::lime::graphics::opengl::GLObject _hx___textureID; int _hx___textureTarget; int _hx___width; virtual void dispose(); ::Dynamic dispose_dyn(); virtual ::lime::graphics::opengl::GLObject _hx___getGLFramebuffer(bool enableDepthAndStencil,int antiAlias,int surfaceSelector); ::Dynamic _hx___getGLFramebuffer_dyn(); ::lime::graphics::Image _hx___getImage( ::openfl::display::BitmapData bitmapData); ::Dynamic _hx___getImage_dyn(); virtual ::lime::graphics::opengl::GLObject _hx___getTexture(); ::Dynamic _hx___getTexture_dyn(); virtual bool _hx___setSamplerState( ::openfl::display::_internal::SamplerState state); ::Dynamic _hx___setSamplerState_dyn(); void _hx___uploadFromImage( ::lime::graphics::Image image); ::Dynamic _hx___uploadFromImage_dyn(); }; } // end namespace openfl } // end namespace display3D } // end namespace textures #endif /* INCLUDED_openfl_display3D_textures_TextureBase */