// Generated by Haxe 4.0.5 #ifndef INCLUDED_openfl_display3D_UniformMap #define INCLUDED_openfl_display3D_UniformMap #ifndef HXCPP_H #include #endif HX_DECLARE_CLASS2(openfl,_Vector,IVector) HX_DECLARE_CLASS2(openfl,_Vector,ObjectVector) HX_DECLARE_CLASS2(openfl,display3D,Uniform) HX_DECLARE_CLASS2(openfl,display3D,UniformMap) namespace openfl{ namespace display3D{ class HXCPP_CLASS_ATTRIBUTES UniformMap_obj : public hx::Object { public: typedef hx::Object super; typedef UniformMap_obj OBJ_; UniformMap_obj(); public: enum { _hx_ClassId = 0x16eab4bb }; void __construct(::Array< ::Dynamic> list); inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.display3D.UniformMap") { return hx::Object::operator new(inSize,inContainer,inName); } inline void *operator new(size_t inSize, int extra) { return hx::Object::operator new(inSize+extra,true,"openfl.display3D.UniformMap"); } static hx::ObjectPtr< UniformMap_obj > __new(::Array< ::Dynamic> list); static hx::ObjectPtr< UniformMap_obj > __alloc(hx::Ctx *_hx_ctx,::Array< ::Dynamic> list); static void * _hx_vtable; static Dynamic __CreateEmpty(); static Dynamic __Create(hx::DynamicArray inArgs); //~UniformMap_obj(); HX_DO_RTTI_ALL; hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp); hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp); void __GetFields(Array< ::String> &outFields); static void __register(); void __Mark(HX_MARK_PARAMS); void __Visit(HX_VISIT_PARAMS); bool _hx_isInstanceOf(int inClassId); ::String __ToString() const { return HX_("UniformMap",e8,3d,45,d1); } static void __boot(); static ::Dynamic __meta__; bool _hx___allDirty; bool _hx___anyDirty; ::openfl::_Vector::ObjectVector _hx___registerLookup; ::Array< ::Dynamic> _hx___uniforms; void flush(); ::Dynamic flush_dyn(); void markAllDirty(); ::Dynamic markAllDirty_dyn(); void markDirty(int start,int count); ::Dynamic markDirty_dyn(); }; } // end namespace openfl } // end namespace display3D #endif /* INCLUDED_openfl_display3D_UniformMap */