// Generated by Haxe 4.0.5 #ifndef INCLUDED_openfl_display3D_textures_VideoTexture #define INCLUDED_openfl_display3D_textures_VideoTexture #ifndef HXCPP_H #include #endif #ifndef INCLUDED_openfl_display3D_textures_TextureBase #include #endif HX_DECLARE_CLASS3(lime,graphics,opengl,GLObject) HX_DECLARE_CLASS2(openfl,display3D,Context3D) HX_DECLARE_CLASS3(openfl,display3D,textures,TextureBase) HX_DECLARE_CLASS3(openfl,display3D,textures,VideoTexture) HX_DECLARE_CLASS2(openfl,events,EventDispatcher) HX_DECLARE_CLASS2(openfl,events,IEventDispatcher) HX_DECLARE_CLASS2(openfl,net,NetStream) namespace openfl{ namespace display3D{ namespace textures{ class HXCPP_CLASS_ATTRIBUTES VideoTexture_obj : public ::openfl::display3D::textures::TextureBase_obj { public: typedef ::openfl::display3D::textures::TextureBase_obj super; typedef VideoTexture_obj OBJ_; VideoTexture_obj(); public: enum { _hx_ClassId = 0x72cfd49b }; void __construct( ::openfl::display3D::Context3D context); inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.display3D.textures.VideoTexture") { return hx::Object::operator new(inSize,inContainer,inName); } inline void *operator new(size_t inSize, int extra) { return hx::Object::operator new(inSize+extra,true,"openfl.display3D.textures.VideoTexture"); } static hx::ObjectPtr< VideoTexture_obj > __new( ::openfl::display3D::Context3D context); static hx::ObjectPtr< VideoTexture_obj > __alloc(hx::Ctx *_hx_ctx, ::openfl::display3D::Context3D context); static void * _hx_vtable; static Dynamic __CreateEmpty(); static Dynamic __Create(hx::DynamicArray inArgs); //~VideoTexture_obj(); HX_DO_RTTI_ALL; hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp); hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp); void __GetFields(Array< ::String> &outFields); static void __register(); void __Mark(HX_MARK_PARAMS); void __Visit(HX_VISIT_PARAMS); bool _hx_isInstanceOf(int inClassId); ::String __ToString() const { return HX_("VideoTexture",c0,7d,ef,80); } int videoHeight; int videoWidth; Float _hx___cacheTime; ::openfl::net::NetStream _hx___netStream; void attachNetStream( ::openfl::net::NetStream netStream); ::Dynamic attachNetStream_dyn(); void dispose(); ::lime::graphics::opengl::GLObject _hx___getTexture(); void _hx___textureReady(); ::Dynamic _hx___textureReady_dyn(); }; } // end namespace openfl } // end namespace display3D } // end namespace textures #endif /* INCLUDED_openfl_display3D_textures_VideoTexture */