// Generated by Haxe 4.0.5 #ifndef INCLUDED_openfl_display3D_Uniform #define INCLUDED_openfl_display3D_Uniform #ifndef HXCPP_H #include #endif HX_DECLARE_CLASS2(lime,utils,ArrayBufferView) HX_DECLARE_CLASS2(lime,utils,BytePointerData) HX_DECLARE_CLASS2(openfl,display3D,Context3D) HX_DECLARE_CLASS2(openfl,display3D,Uniform) HX_DECLARE_CLASS2(openfl,events,EventDispatcher) HX_DECLARE_CLASS2(openfl,events,IEventDispatcher) namespace openfl{ namespace display3D{ class HXCPP_CLASS_ATTRIBUTES Uniform_obj : public hx::Object { public: typedef hx::Object super; typedef Uniform_obj OBJ_; Uniform_obj(); public: enum { _hx_ClassId = 0x288bd2fd }; void __construct( ::openfl::display3D::Context3D context); inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.display3D.Uniform") { return hx::Object::operator new(inSize,inContainer,inName); } inline void *operator new(size_t inSize, int extra) { return hx::Object::operator new(inSize+extra,true,"openfl.display3D.Uniform"); } static hx::ObjectPtr< Uniform_obj > __new( ::openfl::display3D::Context3D context); static hx::ObjectPtr< Uniform_obj > __alloc(hx::Ctx *_hx_ctx, ::openfl::display3D::Context3D context); static void * _hx_vtable; static Dynamic __CreateEmpty(); static Dynamic __Create(hx::DynamicArray inArgs); //~Uniform_obj(); HX_DO_RTTI_ALL; hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp); hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp); void __GetFields(Array< ::String> &outFields); static void __register(); void __Mark(HX_MARK_PARAMS); void __Visit(HX_VISIT_PARAMS); bool _hx_isInstanceOf(int inClassId); ::String __ToString() const { return HX_("Uniform",14,69,b5,82); } static void __boot(); static ::Dynamic __meta__; ::String name; int location; int type; int size; ::lime::utils::ArrayBufferView regData; int regIndex; int regCount; bool isDirty; ::openfl::display3D::Context3D context; ::lime::utils::BytePointerData regDataPointer; void flush(); ::Dynamic flush_dyn(); ::lime::utils::BytePointerData _hx___getUniformRegisters(int index,int size); ::Dynamic _hx___getUniformRegisters_dyn(); }; } // end namespace openfl } // end namespace display3D #endif /* INCLUDED_openfl_display3D_Uniform */