// Generated by Haxe 4.0.5 #ifndef INCLUDED_openfl_display_DisplayObjectShader #define INCLUDED_openfl_display_DisplayObjectShader #ifndef HXCPP_H #include #endif #ifndef INCLUDED_openfl_display_Shader #include #endif HX_DECLARE_CLASS2(haxe,io,Bytes) HX_DECLARE_CLASS2(openfl,display,DisplayObjectShader) HX_DECLARE_CLASS2(openfl,display,Shader) HX_DECLARE_CLASS2(openfl,display,ShaderInput_openfl_display_BitmapData) HX_DECLARE_CLASS2(openfl,display,ShaderParameter_Bool) HX_DECLARE_CLASS2(openfl,display,ShaderParameter_Float) HX_DECLARE_CLASS2(openfl,utils,ByteArrayData) HX_DECLARE_CLASS2(openfl,utils,IDataInput) HX_DECLARE_CLASS2(openfl,utils,IDataOutput) namespace openfl{ namespace display{ class HXCPP_CLASS_ATTRIBUTES DisplayObjectShader_obj : public ::openfl::display::Shader_obj { public: typedef ::openfl::display::Shader_obj super; typedef DisplayObjectShader_obj OBJ_; DisplayObjectShader_obj(); public: enum { _hx_ClassId = 0x119ff35c }; void __construct( ::openfl::utils::ByteArrayData code); inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.display.DisplayObjectShader") { return hx::Object::operator new(inSize,inContainer,inName); } inline void *operator new(size_t inSize, int extra) { return hx::Object::operator new(inSize+extra,true,"openfl.display.DisplayObjectShader"); } static hx::ObjectPtr< DisplayObjectShader_obj > __new( ::openfl::utils::ByteArrayData code); static hx::ObjectPtr< DisplayObjectShader_obj > __alloc(hx::Ctx *_hx_ctx, ::openfl::utils::ByteArrayData code); static void * _hx_vtable; static Dynamic __CreateEmpty(); static Dynamic __Create(hx::DynamicArray inArgs); //~DisplayObjectShader_obj(); HX_DO_RTTI_ALL; hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp); hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp); void __GetFields(Array< ::String> &outFields); static void __register(); void __Mark(HX_MARK_PARAMS); void __Visit(HX_VISIT_PARAMS); bool _hx_isInstanceOf(int inClassId); ::String __ToString() const { return HX_("DisplayObjectShader",86,14,1c,30); } ::openfl::display::ShaderParameter_Float openfl_Alpha; ::openfl::display::ShaderParameter_Float openfl_ColorMultiplier; ::openfl::display::ShaderParameter_Float openfl_ColorOffset; ::openfl::display::ShaderParameter_Float openfl_Position; ::openfl::display::ShaderParameter_Float openfl_TextureCoord; ::openfl::display::ShaderParameter_Float openfl_Matrix; ::openfl::display::ShaderParameter_Bool openfl_HasColorTransform; ::openfl::display::ShaderParameter_Float openfl_TextureSize; ::openfl::display::ShaderInput_openfl_display_BitmapData openfl_Texture; }; } // end namespace openfl } // end namespace display #endif /* INCLUDED_openfl_display_DisplayObjectShader */