package; import openfl.display.Sprite; import openfl.Lib; import sys.FileSystem; import Assets; class Main extends Sprite { public function new() { super(); Lib.current.addChild(this); // Draw background to verify app is running graphics.beginFill(0x3498db, 1); graphics.drawRect(0, 0, 800, 600); graphics.endFill(); // Get data asset library var dataLibrary = openfl.utils.Assets.getLibrary("data"); var imageLibrary = openfl.utils.Assets.getLibrary("images"); if (dataLibrary == null) { trace("Data library not found"); return; } if (imageLibrary == null) { trace("Image library not found"); return; } // test a data asset var testAsset = dataLibrary.getText("img/placeholder.txt"); trace("Successfully loaded asset: " + testAsset); // test an image asset var testImage = imageLibrary.getImage("logo.png"); trace("Successfully loaded image asset: " + testImage); var bitmapData = openfl.display.BitmapData.fromImage(testImage); this.addChild(new openfl.display.Bitmap(bitmapData)); } }