// Generated by Haxe 4.0.5 #ifndef INCLUDED_lime_utils_Preloader #define INCLUDED_lime_utils_Preloader #ifndef HXCPP_H #include #endif HX_DECLARE_CLASS1(haxe,IMap) HX_DECLARE_CLASS2(haxe,ds,ObjectMap) HX_DECLARE_CLASS2(haxe,ds,StringMap) HX_DECLARE_CLASS2(lime,app,_Event_Int_Int_Void) HX_DECLARE_CLASS2(lime,app,_Event_Void_Void) HX_DECLARE_CLASS2(lime,utils,AssetLibrary) HX_DECLARE_CLASS2(lime,utils,Preloader) namespace lime{ namespace utils{ class HXCPP_CLASS_ATTRIBUTES Preloader_obj : public hx::Object { public: typedef hx::Object super; typedef Preloader_obj OBJ_; Preloader_obj(); public: enum { _hx_ClassId = 0x06c9d4e2 }; void __construct(); inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="lime.utils.Preloader") { return hx::Object::operator new(inSize,inContainer,inName); } inline void *operator new(size_t inSize, int extra) { return hx::Object::operator new(inSize+extra,true,"lime.utils.Preloader"); } static hx::ObjectPtr< Preloader_obj > __new(); static hx::ObjectPtr< Preloader_obj > __alloc(hx::Ctx *_hx_ctx); static void * _hx_vtable; static Dynamic __CreateEmpty(); static Dynamic __Create(hx::DynamicArray inArgs); //~Preloader_obj(); HX_DO_RTTI_ALL; hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp); hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp); void __GetFields(Array< ::String> &outFields); static void __register(); void __Mark(HX_MARK_PARAMS); void __Visit(HX_VISIT_PARAMS); bool _hx_isInstanceOf(int inClassId); ::String __ToString() const { return HX_("Preloader",56,c4,4e,24); } bool complete; ::lime::app::_Event_Void_Void onComplete; ::lime::app::_Event_Int_Int_Void onProgress; int bytesLoaded; ::haxe::ds::ObjectMap bytesLoadedCache; ::haxe::ds::StringMap bytesLoadedCache2; int bytesTotal; ::haxe::ds::StringMap bytesTotalCache; bool initLibraryNames; ::Array< ::Dynamic> libraries; ::Array< ::String > libraryNames; int loadedLibraries; bool loadedStage; bool preloadComplete; bool preloadStarted; bool simulateProgress; void addLibrary( ::lime::utils::AssetLibrary library); ::Dynamic addLibrary_dyn(); void addLibraryName(::String name); ::Dynamic addLibraryName_dyn(); void load(); ::Dynamic load_dyn(); void loadedAssetLibrary(::String name); ::Dynamic loadedAssetLibrary_dyn(); void start(); ::Dynamic start_dyn(); void update(int loaded,int total); ::Dynamic update_dyn(); void updateProgress(); ::Dynamic updateProgress_dyn(); }; } // end namespace lime } // end namespace utils #endif /* INCLUDED_lime_utils_Preloader */