// Generated by Haxe 4.0.5 #ifndef INCLUDED_Game #define INCLUDED_Game #ifndef HXCPP_H #include #endif HX_DECLARE_CLASS0(Game) HX_DECLARE_CLASS2(lime,app,IModule) HX_DECLARE_CLASS2(openfl,display,DisplayObject) HX_DECLARE_CLASS2(openfl,display,DisplayObjectContainer) HX_DECLARE_CLASS2(openfl,display,IBitmapDrawable) HX_DECLARE_CLASS2(openfl,display,InteractiveObject) HX_DECLARE_CLASS2(openfl,display,Sprite) HX_DECLARE_CLASS2(openfl,display,Stage) HX_DECLARE_CLASS2(openfl,events,Event) HX_DECLARE_CLASS2(openfl,events,EventDispatcher) HX_DECLARE_CLASS2(openfl,events,IEventDispatcher) class HXCPP_CLASS_ATTRIBUTES Game_obj : public hx::Object { public: typedef hx::Object super; typedef Game_obj OBJ_; Game_obj(); public: enum { _hx_ClassId = 0x2f382012 }; void __construct( ::openfl::display::Stage _stage); inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="Game") { return hx::Object::operator new(inSize,inContainer,inName); } inline void *operator new(size_t inSize, int extra) { return hx::Object::operator new(inSize+extra,true,"Game"); } static hx::ObjectPtr< Game_obj > __new( ::openfl::display::Stage _stage); static hx::ObjectPtr< Game_obj > __alloc(hx::Ctx *_hx_ctx, ::openfl::display::Stage _stage); static void * _hx_vtable; static Dynamic __CreateEmpty(); static Dynamic __Create(hx::DynamicArray inArgs); //~Game_obj(); HX_DO_RTTI_ALL; hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp); hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp); void __GetFields(Array< ::String> &outFields); static void __register(); void __Mark(HX_MARK_PARAMS); void __Visit(HX_VISIT_PARAMS); bool _hx_isInstanceOf(int inClassId); ::String __ToString() const { return HX_("Game",12,20,38,2f); } ::openfl::display::Stage stage; ::openfl::display::Sprite player; void onInit(); ::Dynamic onInit_dyn(); void onEnterFrame( ::openfl::events::Event e); ::Dynamic onEnterFrame_dyn(); }; #endif /* INCLUDED_Game */