// Generated by Haxe 4.0.5 #ifndef INCLUDED_ApplicationMain #define INCLUDED_ApplicationMain #ifndef HXCPP_H #include #endif HX_DECLARE_CLASS0(ApplicationMain) HX_DECLARE_CLASS2(lime,app,Application) HX_DECLARE_CLASS2(lime,app,IModule) HX_DECLARE_CLASS2(lime,app,Module) HX_DECLARE_CLASS2(openfl,display,DisplayObject) HX_DECLARE_CLASS2(openfl,display,DisplayObjectContainer) HX_DECLARE_CLASS2(openfl,display,IBitmapDrawable) HX_DECLARE_CLASS2(openfl,display,InteractiveObject) HX_DECLARE_CLASS2(openfl,display,Stage) HX_DECLARE_CLASS2(openfl,events,EventDispatcher) HX_DECLARE_CLASS2(openfl,events,IEventDispatcher) class HXCPP_CLASS_ATTRIBUTES ApplicationMain_obj : public hx::Object { public: typedef hx::Object super; typedef ApplicationMain_obj OBJ_; ApplicationMain_obj(); public: enum { _hx_ClassId = 0x4a39ff89 }; void __construct(); inline void *operator new(size_t inSize, bool inContainer=false,const char *inName="ApplicationMain") { return hx::Object::operator new(inSize,inContainer,inName); } inline void *operator new(size_t inSize, int extra) { return hx::Object::operator new(inSize+extra,false,"ApplicationMain"); } inline static hx::ObjectPtr< ApplicationMain_obj > __new() { hx::ObjectPtr< ApplicationMain_obj > __this = new ApplicationMain_obj(); __this->__construct(); return __this; } inline static hx::ObjectPtr< ApplicationMain_obj > __alloc(hx::Ctx *_hx_ctx) { ApplicationMain_obj *__this = (ApplicationMain_obj*)(hx::Ctx::alloc(_hx_ctx, sizeof(ApplicationMain_obj), false, "ApplicationMain")); *(void **)__this = ApplicationMain_obj::_hx_vtable; return __this; } static void * _hx_vtable; static Dynamic __CreateEmpty(); static Dynamic __Create(hx::DynamicArray inArgs); //~ApplicationMain_obj(); HX_DO_RTTI_ALL; static bool __GetStatic(const ::String &inString, Dynamic &outValue, hx::PropertyAccess inCallProp); static void __register(); bool _hx_isInstanceOf(int inClassId); static void __init__(); ::String __ToString() const { return HX_("ApplicationMain",89,ff,39,4a); } static void __boot(); static void main(); static ::Dynamic main_dyn(); static void create( ::Dynamic config); static ::Dynamic create_dyn(); static void start( ::openfl::display::Stage stage); static ::Dynamic start_dyn(); }; #endif /* INCLUDED_ApplicationMain */