6 Commits

Author SHA1 Message Date
e0e4109bde commiting changes to separate branch for later use 2021-06-11 13:13:11 +02:00
7fa7ece574 refactoring console ui 2021-04-27 00:25:42 +02:00
be0c83e766 preprocessor definitions to prevent complaining 2021-04-27 00:25:07 +02:00
4f4cca4109 target hashlink 2021-04-27 00:24:30 +02:00
7e3369d128 some minor changes 2021-03-31 16:13:23 +02:00
33e5a67e4d fixed import of deleted file 2021-03-31 15:13:52 +02:00
17 changed files with 840 additions and 279 deletions

View File

@@ -1,5 +1,11 @@
-main App
-js src/app.js #-main App
-cp node_modules/openfl/lib #-js src/app.js
#-cp node_modules/openfl/lib
#-cp src
#-D buildhxml
#-D source-map
--main
-hl exp/out.hl
-cp src -cp src
-D source-map

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@@ -3,28 +3,27 @@
<!-- NMML reference: https://gist.github.com/1763850 --> <!-- NMML reference: https://gist.github.com/1763850 -->
<!-- metadata, make sure 'package' is at least 3 segments (ie. com.mycompany.myproject) --> <!-- metadata, make sure 'package' is at least 3 segments (ie. com.mycompany.myproject) -->
<meta title="FLWork" package="FLWork" version="1.0.0" company="" /> <meta title="hgame" package="FLWork" version="1.0.0" company="" />
<!-- output --> <!-- output -->
<app main="Main" file="FLWork" path="bin" /> <app main="Main" file="hgame" path="bin" />
<!-- <window background="#FFFFFF" fps="60" /> --> <window background="#FFFFFF" fps="60" />
<window background="null" color-depth="32" fps="60" /> <!--<window width="320" height="480" unless="mobile" />-->
<window width="320" height="480" unless="mobile" /> <window width="1280" height="960" unless="mobile || html5" />
<window orientation="landscape" vsync="false" antialiasing="0" if="cpp" /> <window orientation="landscape" vsync="false" antialiasing="0" if="cpp" />
<!-- classpath, haxe libs --> <!-- classpath, haxe libs -->
<source path="src" /> <source path="src" />
<assets path="res/textures" rename="textures" /> <assets path="./res/textures" rename="textures" />
<assets path="res/fonts" rename="fonts" /> <assets path="./res/fonts" rename="fonts" />
<assets path="res/data" rename="data"/> <assets path="./res/data" rename="data"/>
<haxelib name="openfl" /> <haxelib name="openfl" />
<haxelib name="actuate" /> <haxelib name="actuate" />
<!-- assets --> <!-- assets -->
<icon path="assets/openfl.svg" /> <!--<icon path="assets/openfl.svg" /> -->
<!-- <assets path="assets/img" rename="img" /> --> <!-- <assets path="assets/img" rename="img" /> -->
<!-- optimize output <!-- optimize output
<haxeflag name="-dce full" /> --> <haxeflag name="-dce full" /> -->
</project> </project>

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@@ -0,0 +1,9 @@
{
"datascheme": "assetmanifest",
"version": "1.0",
"type": "manifestmanifest",
"files": [
""
]
}

View File

@@ -1,17 +1,25 @@
import openfl.display.Sprite; import openfl.display.Sprite;
import openfl.display.Stage; import openfl.display.Stage;
import openfl.events.Event; import openfl.events.Event;
import assets.Scanner;
import openfl.utils.AssetManifest;
class App extends Sprite { class App extends Sprite {
public function new () { public function new () {
super (); super ();
var game:Game = new Game(stage); Scanner.scanTextureDir();
game.onInit(); trace("k");
stage.addEventListener(Event.ENTER_FRAME, game.onEnterFrame); #if buildhxml
var manifest = new AssetManifest ();
#end
//var game:Game = new Game(stage);
//game.onInit();
//stage.addEventListener(Event.ENTER_FRAME, game.onEnterFrame);
} }

View File

@@ -1,3 +1,4 @@
import assets.Scanner;
import game.video.Mode; import game.video.Mode;
import openfl.events.KeyboardEvent; import openfl.events.KeyboardEvent;
import openfl.display.Sprite; import openfl.display.Sprite;
@@ -16,16 +17,21 @@ class Main extends Sprite {
} }
private function onInit(e:Event) private function onInit(e:Event)
{ {
//Scanner.scanTextureDir();
trace("heyy");
stage.frameRate = 1000; stage.frameRate = 1000;
var game:Game = new Game(stage); var game:Game = new Game(stage);
trace("kokk");
stage.addEventListener(Event.ENTER_FRAME, game.onEnterFrame); stage.addEventListener(Event.ENTER_FRAME, game.onEnterFrame);
stage.addEventListener(KeyboardEvent.KEY_DOWN,Input.onKeyIsDown); stage.addEventListener(KeyboardEvent.KEY_DOWN,Input.onKeyIsDown);
stage.addEventListener(KeyboardEvent.KEY_UP,Input.onKeyIsUp); stage.addEventListener(KeyboardEvent.KEY_UP,Input.onKeyIsUp);
stage.addEventListener(Event.RESIZE,onResize); stage.addEventListener(Event.RESIZE,onResize);
game.onInit(); game.onInit();
Mode.setVideoMode(1920, 1080);
//Mode.setVideoMode(1280, 960);
} }
private function onResize (event:Event):Void { private function onResize (event:Event):Void {
trace("yeet");
//Here we can do shit with window scaling //Here we can do shit with window scaling
//stage.stageWidth; //stage.stageWidth;
//stage.stageHeight; //stage.stageHeight;

View File

@@ -0,0 +1,8 @@
package assets;
import openfl.text.Font;
import openfl.Assets;
class Fonts{
//public static var terminus:Font = Assets.getFont("fonts/Terminus.ttf");
}

View File

@@ -31,7 +31,7 @@ class HTex{
var tileNames:Array<String> = td.tilesetGeneric.tiles; var tileNames:Array<String> = td.tilesetGeneric.tiles;
var atlas:TextureAtlas = new TextureAtlas(Assets.getBitmapData(baseTexturePath),width,height); var atlas:TextureAtlas = new TextureAtlas(Assets.getBitmapData(baseTexturePath),width,height);
var tileSetGeneric = new TilesetGeneric(td.texName, atlas, tileNames); var tileSetGeneric = new TilesetGeneric(td.texName, atlas, tileNames);
trace(tileSetGeneric); //trace(tileSetGeneric);
} }
} }
} }

View File

@@ -1,7 +1,7 @@
package assets; package assets;
#if sys
import sys.io.File; import sys.io.File;
import sys.FileSystem; import sys.FileSystem;
class Scanner{ class Scanner{
public static function scanTextureDir(){ public static function scanTextureDir(){
scanDirsRecursively("textures"); scanDirsRecursively("textures");
@@ -30,4 +30,16 @@ class Scanner{
trace(textures); trace(textures);
} }
} }
} }
#else
import openfl.Assets;
import openfl.utils.AssetType;
class Scanner{
public static function scanTextureDir(){
trace(Assets.list(AssetType.TEXT));
for(str in Assets.list(AssetType.TEXT)){
trace(str);
}
}
}
#end

View File

@@ -1,7 +1,6 @@
package engine.typedefs; package engine.typedefs;
import engine.typedefs.CVar; import engine.typedefs.CVar;
import engine.enums.CCmdType;
typedef CCmd = { typedef CCmd = {

View File

@@ -1,28 +1,14 @@
package game; package game;
import engine.typedefs.CCmd;
import engine.enums.CVarFlag;
import engine.enums.CVarType;
import engine.typedefs.CVar; import engine.typedefs.CVar;
import openfl.display.DisplayObject;
import game.ui.Console;
import game.entities.Player; import game.entities.Player;
import assets.tilesets.TilesetGeneric;
import assets.tilesets.Tileset;
import openfl.display.Bitmap;
import openfl.display.Stage; import openfl.display.Stage;
import openfl.display.Bitmap;
import openfl.display.BitmapData;
import openfl.display.Sprite; import openfl.display.Sprite;
import openfl.ui.Keyboard;
import openfl.events.Event; import openfl.events.Event;
import openfl.Assets;
import openfl.display.DisplayObject;
import assets.Scanner; import assets.Scanner;
import assets.HTex; import assets.HTex;
import openfl.Lib;
import openfl.display.StageDisplayState;
import game.ui.ConVar; import game.ui.ConVar;
import game.ui.console.Console;
class Game class Game
{ {
@@ -31,21 +17,26 @@ class Game
public var uiLayer:Sprite; public var uiLayer:Sprite;
public function new(_stage:Stage){ public function new(_stage:Stage){
stage = _stage; stage = _stage;
/*
Scanner.scanTextureDir(); Scanner.scanTextureDir();
for(tex in Scanner.textures){ for(tex in Scanner.textures){
HTex.createTextureObjectFromJSON(tex); HTex.createTextureObjectFromJSON(tex);
} }
*/
gameLayer = new Sprite(); gameLayer = new Sprite();
uiLayer = new Sprite(); uiLayer = new Sprite();
trace("wattafak"); trace("wattafak");
} }
public var player:Player; public var player:Player;
public var console:Console = new game.ui.Console(); public var console:Console = new Console();
public function loadData():Void
{
new game.ui.text.TextFormats();
}
public function onInit():Void public function onInit():Void
{ {
gameLayer = new Sprite(); gameLayer = new Sprite();
uiLayer = new Sprite(); uiLayer = new Sprite();
stage.addChild(gameLayer); stage.addChild(gameLayer);
@@ -53,10 +44,10 @@ class Game
//player.graphics.lineStyle(2,0xFF0000); //player.graphics.lineStyle(2,0xFF0000);
//player.graphics.drawRect(0,0,16,16); //player.graphics.drawRect(0,0,16,16);
// var bitmapData:BitmapData = Assets.getBitmapData("textures/sprites/character.png"); // var bitmapData:BitmapData = Assets.getBitmapData("textures/sprites/character.png");
player = new Player(); //player = new Player();
gameLayer.addChild(player.sprite); //gameLayer.addChild(player.sprite);
uiLayer.addChild(console); uiLayer.addChild(console);
var cvar:CVar = ConVar.registerCVar("cl_kankerlow", CInt, 10, FCVAR_ARCHIVE, "is de speler een kankerlow?",null,false,false,0,0,false); var cvar_cl_kankerlow:CVar = ConVar.registerCVar("cl_kankerlow", CInt, 10, FCVAR_ARCHIVE, "is de speler een kankerlow?",null,false,false,0,0,false);
//var sheet:SpriteSheet = new SpriteSheet(sheetData); //var sheet:SpriteSheet = new SpriteSheet(sheetData);
//var playerBitmap:Bitmap = new Bitmap(Tileset.tilesetMap["testsheet"].tileMap["testTile5"]); //var playerBitmap:Bitmap = new Bitmap(Tileset.tilesetMap["testsheet"].tileMap["testTile5"]);
//var someotherbitmap:Bitmap = new Bitmap(Tileset.tilesetMap["testsheet"].tileMap["testTile3"]); //var someotherbitmap:Bitmap = new Bitmap(Tileset.tilesetMap["testsheet"].tileMap["testTile3"]);
@@ -68,8 +59,5 @@ class Game
public function onEnterFrame(e:Event):Void public function onEnterFrame(e:Event):Void
{ {
Input.onEnterFrame(); Input.onEnterFrame();
//player.x++;
//player.y++;
} }
} }

View File

@@ -2,7 +2,7 @@ package game;
import engine.enums.CVarFlag; import engine.enums.CVarFlag;
import engine.typedefs.CCmd; import engine.typedefs.CCmd;
import game.ui.Console; import game.ui.console.Console;
import game.video.Mode; import game.video.Mode;
import openfl.events.KeyboardEvent; import openfl.events.KeyboardEvent;
import openfl.ui.Keyboard in Kb; import openfl.ui.Keyboard in Kb;
@@ -13,30 +13,13 @@ import game.ui.ConVar;
class Input{ class Input{
public static var keys:Array<Bool> = []; public static var keys:Map<Int,Bool> = [];
public static var keysLast:Array<Bool> = []; public static var keysLast:Map<Int,Bool> = [];
public static var bindMap:Map<String, String> = []; public static var bindMap:Map<String, String> = [];
//public static var bind:CVar = Convar.registerCVar("bind",CVarType.cCmd, null, ()->{ //public static var bind:CVar = Convar.registerCVar("bind",CVarType.cCmd, null, ()->{
// //
//}); //});
public static var debugKeys = ConVar.registerCVar("cl_debuginput", CInt, 0, null, "print debug messages related to input to console", null, false, true, 0, 0, false); public static var cv_debugKeys = ConVar.registerCVar("cl_debuginput", CInt, 0, null, "print debug messages related to input to console", null, false, true, 0, 0, false);
public static var keyCodeMap:Map<String, Int> = [
"HOME" => Kb.HOME, "END" => Kb.END, "INSERT" => Kb.INSERT, "DELETE" => Kb.DELETE, "PGUP" => Kb.PAGE_UP, "PGDN" => Kb.PAGE_DOWN,
"ESC" => Kb.ESCAPE, "F1" => Kb.F1, "F2" => Kb.F2, "F3" => Kb.F3, "F4" => Kb.F4, "F5" => Kb.F5,
"F6" => Kb.F6, "F7" => Kb.F7, "F8" => Kb.F8, "F9" => Kb.F9, "F10" => Kb.F10, "F11" => Kb.F11,
"F12" => Kb.F12,
"~" => Kb.BACKQUOTE, "1" => Kb.NUMBER_1, "2" => Kb.NUMBER_2, "3" => Kb.NUMBER_3, "4" => Kb.NUMBER_4, "5" => Kb.NUMBER_5,
"6" => Kb.NUMBER_6, "7" => Kb.NUMBER_7, "8" => Kb.NUMBER_8, "9" => Kb.NUMBER_9, "0" => Kb.NUMBER_0,
"TAB" => Kb.TAB, "Q" => Kb.Q, "W" => Kb.W, "E" => Kb.E, "R" => Kb.R, "T" => Kb.T,
"Y" => Kb.Y, "U" => Kb.U, "I" => Kb.I, "O" => Kb.O, "P" => Kb.P, "[" => Kb.LEFTBRACKET,
"]" => Kb.RIGHTBRACKET, "\\" => Kb.BACKSLASH,
"CAPSLOCK" => Kb.CAPS_LOCK, "A" => Kb.A, "S" => Kb.S, "D" => Kb.D, "F" => Kb.F, "G" => Kb.G,
"H" => Kb.H, "J" => Kb.J, "K" => Kb.K, "L" => Kb.L, "SEMICOLON" => Kb.SEMICOLON, "'" => Kb.QUOTE,
"ENTER" => Kb.ENTER,
"SHIFT" => Kb.SHIFT, "Z" => Kb.Z, "X" => Kb.X, "C" => Kb.C, "V" => Kb.V, "B" => Kb.B,
"N" => Kb.N, "M" => Kb.M, "COMMA" => Kb.COMMA, "PERIOD" => Kb.PERIOD, "/" => Kb.SLASH ,
"CTRL" => Kb.CONTROL, "ALT" => Kb.ALTERNATE
];
public static var keyNameMap:Map<Int, String> = [ public static var keyNameMap:Map<Int, String> = [
Kb.HOME => "HOME", Kb.END => "END", Kb.INSERT => "INSERT", Kb.DELETE => "DELETE", Kb.PAGE_UP => "PGUP", Kb.PAGE_DOWN => "PGDN", Kb.HOME => "HOME", Kb.END => "END", Kb.INSERT => "INSERT", Kb.DELETE => "DELETE", Kb.PAGE_UP => "PGUP", Kb.PAGE_DOWN => "PGDN",
Kb.ESCAPE => "ESC", Kb.F1 => "F1", Kb.F2 => "F2", Kb.F3 => "F3", Kb.F4 => "F4", Kb.F5 => "F5", Kb.ESCAPE => "ESC", Kb.F1 => "F1", Kb.F2 => "F2", Kb.F3 => "F3", Kb.F4 => "F4", Kb.F5 => "F5",
@@ -52,14 +35,28 @@ class Input{
Kb.M => "M", Kb.COMMA => "COMMA",Kb.PERIOD => "PERIOD", Kb.SLASH => "/" , Kb.M => "M", Kb.COMMA => "COMMA",Kb.PERIOD => "PERIOD", Kb.SLASH => "/" ,
Kb.CONTROL => "CTRL", Kb.ALTERNATE =>"ALT" Kb.CONTROL => "CTRL", Kb.ALTERNATE =>"ALT"
]; ];
public static var keyCodeMap:Map<String, Int> = [
for(key in keyNameMap.keys()){
keyNameMap[key] => key;
}
];
public static var cCmdGetKeyCode = ConVar.registerCCmd("getkey", (cArgs:Array<String>) -> {
var keycode:Int = keyCodeMap[cArgs[0]];
if(cArgs != null)
Console.devMsg(Std.string(keycode));
});
public static function onKeyIsDown(e:KeyboardEvent){ public static function onKeyIsDown(e:KeyboardEvent){
keys[e.charCode] = true; if(!keys[e.keyCode]){
var key:String = keyNameMap[e.charCode]; if(cv_debugKeys.value > 0)
if(debugKeys.value > 0) Console.devMsg(""+key); Console.devMsg("triggered key: "+keyNameMap[e.keyCode]);
}
keys[e.keyCode] = true;
var key:String = keyNameMap[e.keyCode];
if(cv_debugKeys.value > 0) Console.devMsg(""+key);
} }
public static function onKeyIsUp(e:KeyboardEvent){ public static function onKeyIsUp(e:KeyboardEvent){
keys[e.charCode] = false; keys[e.keyCode] = false;
} }
public static function resolveKeyName(key:Int):String public static function resolveKeyName(key:Int):String
{ {
@@ -85,27 +82,24 @@ class Input{
{ {
if( keys[Kb.BACKQUOTE]){ if( keys[Kb.BACKQUOTE]){
//Console.toggle(); //Console.toggle();
if(debugKeys.value > 0) Console.devMsg("toggle console"); if(cv_debugKeys.value > 0) Console.devMsg("toggle console");
} }
if( keys[Kb.ALTERNATE] && keys[Kb.ENTER] && !keysLast[Kb.ALTERNATE] && !keysLast[Kb.ENTER] ){ if( keys[Kb.ALTERNATE] && keys[Kb.ENTER] && !keysLast[Kb.ALTERNATE] && !keysLast[Kb.ENTER] ){
Mode.switchFsMode(); Mode.switchFsMode();
} }
// Console Input field is in focus
if ( keys[Kb.ENTER] && !keysLast[Kb.ENTER] && !keysLast[Kb.ALTERNATE]){ if(Lib.current.stage.focus == Console.consoleInstance.cIn){
if(Lib.current.stage.focus == Console.consoleInstance.cIn){ if ( keys[Kb.ENTER] && !keysLast[Kb.ENTER] && !keysLast[Kb.ALTERNATE]){
Console.consoleInstance.submitInput(); Console.consoleInstance.submitInput();
} }
if (keys[Kb.UP] && !keysLast[Kb.UP]){
Console.histPrev();
}
if (keys[Kb.DOWN] && !keysLast[Kb.DOWN]){
Console.histNext();
}
} }
keysLast = keys.copy(); keysLast = keys.copy();
//Console.devMsg("key array length:"+keys.length);
//for(i in 0...keys.length-1){
// keysLast[i] = keys[i];
//}
//trace("enter pressed: " + keys[Kb.ENTER] + "enter pressed last: " + keysLast[Kb.ENTER]);
//trace(keysLast[Kb.ENTER]);
//keysLast = keys;
//trace(keys[Kb.ENTER]);
//trace(keysLast[Kb.ENTER]);
} }
} }

View File

@@ -5,7 +5,7 @@ import engine.typedefs.CVar;
import engine.typedefs.CCmd; import engine.typedefs.CCmd;
import engine.enums.CVarType; import engine.enums.CVarType;
import engine.enums.CVarFlag; import engine.enums.CVarFlag;
import engine.enums.CCmdType; import game.ui.console.Console;
class ConVar{ class ConVar{
@@ -71,7 +71,7 @@ class ConVar{
if(cv.bMax && _value > cv.fMax) _value = cv.fMax; if(cv.bMax && _value > cv.fMax) _value = cv.fMax;
if(cv.bMin && _value < cv.fMin) _value = cv.fMin; if(cv.bMin && _value < cv.fMin) _value = cv.fMin;
case CBool: case CBool:
if(Std.is(_value, String)){ if(Std.isOfType(_value, String)){
var v:String = _value; var v:String = _value;
_value = v.toLowerCase(); _value = v.toLowerCase();
if(_value == "true" || _value == "1"){ if(_value == "true" || _value == "1"){
@@ -81,7 +81,7 @@ class ConVar{
_value = false; _value = false;
} }
} }
else if(Std.is(_value, Int) || Std.is(_value, Float)){ else if(Std.isOfType(_value, Int) || Std.isOfType(_value, Float)){
if(_value %2 == 0){ if(_value %2 == 0){
_value = false; _value = false;
} }
@@ -89,7 +89,7 @@ class ConVar{
_value = true; _value = true;
} }
} }
else if(Std.is(_value, Bool)){ else if(Std.isOfType(_value, Bool)){
//do nothing //do nothing
} }
else{ else{
@@ -100,6 +100,7 @@ class ConVar{
} }
cv.value = _value; cv.value = _value;
cv.callback();
} }
else{ else{
@@ -119,7 +120,8 @@ class ConVar{
CCmdMap[_name].callback(_args); CCmdMap[_name].callback(_args);
} }
} }
public static var cmdList:CCmd = ConVar.registerCCmd("list", (cArgs:Array<String>)->{ public static inline function getCVarNames():Array<String>
{
var keys:Array<String> = [ var keys:Array<String> = [
for(iterator in [CCmdMap.keys(),CVarMap.keys()]){ for(iterator in [CCmdMap.keys(),CVarMap.keys()]){
for(key in iterator){ for(key in iterator){
@@ -139,6 +141,10 @@ class ConVar{
return 0; return 0;
} }
}); });
return keys;
}
public static var cmdList:CCmd = ConVar.registerCCmd("list", (cArgs:Array<String>)->{
var keys:Array<String> = getCVarNames();
for(key in keys){ for(key in keys){
if(CVarMap[key] != null){ if(CVarMap[key] != null){
Console.devMsg(key+" "+CVarMap[key].value); Console.devMsg(key+" "+CVarMap[key].value);

View File

@@ -1,188 +0,0 @@
package game.ui;
import openfl.Lib;
import openfl.events.Event;
import openfl.text.TextFieldAutoSize;
import openfl.text.TextField;
import openfl.display.Sprite;
import openfl.Assets;
import openfl.text.TextFormat;
import openfl.text.TextFieldType;
import engine.typedefs.CVar;
class Console extends Sprite{
public var textFormat:TextFormat;
public var cOut:TextField;
public var cIn:TextField;
public static var consoleInstance:Console;
public function new(){
super();
consoleInstance = this;
graphics.beginFill(0x111111);
graphics.drawRect(0,0,800,600);
textFormat = new TextFormat(Assets.getFont("fonts/Terminus.ttf").fontName, 24, 0x00ff00);
cIn = new TextField();
cIn.type = TextFieldType.INPUT;
cIn.text = 'sv_kak bla "ik 1; ben 2; haast 3; niet 4" "in 5; staat 6;" om de straat "te verlaten";';
cIn.multiline = false;
//cIn.autoSize = TextFieldAutoSize.LEFT;
cIn.width = 800-24;
cIn.height = 32;
cIn.background = true;
cIn.backgroundColor = 0x000000;
cIn.selectable = true;
cIn.setTextFormat(textFormat);
cIn.y = 600-cIn.height-12;
cIn.x = 12;
cOut = new TextField();
cOut.text = "hConsole Initialized\n";
cOut.setTextFormat(textFormat);
cOut.wordWrap = true;
//cOut.autoSize = TextFieldAutoSize.LEFT;
cOut.multiline = true;
cOut.background = true;
cOut.backgroundColor = 0x000000;
cOut.width = 800 - 24;
cOut.height = 600 - cIn.height - 38;
cOut.y = 12;
cOut.x = 12;
cOut.addEventListener(Event.CHANGE, onOutputTextChange);
//cOut.addEventListener()
this.addChild(cOut);
this.addChild(cIn);
//ConVar.registerCVar("echo", CVarType.CCmd, null, devMsg())
ConVar.registerCCmd("echo", (args:Array<String>) -> { Console.devMsg(args.join(" ").split('"').join(""));});
ConVar.registerCCmd("quit", (args:Array<String>) -> { Lib.application.window.close();});
}
public function parseCmd(cmd:String){
cmd = cmd.split(";").join(" ; ");
var subStrings = [];
var startQuoteIndex:Int = cmd.indexOf('"');
var endQuoteIndex:Int;
if(startQuoteIndex != -1){
while((startQuoteIndex = cmd.indexOf('"')) > -1){
//push start of the cmd up until the quotes start
subStrings.push(cmd.substring(0,startQuoteIndex));
//find next quote
endQuoteIndex = cmd.indexOf('"',startQuoteIndex+1)+1;
if(endQuoteIndex == 0){
cmd+='"';
endQuoteIndex = cmd.length;
}
//push quote content
subStrings.push(cmd.substring(startQuoteIndex,endQuoteIndex));
cmd = cmd.substr(endQuoteIndex);
}
}
subStrings.push(cmd);
//Split args
var newSubStrings = [];
for(subString in subStrings){
if(subString.indexOf('"') == -1){
// split spaced args
for(str in subString.split(" ")){
//we want to discard empty strings
if(str != "")
newSubStrings.push(str);
}
}
else{
newSubStrings.push(subString);
}
}
var commands = [];
//split off additional commands
while(newSubStrings.length > 0){
for(i in 0...newSubStrings.length){
if(newSubStrings[i] == ";"){
commands.push(newSubStrings.splice(0,i));
newSubStrings.shift();
break;
}
if(newSubStrings.length-1 == i){
commands.push(newSubStrings);
newSubStrings = [];
}
}
}
trace(commands);
execCommands(commands);
}
public function execCommands(commands:Array<Array<String>>){
for(command in commands){
var cName:String = command[0];
var cValue:String = command[1];
var cArgs:Array<String> = command.slice(1);
if(ConVar.isCVar(cName)){
var cv:CVar = ConVar.getCVar(command[0]);
if(command.length == 1){
devMsg(cv.name+" - "+cv.helpString);
devMsg(cv.name+" = "+cv.value);
}
else{
switch(cv.type){
case CInt:
ConVar.setCVar(cName,Std.parseInt(cValue));
trace(cValue);
break;
case CFloat:
ConVar.setCVar(cName,Std.parseFloat(cValue));
break;
case CBool:
cValue = cValue.toLowerCase();
if(cValue == "1" || cValue == "true"){
ConVar.setCVar(cName,true);
}
else if(cValue == "0" || cValue == "false"){
ConVar.setCVar(cName,false);
}
break;
case CString:
ConVar.setCVar(cName,cValue);
break;
}
}
}
else if(ConVar.isCmd(cName)){
ConVar.runCmd(cName,cArgs);
}
else{
devMsg("unkown command: "+command[0]);
}
}
}
public function submitInput(){
cOut.appendText(">"+cIn.text+"\n");
parseCmd(cIn.text);
cIn.text = "";
cOut.scrollV = cOut.maxScrollV;
}
public function onOutputTextChange(e:Event){
cOut.scrollV = cOut.maxScrollV;
}
public static function toggle():Void
{
consoleInstance.visible = !consoleInstance.visible;
}
public static function devMsg(msg:String):Void
{
consoleInstance.cOut.appendText(msg+"\n");
consoleInstance.cOut.scrollV = consoleInstance.cOut.maxScrollV;
}
}

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package game.ui;
import openfl.display.Sprite;
import openfl.display.BitmapData;
import openfl.display.DisplayObject;
import openfl.text.TextField;
typedef P2d = {
x:Float,
y:Float
}
enum PaneLayout{
HORIZONTAL;
VERTICAL;
}
enum PaneAnchor{
LEFT;
TOPLEFT;
TOP;
TOPRIGHT;
RIGHT;
BOTTOMLEFT;
BOTTOM;
BOTTOMRIGHT;
}
enum ExpandBehavior{
FACTOR;
ABSOLUTE;
STRETCH;
FILL;
FIT;
NONE;
}
enum PaneAlign{
START;
END;
}
typedef PaneDimensions = {
var width:Float;
var height:Float;
@:optional var expandBehavior:ExpandBehavior;
@:optional var minWidth:Float;
@:optional var minHeight:Float;
@:optional var maxWidth:Float;
@:optional var maxHeight:Float;
}
typedef PaneProps = {
dimensions:PaneDimensions,
layout:PaneLayout
}
class UIPane{
public var name:String;
public var sprite:Sprite;
public var x(get, set):Float;
public var y(get, set):Float;
function get_x(){ return sprite.x; }
function set_x(x){ return sprite.x = x; }
function get_y(){ return sprite.y; }
function set_y(y){ return sprite.y = y; }
public var dimensions:PaneDimensions;
public var width(get,set):Float;
function get_width(){
return dimensions.width;
}
function set_width(width){
dimensions.width = width;
onResize();
return width;
}
public var height(get,set):Float;
function get_height(){
return dimensions.height;
}
function set_height(height){
dimensions.height = height;
onResize();
return height;
}
public var layout:PaneLayout;
public var autoArrange:Bool = true;
public var autoArrangeChildren = true;
public var expand:Bool;
public var children:Array<UIPane> = [];
public var parent:UIPane = null;
public var align:PaneAlign = START;
public var maskSprite:Sprite;
public function new(_name:String, _dimensions:PaneDimensions)
{
// Set name
name = _name;
// Set dimensions
if(_dimensions != null){
dimensions = _dimensions;
}
else{
dimensions = {
width: 0,
height: 0,
minWidth: 0,
minHeight: 0,
maxWidth: 0,
maxHeight: 0
};
}
// Initialize Sprite
initSprite();
// Draw debug pane for visualizing
//drawDebugPane();
}
public function getAnchorOffset(anchor:PaneAnchor):P2d
{
switch(anchor){
case LEFT:
return {x:0,y:(height/2)};
case TOPLEFT:
return {x:0, y:0};
case TOP:
return {x:width/2,y:0};
case TOPRIGHT:
return {x:width, y:0};
case RIGHT:
return {x:width, y:height/2}
case BOTTOMRIGHT:
return {x:width, y:height};
case BOTTOM:
return {x:width/2, y:height};
case BOTTOMLEFT:
return {x:0, y:height};
}
}
public function initSprite():Void
{
// Construct Sprite object
sprite = new Sprite();
// Draw mask
//maskSprite = new Sprite();
//drawMask();
//sprite.addChild(maskSprite);
//sprite.mask = maskSprite;
}
public function drawMask():Void
{
maskSprite.graphics.clear();
maskSprite.graphics.beginFill(0xffffff);
maskSprite.graphics.drawRect(0,0,width,height);
}
public function drawDebugPane()
{
// Clear graphics
sprite.graphics.clear();
// Create objects we need to draw.
var label:TextField = new TextField();
var bmp = new BitmapData(Std.int(width),Std.int(height),true,0x00000000);
// Set textfield text to the panel name
label.text = name;
// Draw textfield to bitmap
bmp.draw(label);
// Draw graphics
sprite.graphics.beginFill(Std.int(Math.random()*0xffffff),0.5);
sprite.graphics.drawRect(0,0,dimensions.width,dimensions.height);
sprite.graphics.beginBitmapFill(bmp,null);
sprite.graphics.drawRect(0,0,dimensions.width,dimensions.height);
if(true){
sprite.graphics.beginFill(Std.int(Math.random()*0xffffff),0.5);
sprite.graphics.drawCircle(getAnchorOffset(TOPLEFT).x,getAnchorOffset(TOPLEFT).y,5);
sprite.graphics.drawCircle(getAnchorOffset(TOP).x,getAnchorOffset(TOP).y,5);
sprite.graphics.drawCircle(getAnchorOffset(TOPRIGHT).x,getAnchorOffset(TOPRIGHT).y,5);
sprite.graphics.drawCircle(getAnchorOffset(RIGHT).x,getAnchorOffset(RIGHT).y,5);
sprite.graphics.drawCircle(getAnchorOffset(BOTTOMRIGHT).x,getAnchorOffset(BOTTOMRIGHT).y,5);
sprite.graphics.drawCircle(getAnchorOffset(BOTTOM).x,getAnchorOffset(BOTTOM).y,5);
sprite.graphics.drawCircle(getAnchorOffset(BOTTOMLEFT).x,getAnchorOffset(BOTTOMLEFT).y,5);
sprite.graphics.drawCircle(getAnchorOffset(LEFT).x,getAnchorOffset(LEFT).y,5);
}
}
public var endOffset:Float = 0;
public var startOffset:Float = 0;
public function addChild(child:UIPane)
{
children.push(child);
sprite.addChild(child.sprite);
child.parent = this;
if(child.autoArrange && autoArrangeChildren){
arrangeChild(child);
}
return child;
}
public function redraw():Void
{
//drawDebugPane();
//drawMask();
}
public function onResize(){
redraw();
if(autoArrangeChildren){
arrangeChildren();
}
}
private function arrangeChild(child:UIPane){
if(child.autoArrange){
switch(layout){
case HORIZONTAL:
if(endOffset == 0) endOffset = width;
switch(child.dimensions.expandBehavior){
case STRETCH:
child.width = endOffset-startOffset;
child.height = height;
default:
child.height = height;
//
}
switch(child.align){
case START:
child.x = startOffset;
startOffset += child.width;
case END:
child.x = endOffset-= child.width;
}
case VERTICAL:
if(endOffset == 0) endOffset = height;
switch(child.dimensions.expandBehavior){
case STRETCH:
child.height = endOffset-startOffset;
child.width = width;
default:
child.width = width;
//
}
switch(child.align){
case START:
child.y = startOffset;
startOffset += child.height;
case END:
child.y = endOffset-=child.height;
}
}
}
}
public function arrangeChildren(){
startOffset = 0;
endOffset = 0;
for(child in children){
arrangeChild(child);
}
}
}

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package game.ui.console;
import assets.Fonts;
import openfl.Lib;
import openfl.events.Event;
import openfl.text.TextFieldAutoSize;
import openfl.text.TextField;
import openfl.display.Sprite;
import openfl.Assets;
import openfl.text.TextFormat;
import openfl.text.TextFieldType;
// Engine Imports
import engine.enums.CVarFlag;
import engine.typedefs.CVar;
import engine.typedefs.CCmd;
// Game imports
import game.ui.ConVar;
import game.ui.text.TextFormats;
import game.ui.console.elements.ConsoleInput;
import game.ui.UIPane;
class Console extends Sprite{
public var textFormat:TextFormat;
public var cOut:TextField;
public var cIn:TextField;
public var cInput:ConsoleInput;
public var cAutoComp:TextField;
public static var consoleInstance:Console;
public var cvar_mat_consolebg:CVar;
public function new(){
super();
consoleInstance = this;
var consolePane:UIPane = new UIPane("console pane",{width: 800, height: 600});
var topBar:UIPane = new UIPane("top bar", {width: 800, height: 32});
var bottomBar:UIPane = new UIPane("input bar", {width: 800, height: 32});
var outputPane:UIPane = new UIPane("output pane", {width: 800, height: 1});
outputPane.dimensions.expandBehavior = STRETCH;
bottomBar.align = END;
outputPane.align = END;
consolePane.layout = VERTICAL;
topBar.align = START;
consolePane.addChild(topBar);
consolePane.addChild(bottomBar);
consolePane.addChild(outputPane);
addChild(consolePane.sprite);
//graphics.beginFill(0x555555);
graphics.drawRect(0,0,800,600);
cInput = new ConsoleInput();
cIn = cInput.tf;
//cIn.setTextFormat(textFormat);
cInput.y = 600-cInput.height-12;
cInput.x = 12;
cvar_mat_consolebg = ConVar.registerCVar("mat_consolebg",CString,"0x222222",null,"console background color", ()->{
cOut.backgroundColor = Std.parseInt(cvar_mat_consolebg.value);
cIn.backgroundColor = Std.parseInt(cvar_mat_consolebg.value);
},false,false,0,0,false);
cOut = new TextField();
cOut.text = "hConsole Initialized\n";
cOut.defaultTextFormat = TextFormats.getFormats().cOutputFmt;
cOut.wordWrap = true;
//cOut.autoSize = TextFieldAutoSize.LEFT;
cOut.multiline = true;
cOut.background = true;
cOut.backgroundColor = Std.parseInt(cvar_mat_consolebg.value);
cOut.width = outputPane.dimensions.width;
cOut.height = outputPane.dimensions.height;
cOut.y = 0;
cOut.x = 0;
cAutoComp = new TextField();
cAutoComp.text = "";
cAutoComp.defaultTextFormat = TextFormats.getFormats().cInputFmt;
cAutoComp.wordWrap = false;
cAutoComp.multiline = true;
cAutoComp.background = true;
cAutoComp.backgroundColor = 0x11111100;
cAutoComp.border = true;
cAutoComp.borderColor = 0x55555500;
cAutoComp.selectable = false;
cAutoComp.width = 400;
cAutoComp.height = 32*5;
cAutoComp.visible = false;
cAutoComp.x = 0;
cAutoComp.y = 600;
cOut.addEventListener(Event.CHANGE, onOutputTextChange);
cIn.addEventListener(Event.CHANGE, onInputTextChange);
//cOut.addEventListener()
outputPane.sprite.addChild(cOut);
this.addChild(cInput);
this.addChild(cAutoComp);
//ConVar.registerCVar("echo", CVarType.CCmd, null, devMsg())
ConVar.registerCCmd("echo", (args:Array<String>) -> { Console.devMsg(args.join(" ").split('"').join(""));});
ConVar.registerCCmd("quit", (args:Array<String>) -> { Lib.application.window.close();});
}
public function parseCmd(cmd:String){
history.push(cmd);
cmd = cmd.split(";").join(" ; ");
var subStrings = [];
var startQuoteIndex:Int = cmd.indexOf('"');
var endQuoteIndex:Int;
if(startQuoteIndex != -1){
while((startQuoteIndex = cmd.indexOf('"')) > -1){
//push start of the cmd up until the quotes start
subStrings.push(cmd.substring(0,startQuoteIndex));
//find next quote
endQuoteIndex = cmd.indexOf('"',startQuoteIndex+1)+1;
if(endQuoteIndex == 0){
cmd+='"';
endQuoteIndex = cmd.length;
}
//push quote content
subStrings.push(cmd.substring(startQuoteIndex,endQuoteIndex));
cmd = cmd.substr(endQuoteIndex);
}
}
subStrings.push(cmd);
//Split args
var newSubStrings = [];
for(subString in subStrings){
if(subString.indexOf('"') == -1){
// split spaced args
for(str in subString.split(" ")){
//we want to discard empty strings
if(str != "")
newSubStrings.push(str);
}
}
else{
newSubStrings.push(subString);
}
}
var commands = [];
//split off additional commands
while(newSubStrings.length > 0){
for(i in 0...newSubStrings.length){
if(newSubStrings[i] == ";"){
commands.push(newSubStrings.splice(0,i));
newSubStrings.shift();
break;
}
if(newSubStrings.length-1 == i){
commands.push(newSubStrings);
newSubStrings = [];
}
}
}
trace(commands);
execCommands(commands);
}
public function execCommands(commands:Array<Array<String>>){
for(command in commands){
var cName:String = command[0];
var cValue:String = command[1];
var cArgs:Array<String> = command.slice(1);
if(ConVar.isCVar(cName)){
var cv:CVar = ConVar.getCVar(command[0]);
if(command.length == 1){
devMsg(cv.name+" - "+cv.helpString);
devMsg(cv.name+" = "+cv.value);
}
else{
switch(cv.type){
case CInt:
ConVar.setCVar(cName,Std.parseInt(cValue));
trace(cValue);
break;
case CFloat:
ConVar.setCVar(cName,Std.parseFloat(cValue));
break;
case CBool:
cValue = cValue.toLowerCase();
if(cValue == "1" || cValue == "true"){
ConVar.setCVar(cName,true);
}
else if(cValue == "0" || cValue == "false"){
ConVar.setCVar(cName,false);
}
break;
case CString:
ConVar.setCVar(cName,cValue);
break;
}
}
}
else if(ConVar.isCmd(cName)){
ConVar.runCmd(cName,cArgs);
}
else{
devMsg("unkown command: "+command[0]);
}
}
}
public function submitInput(){
cOut.appendText(">"+cIn.text+"\n");
parseCmd(cIn.text);
cIn.text = "";
cAutoComp.visible = false;
cOut.scrollV = cOut.maxScrollV;
histSelect = -1;
}
public function onOutputTextChange(e:Event){
cOut.scrollV = cOut.maxScrollV;
}
public function onInputTextChange(e:Event){
if(cIn.text != ""){
cAutoComp.text = "";
for(string in (autocompleteList = getCompList())){
cAutoComp.text += string+"\n";
trace(string);
}
cAutoComp.visible = true;
}
else{
cAutoComp.visible = false;
autocompleteList = history;
}
}
public static function toggle():Void
{
consoleInstance.visible = !consoleInstance.visible;
}
public static function devMsg(msg:String):Void
{
consoleInstance.cOut.appendText(msg+"\n");
consoleInstance.cOut.scrollV = consoleInstance.cOut.maxScrollV;
}
public static var history:Array<String> = [];
public static var histSelect:Int = -1;
public static var tmpInput:String = "";
public static var autocompleteList:Array<String> = [];
public static var compSelect:Int = -1;
public static function getCompList():Array<String>
{
// Split words
var inp:Array<String> = consoleInstance.cIn.text.split(" ");
var inpStripped:Array<String> = [
for(word in inp){
if(word != "" && word != " "){
word;
}
}
];
// Stop if input is empty
if(inp.length == 0) return [];
var cVars:Array<String> = ConVar.getCVarNames();
var cVarFiltered:Array<String> = [];
// Loop through convars
for(cVar in cVars){
//if there's one word just check if the convar starts with the input string
if(inp.length == 1)
{
// Check if the cvar starts with the input
if(cVar.indexOf(inp[0]) == 0){
cVarFiltered.push(cVar);
}
}
// User pressed space at least once but entered no other words. Check if first word occurs at any position
else if(inpStripped.length == 1 && inp.length > 1){
if(cVar.indexOf(inp[0]) > -1){
cVarFiltered.push(cVar);
}
}
// Multiple words, check for cvars that contain all of them
else if(inpStripped.length > 1)
{
var bWordNotPresent:Bool = false;
for(word in inpStripped){
if(cVar.indexOf(word) == -1){
bWordNotPresent = true;
}
}
if(!bWordNotPresent)
cVarFiltered.push(cVar);
}
}
return cVarFiltered;
}
public static function histPrev():Void
{
// Only complete if input field is empty or scrolling through hist
if(consoleInstance.cIn.text == "" || histSelect != -1){
// Store current input in tmpInput
if(histSelect == -1) tmpInput = consoleInstance.cIn.text;
// Only go through history if history is not empty
if(history.length != 0){
// Check if currently selecting a history entry
if(histSelect >= 0){
histSelect--;
}
// Not currently selecting a history entry
else{
// Put selector to the newest
histSelect = history.length -1;
}
if(histSelect != -1){
// Put correct history entry in the input field
consoleInstance.cIn.text = history[histSelect];
}
else{
// Restore tmp input
consoleInstance.cIn.text = tmpInput;
}
}
// History is empty
else{
// Do nothing
return;
}
}
// Now we need to descend through the autocomplete list
else{
if(autocompleteList.length == 0){
return;
}
else{
// Check if currently selecting an autocomplete entry
if(compSelect > -1){
}
// Not currently selecting an autocomplete entry
else{
}
}
}
}
public static function histNext():Void
{
// Only complete if input field is empty or scrolling through hist
if(consoleInstance.cIn.text == "" || histSelect != -1){
// Store current input in tmpInput
if(histSelect == -1) tmpInput = consoleInstance.cIn.text;
// Only go through history if history is not empty
if(history.length != 0){
// Check if currently selecting a history entry
if(histSelect < history.length -1){
histSelect++;
}
// Otherwise wrap around
else{
// Put selector to no selection
histSelect = -1;
}
if(histSelect != -1){
// Put correct history entry in the input field
consoleInstance.cIn.text = history[histSelect];
}
else{
// Restore tmp input
consoleInstance.cIn.text = tmpInput;
}
}
// History is empty
else{
// Do nothing
return;
}
}
}
}

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package game.ui.console.elements;
import openfl.events.Event;
import openfl.display.Sprite;
import openfl.text.TextField;
import openfl.text.TextFieldType;
import openfl.text.TextFormat;
import openfl.Assets;
import game.ui.text.TextFormats;
class ConsoleInput extends Sprite
{
public var tf:TextField;
public function new(){
super();
tf = new TextField();
tf.defaultTextFormat = TextFormats.getFormats().cInputFmt;
tf.text = "";
//tf.setTextFormat(new TextFormat(Assets.getFont("fonts/Terminus.ttf").fontName, 24, 0x00ff00));
trace(tf.getTextFormat().color);
trace(tf.getTextFormat().font);
tf.type = TextFieldType.INPUT;
tf.multiline = false;
//tf.autoSize = TextFieldAutoSize.LEFT;
tf.width = 800-24;
tf.height = tf.textHeight+2;
tf.background = true;
tf.backgroundColor = 0x222222;
tf.selectable = true;
this.addChild(tf);
this.addEventListener(Event.RESIZE,onResize);
tf.addEventListener(Event.CHANGE, onTextChange);
}
public function onResize(e:Event){
tf.width = this.width;
}
public function onTextChange(e:Event){
}
public function clearText(){
tf.text = "";
}
public function getText():String
{
return tf.text;
}
public function setText(t:String){
tf.text = t;
}
}

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package game.ui.text;
import openfl.text.TextFormat;
import openfl.Assets;
import assets.Fonts;
class TextFormats{
public static var formats:TextFormats;
public var cInputFmt:TextFormat;
public var cOutputFmt:TextFormat;
public function new(){
cInputFmt = new TextFormat(Assets.getFont("fonts/Terminus.ttf").fontName, 24, 0xffffff);
cOutputFmt = new TextFormat(Assets.getFont("fonts/Terminus.ttf").fontName, 24, 0xffffff);
}
public static function getFormats():TextFormats
{
if(formats == null){
formats = new TextFormats();
}
return formats;
}
}