refactoring console ui
This commit is contained in:
parent
46f2ef5e09
commit
97833fc6d9
@ -8,23 +8,22 @@
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<!-- output -->
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<app main="Main" file="hgame" path="bin" />
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<!-- <window background="#FFFFFF" fps="60" /> -->
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<window background="null" color-depth="32" fps="60" />
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<window width="320" height="480" unless="mobile" />
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<window background="#FFFFFF" fps="60" />
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<!--<window width="320" height="480" unless="mobile" />-->
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<window width="1280" height="960" unless="mobile || html5" />
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<window orientation="landscape" vsync="false" antialiasing="0" if="cpp" />
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<!-- classpath, haxe libs -->
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<source path="src" />
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<assets path="res/textures" rename="textures" />
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<assets path="res/fonts" rename="fonts" />
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<assets path="res/data" rename="data"/>
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<assets path="./res/textures" rename="textures" />
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<assets path="./res/fonts" rename="fonts" />
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<assets path="./res/data" rename="data"/>
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<haxelib name="openfl" />
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<haxelib name="actuate" />
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<!-- assets -->
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<icon path="assets/openfl.svg" />
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<!--<icon path="assets/openfl.svg" /> -->
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<!-- <assets path="assets/img" rename="img" /> -->
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<!-- optimize output
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<haxeflag name="-dce full" /> -->
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</project>
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9
hGameTest/res/assets.manifest.json
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9
hGameTest/res/assets.manifest.json
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@ -0,0 +1,9 @@
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{
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"datascheme": "assetmanifest",
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"version": "1.0",
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"type": "manifestmanifest",
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"files": [
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""
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]
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}
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@ -1,17 +1,25 @@
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import openfl.display.Sprite;
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import openfl.display.Stage;
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import openfl.events.Event;
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import assets.Scanner;
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import openfl.utils.AssetManifest;
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class App extends Sprite {
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public function new () {
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super ();
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var game:Game = new Game(stage);
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game.onInit();
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stage.addEventListener(Event.ENTER_FRAME, game.onEnterFrame);
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Scanner.scanTextureDir();
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trace("k");
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#if buildhxml
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var manifest = new AssetManifest ();
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#end
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//var game:Game = new Game(stage);
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//game.onInit();
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//stage.addEventListener(Event.ENTER_FRAME, game.onEnterFrame);
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}
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@ -1,3 +1,4 @@
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import assets.Scanner;
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import game.video.Mode;
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import openfl.events.KeyboardEvent;
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import openfl.display.Sprite;
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@ -16,16 +17,21 @@ class Main extends Sprite {
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}
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private function onInit(e:Event)
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{
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//Scanner.scanTextureDir();
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trace("heyy");
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stage.frameRate = 1000;
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var game:Game = new Game(stage);
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trace("kokk");
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stage.addEventListener(Event.ENTER_FRAME, game.onEnterFrame);
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stage.addEventListener(KeyboardEvent.KEY_DOWN,Input.onKeyIsDown);
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stage.addEventListener(KeyboardEvent.KEY_UP,Input.onKeyIsUp);
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stage.addEventListener(Event.RESIZE,onResize);
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game.onInit();
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Mode.setVideoMode(800, 600);
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//Mode.setVideoMode(1280, 960);
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}
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private function onResize (event:Event):Void {
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trace("yeet");
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//Here we can do shit with window scaling
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//stage.stageWidth;
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//stage.stageHeight;
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8
hGameTest/src/assets/Fonts.hx
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8
hGameTest/src/assets/Fonts.hx
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@ -0,0 +1,8 @@
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package assets;
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import openfl.text.Font;
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import openfl.Assets;
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class Fonts{
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//public static var terminus:Font = Assets.getFont("fonts/Terminus.ttf");
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}
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@ -31,7 +31,7 @@ class HTex{
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var tileNames:Array<String> = td.tilesetGeneric.tiles;
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var atlas:TextureAtlas = new TextureAtlas(Assets.getBitmapData(baseTexturePath),width,height);
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var tileSetGeneric = new TilesetGeneric(td.texName, atlas, tileNames);
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trace(tileSetGeneric);
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//trace(tileSetGeneric);
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}
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}
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}
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@ -1,24 +1,14 @@
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package game;
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import openfl.display.DisplayObject;
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import game.ui.Console;
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import engine.typedefs.CVar;
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import game.entities.Player;
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import assets.tilesets.TilesetGeneric;
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import assets.tilesets.Tileset;
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import openfl.display.Bitmap;
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import openfl.display.Stage;
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import openfl.display.Bitmap;
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import openfl.display.BitmapData;
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import openfl.display.Sprite;
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import openfl.ui.Keyboard;
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import openfl.events.Event;
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import openfl.Assets;
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import openfl.display.DisplayObject;
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import assets.Scanner;
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import assets.HTex;
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import openfl.Lib;
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import openfl.display.StageDisplayState;
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import game.ui.ConVar;
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import game.ui.console.Console;
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class Game
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{
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@ -27,21 +17,26 @@ class Game
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public var uiLayer:Sprite;
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public function new(_stage:Stage){
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stage = _stage;
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/*
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Scanner.scanTextureDir();
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for(tex in Scanner.textures){
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HTex.createTextureObjectFromJSON(tex);
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}
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*/
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gameLayer = new Sprite();
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uiLayer = new Sprite();
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trace("wattafak");
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}
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public var player:Player;
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public var console:Console = new game.ui.Console();
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public var console:Console = new Console();
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public function loadData():Void
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{
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new game.ui.text.TextFormats();
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}
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public function onInit():Void
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{
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gameLayer = new Sprite();
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uiLayer = new Sprite();
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stage.addChild(gameLayer);
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@ -49,11 +44,10 @@ class Game
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//player.graphics.lineStyle(2,0xFF0000);
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//player.graphics.drawRect(0,0,16,16);
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// var bitmapData:BitmapData = Assets.getBitmapData("textures/sprites/character.png");
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player = new Player();
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console = new Console();
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gameLayer.addChild(player.sprite);
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//player = new Player();
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//gameLayer.addChild(player.sprite);
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uiLayer.addChild(console);
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ConVar.setCVar("echo", "blaw");
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var cvar_cl_kankerlow:CVar = ConVar.registerCVar("cl_kankerlow", CInt, 10, FCVAR_ARCHIVE, "is de speler een kankerlow?",null,false,false,0,0,false);
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//var sheet:SpriteSheet = new SpriteSheet(sheetData);
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//var playerBitmap:Bitmap = new Bitmap(Tileset.tilesetMap["testsheet"].tileMap["testTile5"]);
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//var someotherbitmap:Bitmap = new Bitmap(Tileset.tilesetMap["testsheet"].tileMap["testTile3"]);
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@ -65,8 +59,5 @@ class Game
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public function onEnterFrame(e:Event):Void
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{
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Input.onEnterFrame();
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//player.x++;
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//player.y++;
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}
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}
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@ -1,6 +1,8 @@
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package game;
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import game.ui.Console;
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import engine.enums.CVarFlag;
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import engine.typedefs.CCmd;
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import game.ui.console.Console;
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import game.video.Mode;
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import openfl.events.KeyboardEvent;
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import openfl.ui.Keyboard in Kb;
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@ -11,29 +13,13 @@ import game.ui.ConVar;
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class Input{
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public static var keys:Array<Bool> = [];
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public static var keysLast:Array<Bool> = [];
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public static var keys:Map<Int,Bool> = [];
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public static var keysLast:Map<Int,Bool> = [];
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public static var bindMap:Map<String, String> = [];
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//public static var bind:CVar = Convar.registerCVar("bind",CVarType.cCmd, null, ()->{
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//
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//});
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public static var keyCodeMap:Map<String, Int> = [
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"HOME" => Kb.HOME, "END" => Kb.END, "INSERT" => Kb.INSERT, "DELETE" => Kb.DELETE, "PGUP" => Kb.PAGE_UP, "PGDN" => Kb.PAGE_DOWN,
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"ESC" => Kb.ESCAPE, "F1" => Kb.F1, "F2" => Kb.F2, "F3" => Kb.F3, "F4" => Kb.F4, "F5" => Kb.F5,
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"F6" => Kb.F6, "F7" => Kb.F7, "F8" => Kb.F8, "F9" => Kb.F9, "F10" => Kb.F10, "F11" => Kb.F11,
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"F12" => Kb.F12,
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"~" => Kb.BACKQUOTE, "1" => Kb.NUMBER_1, "2" => Kb.NUMBER_2, "3" => Kb.NUMBER_3, "4" => Kb.NUMBER_4, "5" => Kb.NUMBER_5,
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"6" => Kb.NUMBER_6, "7" => Kb.NUMBER_7, "8" => Kb.NUMBER_8, "9" => Kb.NUMBER_9, "0" => Kb.NUMBER_0,
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"TAB" => Kb.TAB, "Q" => Kb.Q, "W" => Kb.W, "E" => Kb.E, "R" => Kb.R, "T" => Kb.T,
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"Y" => Kb.Y, "U" => Kb.U, "I" => Kb.I, "O" => Kb.O, "P" => Kb.P, "[" => Kb.LEFTBRACKET,
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"]" => Kb.RIGHTBRACKET, "\\" => Kb.BACKSLASH,
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"CAPSLOCK" => Kb.CAPS_LOCK, "A" => Kb.A, "S" => Kb.S, "D" => Kb.D, "F" => Kb.F, "G" => Kb.G,
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"H" => Kb.H, "J" => Kb.J, "K" => Kb.K, "L" => Kb.L, "SEMICOLON" => Kb.SEMICOLON, "'" => Kb.QUOTE,
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"ENTER" => Kb.ENTER,
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"SHIFT" => Kb.SHIFT, "Z" => Kb.Z, "X" => Kb.X, "C" => Kb.C, "V" => Kb.V, "B" => Kb.B,
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"N" => Kb.N, "M" => Kb.M, "COMMA" => Kb.COMMA, "PERIOD" => Kb.PERIOD, "/" => Kb.SLASH ,
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"CTRL" => Kb.CONTROL, "ALT" => Kb.ALTERNATE
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];
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public static var cv_debugKeys = ConVar.registerCVar("cl_debuginput", CInt, 0, null, "print debug messages related to input to console", null, false, true, 0, 0, false);
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public static var keyNameMap:Map<Int, String> = [
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Kb.HOME => "HOME", Kb.END => "END", Kb.INSERT => "INSERT", Kb.DELETE => "DELETE", Kb.PAGE_UP => "PGUP", Kb.PAGE_DOWN => "PGDN",
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Kb.ESCAPE => "ESC", Kb.F1 => "F1", Kb.F2 => "F2", Kb.F3 => "F3", Kb.F4 => "F4", Kb.F5 => "F5",
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@ -49,14 +35,28 @@ class Input{
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Kb.M => "M", Kb.COMMA => "COMMA",Kb.PERIOD => "PERIOD", Kb.SLASH => "/" ,
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Kb.CONTROL => "CTRL", Kb.ALTERNATE =>"ALT"
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];
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public static var keyCodeMap:Map<String, Int> = [
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for(key in keyNameMap.keys()){
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keyNameMap[key] => key;
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}
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];
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public static var cCmdGetKeyCode = ConVar.registerCCmd("getkey", (cArgs:Array<String>) -> {
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var keycode:Int = keyCodeMap[cArgs[0]];
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if(cArgs != null)
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Console.devMsg(Std.string(keycode));
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});
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public static function onKeyIsDown(e:KeyboardEvent){
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keys[e.charCode] = true;
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var key:String = keyNameMap[e.charCode];
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if(debugKeys.value > 0) Console.devMsg(""+key);
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if(!keys[e.keyCode]){
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if(cv_debugKeys.value > 0)
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Console.devMsg("triggered key: "+keyNameMap[e.keyCode]);
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}
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keys[e.keyCode] = true;
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var key:String = keyNameMap[e.keyCode];
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if(cv_debugKeys.value > 0) Console.devMsg(""+key);
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}
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public static function onKeyIsUp(e:KeyboardEvent){
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keys[e.charCode] = false;
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keys[e.keyCode] = false;
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}
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public static function resolveKeyName(key:Int):String
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{
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@ -76,23 +76,26 @@ class Input{
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// }
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public static function onEnterFrame()
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{
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if( keys[Kb.BACKQUOTE]){
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//Console.toggle();
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if(cv_debugKeys.value > 0) Console.devMsg("toggle console");
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}
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if( keys[Kb.ALTERNATE] && keys[Kb.ENTER] && !keysLast[Kb.ALTERNATE] && !keysLast[Kb.ENTER] ){
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Mode.switchFsMode();
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}
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// Console Input field is in focus
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if(Lib.current.stage.focus == Console.consoleInstance.cIn){
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if ( keys[Kb.ENTER] && !keysLast[Kb.ENTER] && !keysLast[Kb.ALTERNATE]){
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if(Lib.current.stage.focus == Console.consoleIndex.cIn){
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Console.consoleIndex.submitInput();
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Console.consoleInstance.submitInput();
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}
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if (keys[Kb.UP] && !keysLast[Kb.UP]){
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Console.histPrev();
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}
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if (keys[Kb.DOWN] && !keysLast[Kb.DOWN]){
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Console.histNext();
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}
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}
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for(i in 0...keys.length){
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keysLast[i] = keys[i];
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}
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//trace("enter pressed: " + keys[Kb.ENTER] + "enter pressed last: " + keysLast[Kb.ENTER]);
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//trace(keysLast[Kb.ENTER]);
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//keysLast = keys;
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//trace(keys[Kb.ENTER]);
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//trace(keysLast[Kb.ENTER]);
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keysLast = keys.copy();
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}
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}
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@ -5,6 +5,7 @@ import engine.typedefs.CVar;
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import engine.typedefs.CCmd;
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import engine.enums.CVarType;
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import engine.enums.CVarFlag;
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import game.ui.console.Console;
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class ConVar{
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@ -24,13 +25,111 @@ class ConVar{
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}
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public static inline function setCVar(_name:String, _value:Dynamic)
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{
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if(CVarMap[_name] != null){
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CVarMap[_name] = _value;
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if(CVarMap[_name]!=null || CCmdMap[_name]!=null){
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Console.devMsg("Tried setting already defined command: " + _name + ", returning null instead");
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return null;
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}
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var cmd:CCmd = CCmdMap[_name] = {
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name : _name,
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callback : _callback
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}
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return cmd;
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}
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public static inline function setCVar(_name:String, _value:Dynamic):Void
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{
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var cv = getCVar(_name);
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if(cv != null){
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switch(cv.type){
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case CInt,CFloat:
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if(cv.bMax && _value > cv.fMax) _value = cv.fMax;
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if(cv.bMin && _value < cv.fMin) _value = cv.fMin;
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case CBool:
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if(Std.isOfType(_value, String)){
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var v:String = _value;
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_value = v.toLowerCase();
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if(_value == "true" || _value == "1"){
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_value = true;
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}
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else{
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_value = false;
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}
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}
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else if(Std.isOfType(_value, Int) || Std.isOfType(_value, Float)){
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if(_value %2 == 0){
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_value = false;
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}
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else{
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_value = true;
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}
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}
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else if(Std.isOfType(_value, Bool)){
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//do nothing
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}
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else{
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_value = cv.value;
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}
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case CString:
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_value = Std.string(_value);
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}
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cv.value = _value;
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cv.callback();
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}
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else{
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Console.consoleIndex.devMsg("trying to set null convar '"+_name+"'");
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}
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}
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public static inline function isCVar(_name:String){
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return (CVarMap[_name] != null);
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}
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public static inline function isCmd(_name:String){
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return (CCmdMap[_name] != null);
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}
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public static inline function runCmd(_name:String, _args:Array<String>){
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if(CCmdMap[_name] != null){
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CCmdMap[_name].callback(_args);
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}
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}
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public static inline function getCVarNames():Array<String>
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{
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var keys:Array<String> = [
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for(iterator in [CCmdMap.keys(),CVarMap.keys()]){
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for(key in iterator){
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key;
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}
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}
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];
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keys.sort(function(a:String, b:String):Int {
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a = a.toUpperCase();
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b = b.toUpperCase();
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if (a < b) {
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return -1;
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}
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else if (a > b) {
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return 1;
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} else {
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return 0;
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}
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});
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return keys;
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}
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public static var cmdList:CCmd = ConVar.registerCCmd("list", (cArgs:Array<String>)->{
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var keys:Array<String> = getCVarNames();
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for(key in keys){
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if(CVarMap[key] != null){
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Console.devMsg(key+" "+CVarMap[key].value);
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}
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else{
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Console.devMsg(key);
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}
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}
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});
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public static inline function getCVar(_name:String):CVar
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{
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return CVarMap[_name];
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}
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}
|
||||
@ -1,77 +0,0 @@
|
||||
package game.ui;
|
||||
|
||||
import openfl.events.Event;
|
||||
import openfl.text.TextFieldAutoSize;
|
||||
import openfl.text.TextField;
|
||||
import openfl.display.Sprite;
|
||||
import openfl.Assets;
|
||||
import openfl.text.TextFormat;
|
||||
import openfl.text.TextFieldType;
|
||||
|
||||
class Console extends Sprite{
|
||||
|
||||
public var textFormat:TextFormat;
|
||||
public var cOut:TextField;
|
||||
public var cIn:TextField;
|
||||
public static var consoleIndex:Console;
|
||||
public function new(){
|
||||
super();
|
||||
|
||||
consoleIndex = this;
|
||||
|
||||
graphics.beginFill(0x111111);
|
||||
graphics.drawRect(0,0,800,600);
|
||||
|
||||
textFormat = new TextFormat(Assets.getFont("fonts/Terminus.ttf").fontName, 24, 0x00ff00);
|
||||
|
||||
|
||||
|
||||
cIn = new TextField();
|
||||
cIn.type = TextFieldType.INPUT;
|
||||
cIn.text = '';
|
||||
cIn.multiline = false;
|
||||
//cIn.autoSize = TextFieldAutoSize.LEFT;
|
||||
cIn.width = 800-24;
|
||||
cIn.height = 32;
|
||||
cIn.background = true;
|
||||
cIn.backgroundColor = 0x000000;
|
||||
cIn.selectable = true;
|
||||
cIn.setTextFormat(textFormat);
|
||||
cIn.y = 600-cIn.height-12;
|
||||
cIn.x = 12;
|
||||
|
||||
cOut = new TextField();
|
||||
cOut.text = "hConsole Initialized\n";
|
||||
cOut.setTextFormat(textFormat);
|
||||
//cOut.autoSize = TextFieldAutoSize.LEFT;
|
||||
cOut.multiline = true;
|
||||
cOut.background = true;
|
||||
cOut.backgroundColor = 0x000000;
|
||||
cOut.width = 800 - 24;
|
||||
cOut.height = 600 - cIn.height - 38;
|
||||
cOut.y = 12;
|
||||
cOut.x = 12;
|
||||
|
||||
|
||||
cOut.addEventListener(Event.CHANGE, onOutputTextChange);
|
||||
//cOut.addEventListener()
|
||||
this.addChild(cOut);
|
||||
this.addChild(cIn);
|
||||
}
|
||||
public function parseCmd(cmd:String){
|
||||
var parts:Array<String> = cmd.split(" ");
|
||||
}
|
||||
public function submitInput(){
|
||||
parseCmd(cIn.text);
|
||||
cOut.appendText(">"+cIn.text+"\n");
|
||||
cIn.text = "";
|
||||
cOut.scrollV = cOut.maxScrollV;
|
||||
}
|
||||
public function onOutputTextChange(e:Event){
|
||||
cOut.scrollV = cOut.maxScrollV;
|
||||
}
|
||||
public function devMsg(msg:String):Void
|
||||
{
|
||||
cOut.appendText(msg+"\n");
|
||||
}
|
||||
}
|
||||
27
hGameTest/src/game/ui/UIContianer.hx
Normal file
27
hGameTest/src/game/ui/UIContianer.hx
Normal file
@ -0,0 +1,27 @@
|
||||
package game.ui;
|
||||
|
||||
import openfl.geom.Point;
|
||||
import openfl.display.Sprite;
|
||||
|
||||
|
||||
class UIContianer extends Sprite{
|
||||
public static var UIDrawList:Array<UIElement>=[];
|
||||
public var anchor:Point;
|
||||
public function new(panchor,scale){
|
||||
super();
|
||||
}
|
||||
public function onResize(){
|
||||
|
||||
}
|
||||
public function hide(){
|
||||
|
||||
}
|
||||
public function show(){
|
||||
|
||||
}
|
||||
public function getParent()
|
||||
{
|
||||
return parent;
|
||||
}
|
||||
|
||||
}
|
||||
12
hGameTest/src/game/ui/UIElement.hx
Normal file
12
hGameTest/src/game/ui/UIElement.hx
Normal file
@ -0,0 +1,12 @@
|
||||
package game.ui;
|
||||
|
||||
import openfl.geom.Point;
|
||||
import openfl.display.Sprite;
|
||||
|
||||
class UIElement extends Sprite
|
||||
{
|
||||
public function new(){
|
||||
super();
|
||||
}
|
||||
|
||||
}
|
||||
15
hGameTest/src/game/ui/UIPane.hx
Normal file
15
hGameTest/src/game/ui/UIPane.hx
Normal file
@ -0,0 +1,15 @@
|
||||
package game.ui;
|
||||
|
||||
class UIPane{
|
||||
public static var paneList:Array<UIPane>=[];
|
||||
public var x:Int;
|
||||
public var y:Int;
|
||||
public var width:Int;
|
||||
public var height:Int;
|
||||
public var parent:UIPane;
|
||||
|
||||
public function new(){
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
363
hGameTest/src/game/ui/console/Console.hx
Normal file
363
hGameTest/src/game/ui/console/Console.hx
Normal file
@ -0,0 +1,363 @@
|
||||
package game.ui.console;
|
||||
|
||||
import engine.enums.CVarFlag;
|
||||
import game.ui.text.TextFormats;
|
||||
import assets.Fonts;
|
||||
import openfl.Lib;
|
||||
import openfl.events.Event;
|
||||
import openfl.text.TextFieldAutoSize;
|
||||
import openfl.text.TextField;
|
||||
import openfl.display.Sprite;
|
||||
import openfl.Assets;
|
||||
import openfl.text.TextFormat;
|
||||
import openfl.text.TextFieldType;
|
||||
import engine.typedefs.CVar;
|
||||
import game.ui.ConVar;
|
||||
import engine.typedefs.CCmd;
|
||||
import game.ui.console.elements.ConsoleInput;
|
||||
|
||||
|
||||
|
||||
class Console extends Sprite{
|
||||
public var textFormat:TextFormat;
|
||||
public var cOut:TextField;
|
||||
public var cIn:TextField;
|
||||
public var cInput:ConsoleInput;
|
||||
public var cAutoComp:TextField;
|
||||
public static var consoleInstance:Console;
|
||||
public var cvar_mat_consolebg:CVar;
|
||||
public function new(){
|
||||
super();
|
||||
|
||||
consoleInstance = this;
|
||||
|
||||
|
||||
graphics.beginFill(0x555555);
|
||||
graphics.drawRect(0,0,800,600);
|
||||
|
||||
cInput = new ConsoleInput();
|
||||
cIn = cInput.tf;
|
||||
|
||||
//cIn.setTextFormat(textFormat);
|
||||
cInput.y = 600-cInput.height-12;
|
||||
cInput.x = 12;
|
||||
|
||||
cvar_mat_consolebg = ConVar.registerCVar("mat_consolebg",CString,"0x222222",null,"console background color", ()->{
|
||||
cOut.backgroundColor = Std.parseInt(cvar_mat_consolebg.value);
|
||||
cIn.backgroundColor = Std.parseInt(cvar_mat_consolebg.value);
|
||||
},false,false,0,0,false);
|
||||
|
||||
cOut = new TextField();
|
||||
cOut.text = "hConsole Initialized\n";
|
||||
cOut.defaultTextFormat = TextFormats.getFormats().cOutputFmt;
|
||||
cOut.wordWrap = true;
|
||||
//cOut.autoSize = TextFieldAutoSize.LEFT;
|
||||
cOut.multiline = true;
|
||||
cOut.background = true;
|
||||
cOut.backgroundColor = Std.parseInt(cvar_mat_consolebg.value);
|
||||
cOut.width = 800 - 24;
|
||||
cOut.height = 600 - cIn.height - 38;
|
||||
cOut.y = 12;
|
||||
cOut.x = 12;
|
||||
|
||||
cAutoComp = new TextField();
|
||||
cAutoComp.text = "";
|
||||
cAutoComp.defaultTextFormat = TextFormats.getFormats().cInputFmt;
|
||||
cAutoComp.wordWrap = false;
|
||||
cAutoComp.multiline = true;
|
||||
cAutoComp.background = true;
|
||||
cAutoComp.backgroundColor = 0x11111100;
|
||||
cAutoComp.border = true;
|
||||
cAutoComp.borderColor = 0x55555500;
|
||||
cAutoComp.selectable = false;
|
||||
cAutoComp.width = 400;
|
||||
cAutoComp.height = 32*5;
|
||||
cAutoComp.visible = false;
|
||||
cAutoComp.x = 0;
|
||||
cAutoComp.y = 600;
|
||||
|
||||
|
||||
|
||||
cOut.addEventListener(Event.CHANGE, onOutputTextChange);
|
||||
cIn.addEventListener(Event.CHANGE, onInputTextChange);
|
||||
//cOut.addEventListener()
|
||||
this.addChild(cOut);
|
||||
this.addChild(cInput);
|
||||
this.addChild(cAutoComp);
|
||||
//ConVar.registerCVar("echo", CVarType.CCmd, null, devMsg())
|
||||
ConVar.registerCCmd("echo", (args:Array<String>) -> { Console.devMsg(args.join(" ").split('"').join(""));});
|
||||
ConVar.registerCCmd("quit", (args:Array<String>) -> { Lib.application.window.close();});
|
||||
}
|
||||
public function parseCmd(cmd:String){
|
||||
history.push(cmd);
|
||||
cmd = cmd.split(";").join(" ; ");
|
||||
var subStrings = [];
|
||||
var startQuoteIndex:Int = cmd.indexOf('"');
|
||||
var endQuoteIndex:Int;
|
||||
if(startQuoteIndex != -1){
|
||||
while((startQuoteIndex = cmd.indexOf('"')) > -1){
|
||||
//push start of the cmd up until the quotes start
|
||||
subStrings.push(cmd.substring(0,startQuoteIndex));
|
||||
//find next quote
|
||||
endQuoteIndex = cmd.indexOf('"',startQuoteIndex+1)+1;
|
||||
if(endQuoteIndex == 0){
|
||||
cmd+='"';
|
||||
endQuoteIndex = cmd.length;
|
||||
|
||||
}
|
||||
//push quote content
|
||||
subStrings.push(cmd.substring(startQuoteIndex,endQuoteIndex));
|
||||
cmd = cmd.substr(endQuoteIndex);
|
||||
}
|
||||
}
|
||||
subStrings.push(cmd);
|
||||
//Split args
|
||||
var newSubStrings = [];
|
||||
for(subString in subStrings){
|
||||
if(subString.indexOf('"') == -1){
|
||||
// split spaced args
|
||||
for(str in subString.split(" ")){
|
||||
//we want to discard empty strings
|
||||
if(str != "")
|
||||
newSubStrings.push(str);
|
||||
}
|
||||
|
||||
}
|
||||
else{
|
||||
newSubStrings.push(subString);
|
||||
}
|
||||
}
|
||||
var commands = [];
|
||||
//split off additional commands
|
||||
while(newSubStrings.length > 0){
|
||||
for(i in 0...newSubStrings.length){
|
||||
if(newSubStrings[i] == ";"){
|
||||
commands.push(newSubStrings.splice(0,i));
|
||||
newSubStrings.shift();
|
||||
break;
|
||||
}
|
||||
if(newSubStrings.length-1 == i){
|
||||
commands.push(newSubStrings);
|
||||
newSubStrings = [];
|
||||
}
|
||||
}
|
||||
}
|
||||
trace(commands);
|
||||
execCommands(commands);
|
||||
}
|
||||
public function execCommands(commands:Array<Array<String>>){
|
||||
for(command in commands){
|
||||
var cName:String = command[0];
|
||||
var cValue:String = command[1];
|
||||
var cArgs:Array<String> = command.slice(1);
|
||||
if(ConVar.isCVar(cName)){
|
||||
var cv:CVar = ConVar.getCVar(command[0]);
|
||||
if(command.length == 1){
|
||||
devMsg(cv.name+" - "+cv.helpString);
|
||||
devMsg(cv.name+" = "+cv.value);
|
||||
}
|
||||
else{
|
||||
switch(cv.type){
|
||||
case CInt:
|
||||
ConVar.setCVar(cName,Std.parseInt(cValue));
|
||||
trace(cValue);
|
||||
break;
|
||||
case CFloat:
|
||||
ConVar.setCVar(cName,Std.parseFloat(cValue));
|
||||
break;
|
||||
case CBool:
|
||||
cValue = cValue.toLowerCase();
|
||||
if(cValue == "1" || cValue == "true"){
|
||||
ConVar.setCVar(cName,true);
|
||||
}
|
||||
else if(cValue == "0" || cValue == "false"){
|
||||
ConVar.setCVar(cName,false);
|
||||
}
|
||||
break;
|
||||
case CString:
|
||||
ConVar.setCVar(cName,cValue);
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
else if(ConVar.isCmd(cName)){
|
||||
ConVar.runCmd(cName,cArgs);
|
||||
}
|
||||
else{
|
||||
devMsg("unkown command: "+command[0]);
|
||||
}
|
||||
}
|
||||
}
|
||||
public function submitInput(){
|
||||
cOut.appendText(">"+cIn.text+"\n");
|
||||
parseCmd(cIn.text);
|
||||
cIn.text = "";
|
||||
cAutoComp.visible = false;
|
||||
cOut.scrollV = cOut.maxScrollV;
|
||||
histSelect = -1;
|
||||
}
|
||||
public function onOutputTextChange(e:Event){
|
||||
cOut.scrollV = cOut.maxScrollV;
|
||||
}
|
||||
public function onInputTextChange(e:Event){
|
||||
if(cIn.text != ""){
|
||||
cAutoComp.text = "";
|
||||
for(string in (autocompleteList = getCompList())){
|
||||
cAutoComp.text += string+"\n";
|
||||
trace(string);
|
||||
}
|
||||
cAutoComp.visible = true;
|
||||
}
|
||||
else{
|
||||
cAutoComp.visible = false;
|
||||
autocompleteList = history;
|
||||
}
|
||||
}
|
||||
public static function toggle():Void
|
||||
{
|
||||
consoleInstance.visible = !consoleInstance.visible;
|
||||
}
|
||||
public static function devMsg(msg:String):Void
|
||||
{
|
||||
consoleInstance.cOut.appendText(msg+"\n");
|
||||
consoleInstance.cOut.scrollV = consoleInstance.cOut.maxScrollV;
|
||||
}
|
||||
public static var history:Array<String> = [];
|
||||
public static var histSelect:Int = -1;
|
||||
public static var tmpInput:String = "";
|
||||
public static var autocompleteList:Array<String> = [];
|
||||
public static var compSelect:Int = -1;
|
||||
public static function getCompList():Array<String>
|
||||
{
|
||||
// Split words
|
||||
var inp:Array<String> = consoleInstance.cIn.text.split(" ");
|
||||
var inpStripped:Array<String> = [
|
||||
for(word in inp){
|
||||
if(word != "" && word != " "){
|
||||
word;
|
||||
}
|
||||
}
|
||||
];
|
||||
// Stop if input is empty
|
||||
if(inp.length == 0) return [];
|
||||
|
||||
var cVars:Array<String> = ConVar.getCVarNames();
|
||||
var cVarFiltered:Array<String> = [];
|
||||
// Loop through convars
|
||||
for(cVar in cVars){
|
||||
//if there's one word just check if the convar starts with the input string
|
||||
if(inp.length == 1)
|
||||
{
|
||||
// Check if the cvar starts with the input
|
||||
if(cVar.indexOf(inp[0]) == 0){
|
||||
cVarFiltered.push(cVar);
|
||||
}
|
||||
}
|
||||
// User pressed space at least once but entered no other words. Check if first word occurs at any position
|
||||
else if(inpStripped.length == 1 && inp.length > 1){
|
||||
if(cVar.indexOf(inp[0]) > -1){
|
||||
cVarFiltered.push(cVar);
|
||||
}
|
||||
}
|
||||
// Multiple words, check for cvars that contain all of them
|
||||
else if(inpStripped.length > 1)
|
||||
{
|
||||
var bWordNotPresent:Bool = false;
|
||||
for(word in inpStripped){
|
||||
if(cVar.indexOf(word) == -1){
|
||||
bWordNotPresent = true;
|
||||
}
|
||||
}
|
||||
if(!bWordNotPresent)
|
||||
cVarFiltered.push(cVar);
|
||||
}
|
||||
}
|
||||
return cVarFiltered;
|
||||
}
|
||||
public static function histPrev():Void
|
||||
{
|
||||
// Only complete if input field is empty or scrolling through hist
|
||||
if(consoleInstance.cIn.text == "" || histSelect != -1){
|
||||
// Store current input in tmpInput
|
||||
if(histSelect == -1) tmpInput = consoleInstance.cIn.text;
|
||||
// Only go through history if history is not empty
|
||||
if(history.length != 0){
|
||||
// Check if currently selecting a history entry
|
||||
if(histSelect >= 0){
|
||||
histSelect--;
|
||||
}
|
||||
// Not currently selecting a history entry
|
||||
else{
|
||||
// Put selector to the newest
|
||||
histSelect = history.length -1;
|
||||
}
|
||||
if(histSelect != -1){
|
||||
// Put correct history entry in the input field
|
||||
consoleInstance.cIn.text = history[histSelect];
|
||||
}
|
||||
else{
|
||||
// Restore tmp input
|
||||
consoleInstance.cIn.text = tmpInput;
|
||||
}
|
||||
}
|
||||
// History is empty
|
||||
else{
|
||||
// Do nothing
|
||||
return;
|
||||
}
|
||||
}
|
||||
// Now we need to descend through the autocomplete list
|
||||
else{
|
||||
if(autocompleteList.length == 0){
|
||||
return;
|
||||
}
|
||||
else{
|
||||
// Check if currently selecting an autocomplete entry
|
||||
if(compSelect > -1){
|
||||
|
||||
}
|
||||
// Not currently selecting an autocomplete entry
|
||||
else{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
public static function histNext():Void
|
||||
{
|
||||
// Only complete if input field is empty or scrolling through hist
|
||||
if(consoleInstance.cIn.text == "" || histSelect != -1){
|
||||
// Store current input in tmpInput
|
||||
if(histSelect == -1) tmpInput = consoleInstance.cIn.text;
|
||||
// Only go through history if history is not empty
|
||||
if(history.length != 0){
|
||||
// Check if currently selecting a history entry
|
||||
if(histSelect < history.length -1){
|
||||
histSelect++;
|
||||
}
|
||||
// Otherwise wrap around
|
||||
else{
|
||||
// Put selector to no selection
|
||||
histSelect = -1;
|
||||
}
|
||||
if(histSelect != -1){
|
||||
// Put correct history entry in the input field
|
||||
consoleInstance.cIn.text = history[histSelect];
|
||||
}
|
||||
else{
|
||||
// Restore tmp input
|
||||
consoleInstance.cIn.text = tmpInput;
|
||||
}
|
||||
}
|
||||
// History is empty
|
||||
else{
|
||||
// Do nothing
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
51
hGameTest/src/game/ui/console/elements/ConsoleInput.hx
Normal file
51
hGameTest/src/game/ui/console/elements/ConsoleInput.hx
Normal file
@ -0,0 +1,51 @@
|
||||
package game.ui.console.elements;
|
||||
|
||||
import openfl.events.Event;
|
||||
import openfl.display.Sprite;
|
||||
import openfl.text.TextField;
|
||||
import openfl.text.TextFieldType;
|
||||
import openfl.text.TextFormat;
|
||||
import openfl.Assets;
|
||||
import game.ui.text.TextFormats;
|
||||
|
||||
class ConsoleInput extends Sprite
|
||||
{
|
||||
public var tf:TextField;
|
||||
public function new(){
|
||||
super();
|
||||
tf = new TextField();
|
||||
tf.defaultTextFormat = TextFormats.getFormats().cInputFmt;
|
||||
tf.text = "";
|
||||
//tf.setTextFormat(new TextFormat(Assets.getFont("fonts/Terminus.ttf").fontName, 24, 0x00ff00));
|
||||
trace(tf.getTextFormat().color);
|
||||
trace(tf.getTextFormat().font);
|
||||
tf.type = TextFieldType.INPUT;
|
||||
tf.multiline = false;
|
||||
//tf.autoSize = TextFieldAutoSize.LEFT;
|
||||
tf.width = 800-24;
|
||||
tf.height = tf.textHeight+2;
|
||||
tf.background = true;
|
||||
tf.backgroundColor = 0x222222;
|
||||
tf.selectable = true;
|
||||
this.addChild(tf);
|
||||
this.addEventListener(Event.RESIZE,onResize);
|
||||
tf.addEventListener(Event.CHANGE, onTextChange);
|
||||
}
|
||||
public function onResize(e:Event){
|
||||
tf.width = this.width;
|
||||
}
|
||||
public function onTextChange(e:Event){
|
||||
|
||||
}
|
||||
public function clearText(){
|
||||
tf.text = "";
|
||||
}
|
||||
public function getText():String
|
||||
{
|
||||
return tf.text;
|
||||
}
|
||||
public function setText(t:String){
|
||||
tf.text = t;
|
||||
}
|
||||
|
||||
}
|
||||
24
hGameTest/src/game/ui/text/TextFormats.hx
Normal file
24
hGameTest/src/game/ui/text/TextFormats.hx
Normal file
@ -0,0 +1,24 @@
|
||||
package game.ui.text;
|
||||
|
||||
|
||||
import openfl.text.TextFormat;
|
||||
import openfl.Assets;
|
||||
import assets.Fonts;
|
||||
|
||||
class TextFormats{
|
||||
public static var formats:TextFormats;
|
||||
public var cInputFmt:TextFormat;
|
||||
public var cOutputFmt:TextFormat;
|
||||
public function new(){
|
||||
cInputFmt = new TextFormat(Assets.getFont("fonts/Terminus.ttf").fontName, 24, 0xffffff);
|
||||
cOutputFmt = new TextFormat(Assets.getFont("fonts/Terminus.ttf").fontName, 24, 0xffffff);
|
||||
}
|
||||
public static function getFormats():TextFormats
|
||||
{
|
||||
if(formats == null){
|
||||
formats = new TextFormats();
|
||||
}
|
||||
return formats;
|
||||
}
|
||||
|
||||
}
|
||||
Loading…
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Reference in New Issue
Block a user