bunch of shit
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								hGameTest/src/game/Input.hx
									
									
									
									
									
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								hGameTest/src/game/Input.hx
									
									
									
									
									
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							| @ -0,0 +1,20 @@ | ||||
| package game; | ||||
| 
 | ||||
| import openfl.events.KeyboardEvent; | ||||
| 
 | ||||
| 
 | ||||
| class Input{ | ||||
|     public static var keys:Array<Bool> = []; | ||||
|     public static var keysLast:Array<Bool> = []; | ||||
|     public static function onKeyIsDown(e:KeyboardEvent){ | ||||
|         keys[e.charCode] = true; | ||||
|     } | ||||
|     public static function onKeyIsUp(e:KeyboardEvent){ | ||||
|         keys[e.charCode] = false; | ||||
|     } | ||||
|     public static function onEnterFrame() | ||||
|     { | ||||
|          | ||||
|         keysLast = keys; | ||||
|     } | ||||
| } | ||||
| @ -9,4 +9,7 @@ class BaseRenderable extends BaseEntity{ | ||||
|         super(); | ||||
|         sprite = new Sprite(); | ||||
|     } | ||||
|     override public function think(){ | ||||
|         super.think(); | ||||
|     } | ||||
| } | ||||
| @ -10,6 +10,6 @@ class Player extends BaseRenderable{ | ||||
|         sprite.addChild(new Bitmap(Tileset.tilesetMap["testsheet"].tileMap["testTile5"])); | ||||
|     } | ||||
|     override public function think(){ | ||||
|          | ||||
|         super.think(); | ||||
|     } | ||||
| } | ||||
							
								
								
									
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								hGameTest/src/game/scene/Map.hx
									
									
									
									
									
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								hGameTest/src/game/scene/Map.hx
									
									
									
									
									
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							| @ -0,0 +1,2 @@ | ||||
| package game.scene; | ||||
| 
 | ||||
							
								
								
									
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								hGameTest/src/game/scene/Menu.hx
									
									
									
									
									
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								hGameTest/src/game/scene/Menu.hx
									
									
									
									
									
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							| @ -0,0 +1,2 @@ | ||||
| package game.scene; | ||||
| 
 | ||||
							
								
								
									
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								hGameTest/src/game/scene/Scene.hx
									
									
									
									
									
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								hGameTest/src/game/scene/Scene.hx
									
									
									
									
									
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							| @ -0,0 +1,2 @@ | ||||
| package game.scene; | ||||
| 
 | ||||
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