some minor changes
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@@ -23,7 +23,7 @@ class Main extends Sprite {
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stage.addEventListener(KeyboardEvent.KEY_UP,Input.onKeyIsUp);
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stage.addEventListener(Event.RESIZE,onResize);
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game.onInit();
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Mode.setVideoMode(1920, 1080);
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Mode.setVideoMode(800, 600);
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}
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private function onResize (event:Event):Void {
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//Here we can do shit with window scaling
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