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// Generated by Haxe 4.0.5
#ifndef INCLUDED_openfl_display3D__Context3DProfile_Context3DProfile_Impl_
#define INCLUDED_openfl_display3D__Context3DProfile_Context3DProfile_Impl_
#ifndef HXCPP_H
#include <hxcpp.h>
#endif
HX_DECLARE_CLASS3(openfl,display3D,_Context3DProfile,Context3DProfile_Impl_)
namespace openfl{
namespace display3D{
namespace _Context3DProfile{
class HXCPP_CLASS_ATTRIBUTES Context3DProfile_Impl__obj : public hx::Object
{
public:
typedef hx::Object super;
typedef Context3DProfile_Impl__obj OBJ_;
Context3DProfile_Impl__obj();
public:
enum { _hx_ClassId = 0x7f62d972 };
void __construct();
inline void *operator new(size_t inSize, bool inContainer=false,const char *inName="openfl.display3D._Context3DProfile.Context3DProfile_Impl_")
{ return hx::Object::operator new(inSize,inContainer,inName); }
inline void *operator new(size_t inSize, int extra)
{ return hx::Object::operator new(inSize+extra,false,"openfl.display3D._Context3DProfile.Context3DProfile_Impl_"); }
inline static hx::ObjectPtr< Context3DProfile_Impl__obj > __new() {
hx::ObjectPtr< Context3DProfile_Impl__obj > __this = new Context3DProfile_Impl__obj();
__this->__construct();
return __this;
}
inline static hx::ObjectPtr< Context3DProfile_Impl__obj > __alloc(hx::Ctx *_hx_ctx) {
Context3DProfile_Impl__obj *__this = (Context3DProfile_Impl__obj*)(hx::Ctx::alloc(_hx_ctx, sizeof(Context3DProfile_Impl__obj), false, "openfl.display3D._Context3DProfile.Context3DProfile_Impl_"));
*(void **)__this = Context3DProfile_Impl__obj::_hx_vtable;
return __this;
}
static void * _hx_vtable;
static Dynamic __CreateEmpty();
static Dynamic __Create(hx::DynamicArray inArgs);
//~Context3DProfile_Impl__obj();
HX_DO_RTTI_ALL;
static bool __GetStatic(const ::String &inString, Dynamic &outValue, hx::PropertyAccess inCallProp);
static void __register();
bool _hx_isInstanceOf(int inClassId);
::String __ToString() const { return HX_("Context3DProfile_Impl_",29,b6,ff,e8); }
static void __boot();
static ::Dynamic BASELINE;
static ::Dynamic BASELINE_CONSTRAINED;
static ::Dynamic BASELINE_EXTENDED;
static ::Dynamic STANDARD;
static ::Dynamic STANDARD_CONSTRAINED;
static ::Dynamic STANDARD_EXTENDED;
static ::Dynamic fromString(::String value);
static ::Dynamic fromString_dyn();
static ::String toString( ::Dynamic this1);
static ::Dynamic toString_dyn();
};
} // end namespace openfl
} // end namespace display3D
} // end namespace _Context3DProfile
#endif /* INCLUDED_openfl_display3D__Context3DProfile_Context3DProfile_Impl_ */