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// Generated by Haxe 4.0.5
#ifndef INCLUDED_openfl__internal_utils_TouchData
#define INCLUDED_openfl__internal_utils_TouchData
#ifndef HXCPP_H
#include <hxcpp.h>
#endif
HX_DECLARE_CLASS2(lime,ui,Touch)
HX_DECLARE_CLASS2(lime,utils,ObjectPool)
HX_DECLARE_CLASS3(openfl,_internal,utils,TouchData)
HX_DECLARE_CLASS2(openfl,display,DisplayObject)
HX_DECLARE_CLASS2(openfl,display,IBitmapDrawable)
HX_DECLARE_CLASS2(openfl,display,InteractiveObject)
HX_DECLARE_CLASS2(openfl,events,EventDispatcher)
HX_DECLARE_CLASS2(openfl,events,IEventDispatcher)
namespace openfl{
namespace _internal{
namespace utils{
class HXCPP_CLASS_ATTRIBUTES TouchData_obj : public hx::Object
{
public:
typedef hx::Object super;
typedef TouchData_obj OBJ_;
TouchData_obj();
public:
enum { _hx_ClassId = 0x4f4ffc24 };
void __construct();
inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl._internal.utils.TouchData")
{ return hx::Object::operator new(inSize,inContainer,inName); }
inline void *operator new(size_t inSize, int extra)
{ return hx::Object::operator new(inSize+extra,true,"openfl._internal.utils.TouchData"); }
static hx::ObjectPtr< TouchData_obj > __new();
static hx::ObjectPtr< TouchData_obj > __alloc(hx::Ctx *_hx_ctx);
static void * _hx_vtable;
static Dynamic __CreateEmpty();
static Dynamic __Create(hx::DynamicArray inArgs);
//~TouchData_obj();
HX_DO_RTTI_ALL;
hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
static bool __GetStatic(const ::String &inString, Dynamic &outValue, hx::PropertyAccess inCallProp);
hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp);
static bool __SetStatic(const ::String &inString, Dynamic &ioValue, hx::PropertyAccess inCallProp);
void __GetFields(Array< ::String> &outFields);
static void __register();
void __Mark(HX_MARK_PARAMS);
void __Visit(HX_VISIT_PARAMS);
bool _hx_isInstanceOf(int inClassId);
::String __ToString() const { return HX_("TouchData",69,c5,a2,a9); }
static void __boot();
static ::Dynamic __meta__;
static ::lime::utils::ObjectPool _hx___pool;
::Array< ::Dynamic> rollOutStack;
::lime::ui::Touch touch;
::openfl::display::InteractiveObject touchDownTarget;
::openfl::display::InteractiveObject touchOverTarget;
void reset();
::Dynamic reset_dyn();
};
} // end namespace openfl
} // end namespace _internal
} // end namespace utils
#endif /* INCLUDED_openfl__internal_utils_TouchData */