First commit
This commit is contained in:
42
hGameTest/node_modules/webpack/lib/util/Queue.js
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42
hGameTest/node_modules/webpack/lib/util/Queue.js
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"use strict";
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module.exports = class Queue {
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constructor(items) {
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this.first = null;
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this.last = null;
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this.length = 0;
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if(items) {
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for(const item of items) {
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this.enqueue(item);
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}
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}
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}
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enqueue(item) {
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const first = this.first;
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const node = {
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item,
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next: null
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};
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if(first === null) {
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this.last = node;
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} else {
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first.next = node;
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}
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this.first = node;
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this.length++;
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}
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dequeue() {
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const last = this.last;
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if(last === null)
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return undefined;
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const next = last.next;
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if(next === null) {
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this.first = null;
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}
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this.last = next;
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this.length--;
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return last.item;
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}
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};
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32
hGameTest/node_modules/webpack/lib/util/Semaphore.js
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hGameTest/node_modules/webpack/lib/util/Semaphore.js
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/*
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MIT License http://www.opensource.org/licenses/mit-license.php
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Author Tobias Koppers @sokra
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*/
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"use strict";
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class Semaphore {
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constructor(available) {
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this.available = available;
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this.waiters = [];
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}
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acquire(callback) {
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if(this.available > 0) {
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this.available--;
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callback();
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} else {
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this.waiters.push(callback);
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}
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}
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release() {
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if(this.waiters.length > 0) {
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const callback = this.waiters.pop();
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process.nextTick(callback);
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} else {
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this.available++;
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}
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}
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}
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module.exports = Semaphore;
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45
hGameTest/node_modules/webpack/lib/util/SortableSet.js
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45
hGameTest/node_modules/webpack/lib/util/SortableSet.js
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"use strict";
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module.exports = class SortableSet extends Set {
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constructor(initialIterable, defaultSort) {
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super(initialIterable);
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this._sortFn = defaultSort;
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this._lastActiveSortFn = null;
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}
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/**
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* @param {any} value - value to add to set
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* @returns {SortableSet} - returns itself
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*/
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add(value) {
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this._lastActiveSortFn = null;
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super.add(value);
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return this;
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}
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/**
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* @param {Function} sortFn - function to sort the set
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* @returns {void}
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*/
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sortWith(sortFn) {
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if(this.size === 0 || sortFn === this._lastActiveSortFn) {
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// already sorted - nothing to do
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return;
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}
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const sortedArray = Array.from(this).sort(sortFn);
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super.clear();
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for(let i = 0; i < sortedArray.length; i += 1) {
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this.add(sortedArray[i]);
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}
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this._lastActiveSortFn = sortFn;
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}
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/**
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* @returns {void}
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*/
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sort() {
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this.sortWith(this._sortFn);
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}
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};
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38
hGameTest/node_modules/webpack/lib/util/identifier.js
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hGameTest/node_modules/webpack/lib/util/identifier.js
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"use strict";
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const path = require("path");
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const looksLikeAbsolutePath = (maybeAbsolutePath) => {
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return /^(?:[a-z]:\\|\/)/i.test(maybeAbsolutePath);
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};
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const normalizePathSeparator = (p) => p.replace(/\\/g, "/");
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const _makePathsRelative = (context, identifier) => {
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return identifier
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.split(/([|! ])/)
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.map(str => looksLikeAbsolutePath(str) ?
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normalizePathSeparator(path.relative(context, str)) : str)
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.join("");
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};
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exports.makePathsRelative = (context, identifier, cache) => {
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if(!cache) return _makePathsRelative(context, identifier);
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const relativePaths = cache.relativePaths || (cache.relativePaths = new Map());
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let cachedResult;
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let contextCache = relativePaths.get(context);
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if(typeof contextCache === "undefined") {
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relativePaths.set(context, contextCache = new Map());
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} else {
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cachedResult = contextCache.get(identifier);
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}
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if(typeof cachedResult !== "undefined") {
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return cachedResult;
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} else {
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const relativePath = _makePathsRelative(context, identifier);
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contextCache.set(identifier, relativePath);
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return relativePath;
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}
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};
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