added entity support
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18
hGameTest/src/game/entities/BaseEntity.hx
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18
hGameTest/src/game/entities/BaseEntity.hx
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package game.entities;
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class BaseEntity{
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public static var entities:Array<BaseEntity> = [];
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public function new(){
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entities.push(this);
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}
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public function think(){
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}
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public static function dothink(){
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for(entity in entities){
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entity.think();
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}
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}
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}
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12
hGameTest/src/game/entities/BaseRenderable.hx
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hGameTest/src/game/entities/BaseRenderable.hx
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package game.entities;
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import openfl.display.Sprite;
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class BaseRenderable extends BaseEntity{
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public var sprite:Sprite;
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public function new(){
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super();
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sprite = new Sprite();
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}
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}
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15
hGameTest/src/game/entities/Player.hx
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15
hGameTest/src/game/entities/Player.hx
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package game.entities;
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import openfl.display.Bitmap;
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import assets.tilesets.Tileset;
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import assets.tilesets.TilesetGeneric;
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class Player extends BaseRenderable{
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public function new(){
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super();
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sprite.addChild(new Bitmap(Tileset.tilesetMap["testsheet"].tileMap["testTile5"]));
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}
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override public function think(){
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}
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}
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