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// Generated by Haxe 4.0.5
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#ifndef INCLUDED_openfl__internal_utils_TouchData
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#define INCLUDED_openfl__internal_utils_TouchData
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#ifndef HXCPP_H
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#include <hxcpp.h>
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#endif
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HX_DECLARE_CLASS2(lime,ui,Touch)
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HX_DECLARE_CLASS2(lime,utils,ObjectPool)
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HX_DECLARE_CLASS3(openfl,_internal,utils,TouchData)
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HX_DECLARE_CLASS2(openfl,display,DisplayObject)
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HX_DECLARE_CLASS2(openfl,display,IBitmapDrawable)
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HX_DECLARE_CLASS2(openfl,display,InteractiveObject)
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HX_DECLARE_CLASS2(openfl,events,EventDispatcher)
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HX_DECLARE_CLASS2(openfl,events,IEventDispatcher)
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namespace openfl{
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namespace _internal{
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namespace utils{
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class HXCPP_CLASS_ATTRIBUTES TouchData_obj : public hx::Object
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{
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public:
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typedef hx::Object super;
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typedef TouchData_obj OBJ_;
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TouchData_obj();
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public:
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enum { _hx_ClassId = 0x4f4ffc24 };
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void __construct();
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inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl._internal.utils.TouchData")
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{ return hx::Object::operator new(inSize,inContainer,inName); }
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inline void *operator new(size_t inSize, int extra)
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{ return hx::Object::operator new(inSize+extra,true,"openfl._internal.utils.TouchData"); }
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static hx::ObjectPtr< TouchData_obj > __new();
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static hx::ObjectPtr< TouchData_obj > __alloc(hx::Ctx *_hx_ctx);
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static void * _hx_vtable;
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static Dynamic __CreateEmpty();
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static Dynamic __Create(hx::DynamicArray inArgs);
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//~TouchData_obj();
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HX_DO_RTTI_ALL;
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hx::Val __Field(const ::String &inString, hx::PropertyAccess inCallProp);
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static bool __GetStatic(const ::String &inString, Dynamic &outValue, hx::PropertyAccess inCallProp);
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hx::Val __SetField(const ::String &inString,const hx::Val &inValue, hx::PropertyAccess inCallProp);
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static bool __SetStatic(const ::String &inString, Dynamic &ioValue, hx::PropertyAccess inCallProp);
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void __GetFields(Array< ::String> &outFields);
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static void __register();
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void __Mark(HX_MARK_PARAMS);
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void __Visit(HX_VISIT_PARAMS);
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bool _hx_isInstanceOf(int inClassId);
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::String __ToString() const { return HX_("TouchData",69,c5,a2,a9); }
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static void __boot();
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static ::Dynamic __meta__;
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static ::lime::utils::ObjectPool _hx___pool;
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::Array< ::Dynamic> rollOutStack;
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::lime::ui::Touch touch;
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::openfl::display::InteractiveObject touchDownTarget;
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::openfl::display::InteractiveObject touchOverTarget;
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void reset();
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::Dynamic reset_dyn();
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};
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} // end namespace openfl
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} // end namespace _internal
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} // end namespace utils
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#endif /* INCLUDED_openfl__internal_utils_TouchData */
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