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41
hGameTest/src/engine/HProfiler.hx
Normal file
41
hGameTest/src/engine/HProfiler.hx
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@ -0,0 +1,41 @@
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package engine;
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import game.ui.console.Console;
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import Sys;
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class HProfiler{
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public static var profilerList:Array<HProfiler> = [];
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public static var profilerMap:Map<String, HProfiler> = [];
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private var tStart:Float;
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private var tEnd:Float;
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public var tDelta:Float;
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private var name:String;
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private function new(_name:String){
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name = _name;
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profilerMap[_name] = this;
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}
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public function start(){
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tStart = Sys.time() * 1000.0;
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}
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public function stop(){
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tEnd = Sys.time() * 1000.0;
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tDelta = (tEnd-tStart);
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}
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//public static var
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public static function startProfiling(name:String):Void
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{
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if(profilerMap[name] == null)
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profilerList.push(new HProfiler(name));
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profilerMap[name].start();
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}
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public static function stopProfiling(name:String):Void
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{
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profilerMap[name].stop();
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}
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public static var ccmd_debug_tracetimes = ConVar.registerCCmd("debug_tracetimes", (args:Array<String>) -> {
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for(profiler in profilerList){
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Console.devMsg(profiler.name + ": " + profiler.tDelta + "ms");
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}
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});
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}
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@ -1,5 +1,8 @@
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package game;
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import engine.HProfiler;
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import game.ui.console.ConsolePane;
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import game.ui.UIPane;
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import engine.typedefs.CVar;
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import game.entities.Player;
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import openfl.display.Stage;
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@ -32,21 +35,22 @@ class Game
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public function loadData():Void
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{
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new game.ui.text.TextFormats();
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}
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public function onInit():Void
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{
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gameLayer = new Sprite();
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uiLayer = new Sprite();
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stage.addChild(gameLayer);
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stage.addChild(uiLayer);
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var console2:ConsolePane = new ConsolePane();
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uiLayer.addChild(console2);
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uiLayer.addChild(console);
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//var cvar_cl_kankerlow:CVar = ConVar.registerCVar("cl_kankerlow", CInt, 10, FCVAR_ARCHIVE, "is de speler een kankerlow?",null,false,false,0,0,false);
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HProfiler.startProfiling("frametime");
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}
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public function onEnterFrame(e:Event):Void
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{
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HProfiler.stopProfiling("frametime");
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HProfiler.startProfiling("frametime");
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Input.onEnterFrame();
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}
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}
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@ -1,12 +1,30 @@
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package game.ui;
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import openfl.geom.Point;
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import openfl.display.Sprite;
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import game.ui.UIPane.P2d;
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import openfl.display.DisplayObject;
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import game.ui.UIPane.PaneDimensions;
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class UIElement extends Sprite
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class UIElement extends UIPane
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{
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public function new(){
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super();
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public var dispObj:DisplayObject;
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public var padding:P2d;
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public function new(_name:String, _dimensions:PaneDimensions, _displayObject:DisplayObject)
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{
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super(_name, _dimensions);
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dispObj = _displayObject;
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sprite.addChild(dispObj);
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}
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override public function onResize(){
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super.onResize();
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resizeDisplayObject();
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}
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public function resizeDisplayObject(){
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if(padding == null)
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padding = {x:0,y:0};
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dispObj.width = this.dimensions.width - padding.x;
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dispObj.height = this.dimensions.height - padding.y;
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dispObj.x = padding.x / 2;
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dispObj.y = padding.y / 2;
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}
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}
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@ -1,17 +1,28 @@
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package game.ui;
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// __ __ _____ ______
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// | | | | / ___ \ | ____|
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// | |____| | | / _\_| | |____
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// | ____ | | | |_ \ | ____|
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// | | | | | \__/ | | |____
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// |__| |__| \______/ |______|
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// file: UIPane.hx
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// author: and.schaafsma@gmail.com
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// purpose: Class for resizable and scalable UI Panels
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import openfl.display.Sprite;
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import openfl.display.BitmapData;
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import openfl.display.DisplayObject;
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import openfl.text.TextField;
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import engine.ConVar;
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typedef P2d = {
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x:Float,
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y:Float
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}
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enum PaneLayout{
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HORIZONTAL;
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VERTICAL;
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@:enum abstract PaneLayout(Int){
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var HORIZONTAL = 0;
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var VERTICAL = 1;
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}
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enum PaneAnchor{
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LEFT;
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@ -24,8 +35,9 @@ enum PaneAnchor{
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BOTTOMRIGHT;
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}
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enum ExpandBehavior{
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FACTOR;
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ABSOLUTE;
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FACTOR(f:Float);
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CONTENT;
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STRETCH;
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FILL;
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FIT;
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@ -87,6 +99,8 @@ class UIPane{
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public var parent:UIPane = null;
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public var align:PaneAlign = START;
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public var maskSprite:Sprite;
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public static var panelist:Array<UIPane> = [];
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public function new(_name:String, _dimensions:PaneDimensions)
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{
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// Set name
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@ -109,8 +123,18 @@ class UIPane{
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// Initialize Sprite
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initSprite();
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// Draw debug pane for visualizing
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//drawDebugPane();
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}
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drawDebugPane();
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panelist.push(this);
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}
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public static var ccmd_ui_redraw = ConVar.registerCCmd("ui_redraw", (args:Array<String>) -> { redrawUIPanes();});
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public static function redrawUIPanes(){
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for (pane in panelist){
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pane.redraw();
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}
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}
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public function getAnchorOffset(anchor:PaneAnchor):P2d
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{
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switch(anchor){
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@ -139,10 +163,10 @@ class UIPane{
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sprite = new Sprite();
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// Draw mask
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//maskSprite = new Sprite();
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//drawMask();
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//sprite.addChild(maskSprite);
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//sprite.mask = maskSprite;
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maskSprite = new Sprite();
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drawMask();
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sprite.addChild(maskSprite);
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sprite.mask = maskSprite;
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}
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public function drawMask():Void
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@ -169,24 +193,25 @@ class UIPane{
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sprite.graphics.drawRect(0,0,dimensions.width,dimensions.height);
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sprite.graphics.beginBitmapFill(bmp,null);
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sprite.graphics.drawRect(0,0,dimensions.width,dimensions.height);
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if(true){
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//Visualize Anchor Points
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if(false){
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sprite.graphics.beginFill(Std.int(Math.random()*0xffffff),0.5);
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sprite.graphics.drawCircle(getAnchorOffset(TOPLEFT).x,getAnchorOffset(TOPLEFT).y,5);
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sprite.graphics.drawCircle(getAnchorOffset(TOP).x,getAnchorOffset(TOP).y,5);
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sprite.graphics.drawCircle(getAnchorOffset(TOPRIGHT).x,getAnchorOffset(TOPRIGHT).y,5);
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sprite.graphics.drawCircle(getAnchorOffset(RIGHT).x,getAnchorOffset(RIGHT).y,5);
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sprite.graphics.drawCircle(getAnchorOffset(BOTTOMRIGHT).x,getAnchorOffset(BOTTOMRIGHT).y,5);
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sprite.graphics.drawCircle(getAnchorOffset(BOTTOM).x,getAnchorOffset(BOTTOM).y,5);
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sprite.graphics.drawCircle(getAnchorOffset(BOTTOMLEFT).x,getAnchorOffset(BOTTOMLEFT).y,5);
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sprite.graphics.drawCircle(getAnchorOffset(LEFT).x,getAnchorOffset(LEFT).y,5);
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}
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sprite.graphics.drawCircle(getAnchorOffset(TOPLEFT).x, getAnchorOffset(TOPLEFT).y, 5);
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sprite.graphics.drawCircle(getAnchorOffset(TOP).x, getAnchorOffset(TOP).y, 5);
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sprite.graphics.drawCircle(getAnchorOffset(TOPRIGHT).x, getAnchorOffset(TOPRIGHT).y, 5);
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sprite.graphics.drawCircle(getAnchorOffset(RIGHT).x, getAnchorOffset(RIGHT).y, 5);
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sprite.graphics.drawCircle(getAnchorOffset(BOTTOMRIGHT).x, getAnchorOffset(BOTTOMRIGHT).y, 5);
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sprite.graphics.drawCircle(getAnchorOffset(BOTTOM).x, getAnchorOffset(BOTTOM).y, 5);
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sprite.graphics.drawCircle(getAnchorOffset(BOTTOMLEFT).x, getAnchorOffset(BOTTOMLEFT).y, 5);
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sprite.graphics.drawCircle(getAnchorOffset(LEFT).x, getAnchorOffset(LEFT).y, 5);
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}
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}
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public var endOffset:Float = 0;
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public var startOffset:Float = 0;
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public function addChild(child:UIPane)
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{
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if(child.parent != null)
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throw "Attempting to attach child UIPane that already has a parent";
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children.push(child);
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sprite.addChild(child.sprite);
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child.parent = this;
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@ -197,8 +222,8 @@ class UIPane{
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}
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public function redraw():Void
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{
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//drawDebugPane();
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//drawMask();
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drawDebugPane();
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drawMask();
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}
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public function onResize(){
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redraw();
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@ -207,49 +232,70 @@ class UIPane{
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}
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}
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private function arrangeChild(child:UIPane){
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if(child.autoArrange){
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// We do not arrange the
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if(!child.autoArrange){
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return;
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}
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if(endOffset == 0){
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switch(layout){
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case HORIZONTAL:
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if(endOffset == 0) endOffset = width;
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switch(child.dimensions.expandBehavior){
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case STRETCH:
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child.width = endOffset-startOffset;
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child.height = height;
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default:
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child.height = height;
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//
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}
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switch(child.align){
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case START:
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child.x = startOffset;
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startOffset += child.width;
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case END:
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child.x = endOffset-= child.width;
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}
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endOffset = width;
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case VERTICAL:
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if(endOffset == 0) endOffset = height;
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switch(child.dimensions.expandBehavior){
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case STRETCH:
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child.height = endOffset-startOffset;
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child.width = width;
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default:
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child.width = width;
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//
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}
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switch(child.align){
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case START:
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child.y = startOffset;
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startOffset += child.height;
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case END:
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child.y = endOffset-=child.height;
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}
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endOffset = height;
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}
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}
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var offsetDiff:Float = endOffset - startOffset;
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// Set child dimensions
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switch(child.dimensions.expandBehavior){
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case STRETCH:
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switch(layout){
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case HORIZONTAL:
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child.width = offsetDiff;
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child.height = height;
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case VERTICAL:
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child.width = width;
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child.height = offsetDiff;
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}
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case FACTOR(f):
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switch(layout){
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case HORIZONTAL:
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child.width = width*f;
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child.height = height;
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case VERTICAL:
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child.width = width;
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child.height = height*f;
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}
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default:
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switch(layout){
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default:
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child.height = child.height;
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}
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}
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// Set child position
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switch(child.align){
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case START:
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switch (layout){
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case HORIZONTAL:
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child.x = startOffset;
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startOffset += child.width;
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case VERTICAL:
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child.y = startOffset;
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startOffset += child.height;
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}
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case END:
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switch(layout){
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case HORIZONTAL:
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child.x = endOffset -= child.width;
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case VERTICAL:
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child.y = endOffset -= child.height;
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}
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}
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}
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public function arrangeChildren(){
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// reset offsets
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startOffset = 0;
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endOffset = 0;
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// arrance each child
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for(child in children){
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arrangeChild(child);
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}
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@ -34,9 +34,14 @@ class Console extends Sprite{
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consoleInstance = this;
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graphics.beginFill(0x555555);
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graphics.drawRect(0,0,800,600);
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var consolePane:UIPane = new UIPane("yeeto",{width:800, height:600});
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this.addChild(consolePane.sprite);
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consolePane.layout = VERTICAL;
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//graphics.beginFill(0x555555);
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//graphics.drawRect(0,0,800,600);
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cInput = new ConsoleInput();
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cIn = cInput.tf;
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@ -51,6 +56,21 @@ class Console extends Sprite{
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},false,false,0,0,false);
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cOut = new TextField();
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cAutoComp = new TextField();
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drawFields(cOut, cAutoComp);
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cOut.addEventListener(Event.CHANGE, onOutputTextChange);
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cIn.addEventListener(Event.CHANGE, onInputTextChange);
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this.addChild(cOut);
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this.addChild(cInput);
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this.addChild(cAutoComp);
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ConVar.registerCCmd("echo", (args:Array<String>) -> { Console.devMsg(args.join(" ").split('"').join(""));});
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ConVar.registerCCmd("quit", (args:Array<String>) -> { Lib.application.window.close();});
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}
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public function drawFields(cOut:TextField, cAutoComp:TextField){
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cOut.text = "hConsole Initialized\n";
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cOut.defaultTextFormat = TextFormats.getFormats().cOutputFmt;
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cOut.wordWrap = true;
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@ -63,7 +83,6 @@ class Console extends Sprite{
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cOut.y = 12;
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cOut.x = 12;
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cAutoComp = new TextField();
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cAutoComp.text = "";
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cAutoComp.defaultTextFormat = TextFormats.getFormats().cInputFmt;
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cAutoComp.wordWrap = false;
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@ -78,19 +97,9 @@ class Console extends Sprite{
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cAutoComp.visible = false;
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cAutoComp.x = 0;
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cAutoComp.y = 600;
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cOut.addEventListener(Event.CHANGE, onOutputTextChange);
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cIn.addEventListener(Event.CHANGE, onInputTextChange);
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//cOut.addEventListener()
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this.addChild(cOut);
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this.addChild(cInput);
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this.addChild(cAutoComp);
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//ConVar.registerCVar("echo", CVarType.CCmd, null, devMsg())
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ConVar.registerCCmd("echo", (args:Array<String>) -> { Console.devMsg(args.join(" ").split('"').join(""));});
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ConVar.registerCCmd("quit", (args:Array<String>) -> { Lib.application.window.close();});
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}
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public function parseCmd(cmd:String, bNoHist:Bool = false){
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if(!bNoHist)
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history.push(cmd);
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@ -196,9 +205,9 @@ class Console extends Sprite{
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}
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}
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public function submitInput(){
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cOut.appendText(">"+cIn.text+"\n");
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parseCmd(cIn.text);
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cIn.text = "";
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cOut.appendText(">"+cInput.getText()+"\n");
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parseCmd(cInput.getText());
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cInput.setText("");
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cAutoComp.visible = false;
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cOut.scrollV = cOut.maxScrollV;
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histSelect = -1;
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@ -207,7 +216,7 @@ class Console extends Sprite{
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cOut.scrollV = cOut.maxScrollV;
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}
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public function onInputTextChange(e:Event){
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if(cIn.text != ""){
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if(cInput.getText() != ""){
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cAutoComp.text = "";
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for(string in (autocompleteList = getCompList())){
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cAutoComp.text += string+"\n";
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@ -245,7 +254,7 @@ class Console extends Sprite{
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public static function getCompList():Array<String>
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{
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// Split words
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var inp:Array<String> = consoleInstance.cIn.text.split(" ");
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var inp:Array<String> = consoleInstance.cInput.getText().split(" ");
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var inpStripped:Array<String> = [
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for(word in inp){
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if(word != "" && word != " "){
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@ -292,9 +301,9 @@ class Console extends Sprite{
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public static function histPrev():Void
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{
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// Only complete if input field is empty or scrolling through hist
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if(consoleInstance.cIn.text == "" || histSelect != -1){
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if(consoleInstance.cInput.getText() == "" || histSelect != -1){
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// Store current input in tmpInput
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if(histSelect == -1) tmpInput = consoleInstance.cIn.text;
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if(histSelect == -1) tmpInput = consoleInstance.cInput.getText();
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// Only go through history if history is not empty
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if(history.length != 0){
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// Check if currently selecting a history entry
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@ -308,11 +317,11 @@ class Console extends Sprite{
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}
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if(histSelect != -1){
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// Put correct history entry in the input field
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consoleInstance.cIn.text = history[histSelect];
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consoleInstance.cInput.setText(history[histSelect]);
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}
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else{
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// Restore tmp input
|
||||
consoleInstance.cIn.text = tmpInput;
|
||||
consoleInstance.cInput.setText(tmpInput);
|
||||
}
|
||||
}
|
||||
// History is empty
|
||||
|
||||
53
hGameTest/src/game/ui/console/ConsolePane.hx
Normal file
53
hGameTest/src/game/ui/console/ConsolePane.hx
Normal file
@ -0,0 +1,53 @@
|
||||
package game.ui.console;
|
||||
|
||||
import engine.HProfiler;
|
||||
import openfl.text.TextField;
|
||||
import openfl.display3D.textures.Texture;
|
||||
import openfl.display.Sprite;
|
||||
|
||||
class ConsolePane extends Sprite{
|
||||
public function new(){
|
||||
super();
|
||||
var testPane:UIPane = new UIPane("test",{height:800,width:600});
|
||||
testPane.layout = VERTICAL;
|
||||
|
||||
var titlebarPane:UIPane = new UIPane("titlebar", {height:32, width: 600});
|
||||
titlebarPane.align = START;
|
||||
titlebarPane.layout = HORIZONTAL;
|
||||
|
||||
var inputPane:UIPane = new UIPane("inputbar", {height:32, width: 600});
|
||||
inputPane.align = END;
|
||||
inputPane.layout = HORIZONTAL;
|
||||
|
||||
var outputPane:UIPane = new UIPane("output pane", {height: 32, width: 600});
|
||||
outputPane.align = START;
|
||||
outputPane.dimensions.expandBehavior = STRETCH;
|
||||
HProfiler.startProfiling("ui_resize");
|
||||
testPane.width = 1000;
|
||||
HProfiler.stopProfiling("ui_resize");
|
||||
|
||||
testPane.addChild(titlebarPane);
|
||||
testPane.addChild(inputPane);
|
||||
testPane.addChild(outputPane);
|
||||
|
||||
|
||||
|
||||
var textField:TextField = new TextField();
|
||||
textField.background = true;
|
||||
textField.backgroundColor = 0x00ff00;
|
||||
|
||||
var testInputElement:UIElement = new UIElement("inputelem", {height: 32, width: 300},textField);
|
||||
testInputElement.dimensions.expandBehavior = STRETCH;
|
||||
testInputElement.padding = {x: 8, y: 8};
|
||||
var inputFieldPane:UIPane = new UIPane("input field", {height: 32, width: 3});
|
||||
var inputButtonPane:UIPane = new UIPane("submit button", {height: 32, width: 32});
|
||||
|
||||
inputPane.addChild(testInputElement);
|
||||
|
||||
|
||||
|
||||
addChild(testPane.sprite);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Loading…
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Reference in New Issue
Block a user