implemented cvar, ccmd and parsing console input
This commit is contained in:
parent
f3640412bb
commit
194e7014e9
8
hGameTest/src/engine/enums/CVarFlag.hx
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8
hGameTest/src/engine/enums/CVarFlag.hx
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@ -0,0 +1,8 @@
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package engine.enums;
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enum CVarFlag{
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FCVAR_ARCHIVE;
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FCVAR_CHEAT;
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FVCAR_REPLICATED;
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FCVAR_NOTIFY;
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}
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@ -1,9 +1,8 @@
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package game.ui;
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package engine.enums;
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enum CVarType {
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enum CVarType {
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CInt;
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CInt;
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CFloat;
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CFloat;
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CString;
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CString;
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CBool;
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CBool;
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CCmd;
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}
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}
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10
hGameTest/src/engine/typedefs/CCmd.hx
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hGameTest/src/engine/typedefs/CCmd.hx
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@ -0,0 +1,10 @@
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package engine.typedefs;
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import engine.typedefs.CVar;
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import engine.enums.CCmdType;
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typedef CCmd = {
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var name:String;
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@:optional var callback:Array<String> -> Void;
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};
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17
hGameTest/src/engine/typedefs/CVar.hx
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17
hGameTest/src/engine/typedefs/CVar.hx
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@ -0,0 +1,17 @@
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package engine.typedefs;
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import engine.enums.CVarType;
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import engine.enums.CVarFlag;
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typedef CVar = {
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var name:String;
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var type:CVarType;
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var value:Dynamic;
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var flags:CVarFlag;
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var helpString:String;
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var bMin:Bool;
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var fMin:Float;
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var fMax:Float;
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var bMax:Bool;
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@:optional var callback:Void -> Void;
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};
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@ -1,5 +1,9 @@
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package game;
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package game;
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import engine.typedefs.CCmd;
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import engine.enums.CVarFlag;
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import engine.enums.CVarType;
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import engine.typedefs.CVar;
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import openfl.display.DisplayObject;
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import openfl.display.DisplayObject;
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import game.ui.Console;
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import game.ui.Console;
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import game.entities.Player;
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import game.entities.Player;
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@ -50,11 +54,9 @@ class Game
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//player.graphics.drawRect(0,0,16,16);
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//player.graphics.drawRect(0,0,16,16);
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// var bitmapData:BitmapData = Assets.getBitmapData("textures/sprites/character.png");
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// var bitmapData:BitmapData = Assets.getBitmapData("textures/sprites/character.png");
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player = new Player();
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player = new Player();
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console = new Console();
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gameLayer.addChild(player.sprite);
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gameLayer.addChild(player.sprite);
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uiLayer.addChild(console);
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uiLayer.addChild(console);
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Console.consoleIndex.devMsg("kankerjood");
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var cvar:CVar = ConVar.registerCVar("cl_kankerlow", CInt, 10, FCVAR_ARCHIVE, "is de speler een kankerlow?",null,false,false,0,0,false);
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ConVar.setCVar("echo", "blaw");
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//var sheet:SpriteSheet = new SpriteSheet(sheetData);
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//var sheet:SpriteSheet = new SpriteSheet(sheetData);
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//var playerBitmap:Bitmap = new Bitmap(Tileset.tilesetMap["testsheet"].tileMap["testTile5"]);
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//var playerBitmap:Bitmap = new Bitmap(Tileset.tilesetMap["testsheet"].tileMap["testTile5"]);
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//var someotherbitmap:Bitmap = new Bitmap(Tileset.tilesetMap["testsheet"].tileMap["testTile3"]);
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//var someotherbitmap:Bitmap = new Bitmap(Tileset.tilesetMap["testsheet"].tileMap["testTile3"]);
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@ -1,12 +1,14 @@
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package game;
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package game;
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import engine.enums.CVarFlag;
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import engine.typedefs.CCmd;
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import game.ui.Console;
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import game.ui.Console;
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import game.video.Mode;
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import game.video.Mode;
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import openfl.events.KeyboardEvent;
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import openfl.events.KeyboardEvent;
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import openfl.ui.Keyboard in Kb;
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import openfl.ui.Keyboard in Kb;
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import openfl.Lib;
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import openfl.Lib;
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import game.ui.CVarType;
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import engine.enums.CVarType;
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import game.ui.CVar;
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import engine.typedefs.CVar;
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import game.ui.ConVar;
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import game.ui.ConVar;
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@ -17,6 +19,7 @@ class Input{
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//public static var bind:CVar = Convar.registerCVar("bind",CVarType.cCmd, null, ()->{
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//public static var bind:CVar = Convar.registerCVar("bind",CVarType.cCmd, null, ()->{
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//
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//
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//});
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//});
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public static var debugKeys = ConVar.registerCVar("cl_debuginput", CInt, 0, null, "print debug messages related to input to console", null, false, true, 0, 0, false);
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public static var keyCodeMap:Map<String, Int> = [
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public static var keyCodeMap:Map<String, Int> = [
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"HOME" => Kb.HOME, "END" => Kb.END, "INSERT" => Kb.INSERT, "DELETE" => Kb.DELETE, "PGUP" => Kb.PAGE_UP, "PGDN" => Kb.PAGE_DOWN,
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"HOME" => Kb.HOME, "END" => Kb.END, "INSERT" => Kb.INSERT, "DELETE" => Kb.DELETE, "PGUP" => Kb.PAGE_UP, "PGDN" => Kb.PAGE_DOWN,
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"ESC" => Kb.ESCAPE, "F1" => Kb.F1, "F2" => Kb.F2, "F3" => Kb.F3, "F4" => Kb.F4, "F5" => Kb.F5,
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"ESC" => Kb.ESCAPE, "F1" => Kb.F1, "F2" => Kb.F2, "F3" => Kb.F3, "F4" => Kb.F4, "F5" => Kb.F5,
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@ -51,6 +54,9 @@ class Input{
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];
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];
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public static function onKeyIsDown(e:KeyboardEvent){
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public static function onKeyIsDown(e:KeyboardEvent){
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keys[e.charCode] = true;
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keys[e.charCode] = true;
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var key:String = keyNameMap[e.charCode];
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if(debugKeys.value > 0) Console.devMsg(""+key);
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}
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}
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public static function onKeyIsUp(e:KeyboardEvent){
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public static function onKeyIsUp(e:KeyboardEvent){
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keys[e.charCode] = false;
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keys[e.charCode] = false;
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@ -71,21 +77,31 @@ class Input{
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// }
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// }
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// }
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// }
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private static var bind:CCmd = ConVar.registerCCmd("bind", (cArgs:Array<String>)->{
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ConVar.runCmd("echo",cArgs);
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});
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public static function onEnterFrame()
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public static function onEnterFrame()
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{
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{
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if( keys[Kb.BACKQUOTE]){
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//Console.toggle();
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if(debugKeys.value > 0) Console.devMsg("toggle console");
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}
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if( keys[Kb.ALTERNATE] && keys[Kb.ENTER] && !keysLast[Kb.ALTERNATE] && !keysLast[Kb.ENTER] ){
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if( keys[Kb.ALTERNATE] && keys[Kb.ENTER] && !keysLast[Kb.ALTERNATE] && !keysLast[Kb.ENTER] ){
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Mode.switchFsMode();
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Mode.switchFsMode();
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}
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}
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if ( keys[Kb.ENTER] && !keysLast[Kb.ENTER] && !keysLast[Kb.ALTERNATE]){
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if ( keys[Kb.ENTER] && !keysLast[Kb.ENTER] && !keysLast[Kb.ALTERNATE]){
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if(Lib.current.stage.focus == Console.consoleIndex.cIn){
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if(Lib.current.stage.focus == Console.consoleInstance.cIn){
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Console.consoleIndex.submitInput();
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Console.consoleInstance.submitInput();
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}
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}
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}
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}
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keysLast = keys.copy();
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for(i in 0...keys.length){
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//Console.devMsg("key array length:"+keys.length);
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keysLast[i] = keys[i];
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//for(i in 0...keys.length-1){
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}
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// keysLast[i] = keys[i];
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//}
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//trace("enter pressed: " + keys[Kb.ENTER] + "enter pressed last: " + keysLast[Kb.ENTER]);
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//trace("enter pressed: " + keys[Kb.ENTER] + "enter pressed last: " + keysLast[Kb.ENTER]);
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//trace(keysLast[Kb.ENTER]);
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//trace(keysLast[Kb.ENTER]);
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//keysLast = keys;
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//keysLast = keys;
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@ -1,9 +0,0 @@
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package game.ui;
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typedef CVar = {
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var name:String;
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var type:CVarType;
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var value:Dynamic;
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@:optional var callback:Void -> Void;
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};
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@ -1,33 +1,156 @@
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package game.ui;
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package game.ui;
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import game.ui.CVar;
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import haxe.Constraints.Function;
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import game.ui.CVarType;
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import engine.typedefs.CVar;
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import engine.typedefs.CCmd;
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import engine.enums.CVarType;
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import engine.enums.CVarFlag;
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import engine.enums.CCmdType;
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class ConVar{
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class ConVar{
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static var CVarMap:Map<String, CVar> = [];
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static var CVarMap:Map<String, CVar> = [];
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public static inline function registerCVar(_name:String, _type:CVarType, _value, _callback:Void->Void,_callOnSet:Bool=false)
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static var CCmdMap:Map<String, CCmd> = [];
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/**
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* Registers a new CVar
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* @param _name The name of the CVar. This is the way it is called in the console or referred to in code.
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* @param _type CVar type as defined in the CVarType enum.
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* @param _value The default value for this CVar. This needs to be in line with its CVarType.
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* @param _flags CVar flags as defined in the CVarFlags enum.
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* @param _helpString Help string that gets printed out in console when no value is specified.
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* @param _callback The function that gets called when the CVar is set. Calls empty Void when left undefined.
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* @param _callOnCreate Whether the callback function gets called or not after registering.
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* @param _bMin Specifies if the CVar has a minimum numeric value.
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* @param _fMin Specifies the minimum numeric value.
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* @param _fMax Specifies the maximum numeric value.
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* @param _bMax Specifies if the CVar has a maximum numeric value.
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*/
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public static inline function registerCVar(_name:String, _type:CVarType, _value:Dynamic, ?_flags:CVarFlag, ?_helpString:String = "", ?_callback:Void->Void, ?_callOnCreate:Bool=false, _bMin:Bool=false, _fMin:Float=0, _fMax:Float=0, _bMax:Bool = false):CVar
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{
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{
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if(CVarMap[_name]!=null){
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if(CVarMap[_name]!=null || CCmdMap[_name]!=null){
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Console.devMsg("Tried setting already defined convar: " + _name + ", returning null instead");
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return;
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return null;
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}
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}
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CVarMap[_name] = {
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if(_bMin && _value < _fMin) _value = _fMin;
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if(_bMax && _value > _fMax) _value = _fMax;
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var cvar:CVar = CVarMap[_name] = {
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name : _name,
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name : _name,
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type : _type,
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type : _type,
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value : _value,
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value : _value,
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flags: _flags,
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helpString: _helpString,
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bMin : _bMin,
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fMin : _fMin,
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fMax : _fMax,
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bMax : _bMax,
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callback : _callback == null ? ()->{} : _callback
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callback : _callback == null ? ()->{} : _callback
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}
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}
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if(_callback != null && _callOnCreate){
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_callback();
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}
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return cvar;
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}
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}
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public static inline function setCVar(_name:String, _value:Dynamic)
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public static inline function registerCCmd(_name:String, ?_callback:Array<String>->Void):CCmd
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{
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{
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if(CVarMap[_name] != null){
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if(CVarMap[_name]!=null || CCmdMap[_name]!=null){
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CVarMap[_name] = _value;
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Console.devMsg("Tried setting already defined command: " + _name + ", returning null instead");
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return null;
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}
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var cmd:CCmd = CCmdMap[_name] = {
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name : _name,
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callback : _callback
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}
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return cmd;
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}
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public static inline function setCVar(_name:String, _value:Dynamic):Void
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{
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var cv = getCVar(_name);
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if(cv != null){
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switch(cv.type){
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case CInt,CFloat:
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if(cv.bMax && _value > cv.fMax) _value = cv.fMax;
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if(cv.bMin && _value < cv.fMin) _value = cv.fMin;
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case CBool:
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if(Std.is(_value, String)){
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var v:String = _value;
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_value = v.toLowerCase();
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if(_value == "true" || _value == "1"){
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_value = true;
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}
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else{
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_value = false;
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}
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}
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else if(Std.is(_value, Int) || Std.is(_value, Float)){
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if(_value %2 == 0){
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_value = false;
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}
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else{
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_value = true;
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}
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}
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else if(Std.is(_value, Bool)){
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//do nothing
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}
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else{
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_value = cv.value;
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}
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case CString:
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_value = Std.string(_value);
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}
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cv.value = _value;
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}
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}
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else{
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else{
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Console.consoleIndex.devMsg("trying to set null convar '"+_name+"'");
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Console.devMsg("trying to set null convar '"+_name+"'");
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}
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}
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}
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}
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public static inline function isCVar(_name:String){
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return (CVarMap[_name] != null);
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}
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public static inline function isCmd(_name:String){
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return (CCmdMap[_name] != null);
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}
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public static inline function runCmd(_name:String, _args:Array<String>){
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if(CCmdMap[_name] != null){
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CCmdMap[_name].callback(_args);
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}
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}
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public static var cmdList:CCmd = ConVar.registerCCmd("list", (cArgs:Array<String>)->{
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var keys:Array<String> = [
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for(iterator in [CCmdMap.keys(),CVarMap.keys()]){
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for(key in iterator){
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key;
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}
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}
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];
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keys.sort(function(a:String, b:String):Int {
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a = a.toUpperCase();
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b = b.toUpperCase();
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if (a < b) {
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return -1;
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}
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else if (a > b) {
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return 1;
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} else {
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return 0;
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}
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});
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for(key in keys){
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if(CVarMap[key] != null){
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Console.devMsg(key+" "+CVarMap[key].value);
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}
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else{
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Console.devMsg(key);
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}
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}
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});
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public static inline function getCVar(_name:String):CVar
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{
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return CVarMap[_name];
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}
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}
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}
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@ -1,5 +1,6 @@
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package game.ui;
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package game.ui;
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import openfl.Lib;
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import openfl.events.Event;
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import openfl.events.Event;
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import openfl.text.TextFieldAutoSize;
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import openfl.text.TextFieldAutoSize;
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import openfl.text.TextField;
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import openfl.text.TextField;
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@ -7,17 +8,20 @@ import openfl.display.Sprite;
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import openfl.Assets;
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import openfl.Assets;
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import openfl.text.TextFormat;
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import openfl.text.TextFormat;
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import openfl.text.TextFieldType;
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import openfl.text.TextFieldType;
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import engine.typedefs.CVar;
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class Console extends Sprite{
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class Console extends Sprite{
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public var textFormat:TextFormat;
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public var textFormat:TextFormat;
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public var cOut:TextField;
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public var cOut:TextField;
|
||||||
public var cIn:TextField;
|
public var cIn:TextField;
|
||||||
public static var consoleIndex:Console;
|
public static var consoleInstance:Console;
|
||||||
public function new(){
|
public function new(){
|
||||||
super();
|
super();
|
||||||
|
|
||||||
consoleIndex = this;
|
consoleInstance = this;
|
||||||
|
|
||||||
graphics.beginFill(0x111111);
|
graphics.beginFill(0x111111);
|
||||||
graphics.drawRect(0,0,800,600);
|
graphics.drawRect(0,0,800,600);
|
||||||
@ -28,12 +32,11 @@ class Console extends Sprite{
|
|||||||
|
|
||||||
cIn = new TextField();
|
cIn = new TextField();
|
||||||
cIn.type = TextFieldType.INPUT;
|
cIn.type = TextFieldType.INPUT;
|
||||||
cIn.text = "b";
|
cIn.text = 'sv_kak bla "ik 1; ben 2; haast 3; niet 4" "in 5; staat 6;" om de straat "te verlaten";';
|
||||||
cIn.multiline = false;
|
cIn.multiline = false;
|
||||||
//cIn.autoSize = TextFieldAutoSize.LEFT;
|
//cIn.autoSize = TextFieldAutoSize.LEFT;
|
||||||
cIn.width = 800-24;
|
cIn.width = 800-24;
|
||||||
cIn.height = 32;
|
cIn.height = 32;
|
||||||
|
|
||||||
cIn.background = true;
|
cIn.background = true;
|
||||||
cIn.backgroundColor = 0x000000;
|
cIn.backgroundColor = 0x000000;
|
||||||
cIn.selectable = true;
|
cIn.selectable = true;
|
||||||
@ -44,6 +47,7 @@ class Console extends Sprite{
|
|||||||
cOut = new TextField();
|
cOut = new TextField();
|
||||||
cOut.text = "hConsole Initialized\n";
|
cOut.text = "hConsole Initialized\n";
|
||||||
cOut.setTextFormat(textFormat);
|
cOut.setTextFormat(textFormat);
|
||||||
|
cOut.wordWrap = true;
|
||||||
//cOut.autoSize = TextFieldAutoSize.LEFT;
|
//cOut.autoSize = TextFieldAutoSize.LEFT;
|
||||||
cOut.multiline = true;
|
cOut.multiline = true;
|
||||||
cOut.background = true;
|
cOut.background = true;
|
||||||
@ -58,21 +62,127 @@ class Console extends Sprite{
|
|||||||
//cOut.addEventListener()
|
//cOut.addEventListener()
|
||||||
this.addChild(cOut);
|
this.addChild(cOut);
|
||||||
this.addChild(cIn);
|
this.addChild(cIn);
|
||||||
|
//ConVar.registerCVar("echo", CVarType.CCmd, null, devMsg())
|
||||||
|
ConVar.registerCCmd("echo", (args:Array<String>) -> { Console.devMsg(args.join(" ").split('"').join(""));});
|
||||||
|
ConVar.registerCCmd("quit", (args:Array<String>) -> { Lib.application.window.close();});
|
||||||
}
|
}
|
||||||
public function parseCmd(cmd:String){
|
public function parseCmd(cmd:String){
|
||||||
var parts:Array<String> = cmd.split(" ");
|
cmd = cmd.split(";").join(" ; ");
|
||||||
|
var subStrings = [];
|
||||||
|
var startQuoteIndex:Int = cmd.indexOf('"');
|
||||||
|
var endQuoteIndex:Int;
|
||||||
|
if(startQuoteIndex != -1){
|
||||||
|
while((startQuoteIndex = cmd.indexOf('"')) > -1){
|
||||||
|
//push start of the cmd up until the quotes start
|
||||||
|
subStrings.push(cmd.substring(0,startQuoteIndex));
|
||||||
|
//find next quote
|
||||||
|
endQuoteIndex = cmd.indexOf('"',startQuoteIndex+1)+1;
|
||||||
|
if(endQuoteIndex == 0){
|
||||||
|
cmd+='"';
|
||||||
|
endQuoteIndex = cmd.length;
|
||||||
|
|
||||||
|
}
|
||||||
|
//push quote content
|
||||||
|
subStrings.push(cmd.substring(startQuoteIndex,endQuoteIndex));
|
||||||
|
cmd = cmd.substr(endQuoteIndex);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
subStrings.push(cmd);
|
||||||
|
//Split args
|
||||||
|
var newSubStrings = [];
|
||||||
|
for(subString in subStrings){
|
||||||
|
if(subString.indexOf('"') == -1){
|
||||||
|
// split spaced args
|
||||||
|
for(str in subString.split(" ")){
|
||||||
|
//we want to discard empty strings
|
||||||
|
if(str != "")
|
||||||
|
newSubStrings.push(str);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
newSubStrings.push(subString);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
var commands = [];
|
||||||
|
//split off additional commands
|
||||||
|
while(newSubStrings.length > 0){
|
||||||
|
for(i in 0...newSubStrings.length){
|
||||||
|
if(newSubStrings[i] == ";"){
|
||||||
|
commands.push(newSubStrings.splice(0,i));
|
||||||
|
newSubStrings.shift();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if(newSubStrings.length-1 == i){
|
||||||
|
commands.push(newSubStrings);
|
||||||
|
newSubStrings = [];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
trace(commands);
|
||||||
|
execCommands(commands);
|
||||||
|
}
|
||||||
|
public function execCommands(commands:Array<Array<String>>){
|
||||||
|
for(command in commands){
|
||||||
|
var cName:String = command[0];
|
||||||
|
var cValue:String = command[1];
|
||||||
|
var cArgs:Array<String> = command.slice(1);
|
||||||
|
if(ConVar.isCVar(cName)){
|
||||||
|
var cv:CVar = ConVar.getCVar(command[0]);
|
||||||
|
if(command.length == 1){
|
||||||
|
devMsg(cv.name+" - "+cv.helpString);
|
||||||
|
devMsg(cv.name+" = "+cv.value);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
switch(cv.type){
|
||||||
|
case CInt:
|
||||||
|
ConVar.setCVar(cName,Std.parseInt(cValue));
|
||||||
|
trace(cValue);
|
||||||
|
break;
|
||||||
|
case CFloat:
|
||||||
|
ConVar.setCVar(cName,Std.parseFloat(cValue));
|
||||||
|
break;
|
||||||
|
case CBool:
|
||||||
|
cValue = cValue.toLowerCase();
|
||||||
|
if(cValue == "1" || cValue == "true"){
|
||||||
|
ConVar.setCVar(cName,true);
|
||||||
|
}
|
||||||
|
else if(cValue == "0" || cValue == "false"){
|
||||||
|
ConVar.setCVar(cName,false);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case CString:
|
||||||
|
ConVar.setCVar(cName,cValue);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
else if(ConVar.isCmd(cName)){
|
||||||
|
ConVar.runCmd(cName,cArgs);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
devMsg("unkown command: "+command[0]);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
public function submitInput(){
|
public function submitInput(){
|
||||||
parseCmd(cIn.text);
|
|
||||||
cOut.appendText(">"+cIn.text+"\n");
|
cOut.appendText(">"+cIn.text+"\n");
|
||||||
|
parseCmd(cIn.text);
|
||||||
cIn.text = "";
|
cIn.text = "";
|
||||||
cOut.scrollV = cOut.maxScrollV;
|
cOut.scrollV = cOut.maxScrollV;
|
||||||
}
|
}
|
||||||
public function onOutputTextChange(e:Event){
|
public function onOutputTextChange(e:Event){
|
||||||
cOut.scrollV = cOut.maxScrollV;
|
cOut.scrollV = cOut.maxScrollV;
|
||||||
}
|
}
|
||||||
public function devMsg(msg:String):Void
|
public static function toggle():Void
|
||||||
{
|
{
|
||||||
cOut.appendText(msg+"\n");
|
consoleInstance.visible = !consoleInstance.visible;
|
||||||
|
}
|
||||||
|
public static function devMsg(msg:String):Void
|
||||||
|
{
|
||||||
|
consoleInstance.cOut.appendText(msg+"\n");
|
||||||
|
consoleInstance.cOut.scrollV = consoleInstance.cOut.maxScrollV;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1,5 +1,6 @@
|
|||||||
package game.video;
|
package game.video;
|
||||||
|
|
||||||
|
import game.ui.ConVar;
|
||||||
import openfl.Lib;
|
import openfl.Lib;
|
||||||
import openfl.display.StageDisplayState;
|
import openfl.display.StageDisplayState;
|
||||||
|
|
||||||
@ -9,10 +10,15 @@ class Mode
|
|||||||
{
|
{
|
||||||
return Lib.application.window;
|
return Lib.application.window;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static function setVideoMode(width:Int, height:Int, fs:Int = null){
|
public static function setVideoMode(width:Int, height:Int, fs:Int = null){
|
||||||
getWindow().resize(width,height);
|
getWindow().resize(width,height);
|
||||||
|
if(fs != null){
|
||||||
|
switchFsMode(fs);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
public static var cvMatSetVideoMode:engine.typedefs.CCmd = ConVar.registerCCmd("mat_setvideomode",(args:Array<String>)->{
|
||||||
|
setVideoMode(Std.parseInt(args[0]), Std.parseInt(args[1]), Std.parseInt(args[2]));
|
||||||
|
});
|
||||||
public static function switchFsMode(toState:Int = 0){
|
public static function switchFsMode(toState:Int = 0){
|
||||||
if(toState == 0){
|
if(toState == 0){
|
||||||
if(Lib.current.stage.displayState != StageDisplayState.FULL_SCREEN_INTERACTIVE){
|
if(Lib.current.stage.displayState != StageDisplayState.FULL_SCREEN_INTERACTIVE){
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user